Jump to content

Amiga4everUK

Members
  • Posts

    5
  • Joined

  • Last visited

Nexus Mods Profile

About Amiga4everUK

Amiga4everUK's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Is it possible to disable instant production for items like armors, guns?
  2. I'm not sure what decompressed files you deleted; you aren't supposed to delete any, but perhaps you meant compressed? :) The original compressed file (XComGame.upk) should be renamed or moved out of \XCom-Enemy-Unknown\XComGame\CookedPCConsole The decompressed XComGame.upk file should then be placed in \XCom-Enemy-Unknown\XComGame\CookedPCConsole No other .upk files should be deleted/renamed/moved for that version of the mod to work. If XSHAPE doesn't give any error codes, then it might not be the cause of the problem. XSHAPE should say: xcomgame.upk SHA hash updated. 1 SHA hash(es) updated. Yep I deleted too many files. Later I just renamed one compressed file and was fine.
  3. Game crash after using XShape :( First I just decompress the XComGame.upk then I used SelectiveRecruitment 0_3_0.exe. After that I ran XSHAPE. 1 file has been updated, and under steam after hit PLAY GAME "XCOM HAS STOPPED WORKING" What I'm doing wrong? Of course I deleted every decompressed file in folder. OK PROBLEM SOLVED :)
  4. But for alien granade it working fine.
  5. Agree - One firestorm with EMp is able to shoot down battleship with little scratches :/
×
×
  • Create New...