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Rulerian

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Everything posted by Rulerian

  1. That sword was just something I made up years ago to test normal mapping, just used it as an example for next step of armour. I actually don't know how to edit title :S
  2. Heh, it should have Arms written in their too. I like the helm I'll try to do it once this armour is done. I think I'm going to take a more simplified aproach on this, all the ridges that are modled in from where plates overlap, like on the shoulders and top of legs, I think I'm going to do with the normal map instead, will probably look better, use less polys and be easier to do. By the way the swords aren't done yet either, they will get a normal map, I used to make a high rez model in max and then bake on the bump, this time I'm going to use Zbrush. http://img.photobucket.com/albums/v349/Rulerian/th_sword2.jpg So you can see the detail on the horns are just the bump map taken from the high polygon model. http://img.photobucket.com/albums/v349/Rulerian/th_ss3.jpg In game
  3. I really like this, it's not an impossible design either. Kinda like this helm given to Henry VIII. I saved the photos, maybe one day I'll model it up.
  4. It hasn't changed much on the outside but I turned into mostly a single mesh instead of bits and pieces, sitting at 9,200 triangles, I'd like to pump another 1000 improving shoulders and gloves and knees, then its off to Zbrush for all those ridges and details in the armor, then some paint and it should look closer to final. The sword has 1150 triangles, about the same as an ebony two hander, I'm going to get a normal map for that in Zbrush as well. I'll be making some other weapons and a shield or two for this release.
  5. I have seen a 2012 one, it was in a package of one that was supported up to 2011, it was a beta I think, probably a bit buggy
  6. I'll be doing a new texture for it, so they'll be gold :)
  7. Lol no problem, I'll turn this into a mod file, will probably be a day or two.
  8. If you died in a sucky place, what would stop you from simply reloading a saved game? O.o
  9. This is awesome, with this setup would it be possible to make clothes and hair have physics too?
  10. http://img.photobucket.com/albums/v349/Rulerian/300_7_zps58b75dfd.png
  11. An armour can take a very long time to make. Like Matth said get the best pics you can find for a just a couple of your favorite sets. Good luck :)
  12. Next up colorin the spikes. Do you do retextures at all? I might be able to do her other set later, I'm a bit behind on my own mod :wink:
  13. http://img.photobucket.com/albums/v349/Rulerian/300_zpsce879740.png Haha thanks! I'll figure out a dress for the lower part. I'll just give you the skinned .nif file when it's done, I don't really know my way around nifscope or the creation kit.
  14. http://img.photobucket.com/albums/v349/Rulerian/300_zps05cedf4b.jpg Mopped this up pretty quick I hope its okay, What .nif did you get her skirt off of?
  15. She's gonna get stuck to the chair every time she sits down... Lol but yeah I'll pm you my email if you could send me the nif file for her armor I'll throw some spikes on it.
  16. Looks badass etaineleanor! I'll be making a Spartan set, It will be a bit different than in the movies though >Link< plus the red cape of course
  17. Nice, third trailer was great! The model trailers could use some more wide angle shots to get a better idea of how they appear. I feel the bottom bar takes away from the trailers potential, people that want to see more will know how to get to your channel :) I'll be requesting a vid when my mod is much further along
  18. This sounds awesome, shields were pretty thin, the goal was to deflect attacks rather than absorb them.
  19. Just throwing in my support for this much needed mod!
  20. Love that last one, got any in game pics of it? Edit: Damn, just saw the update. Yeah the modding community is quite a bit smaller since last I was on here, game is aging i guess
  21. Sorry, I wanted to reply with an update, this will probably take me a few weeks, It will go quicker if I can find someone good with the creation kit who would like to do that part of the mod, this is also being made as a madders resource :)
  22. Looks awesome, wish I had your Zbrush skills. May ask what are your tri / poly counts are averaging?
  23. We think alike! Hauberks are cool, I was thinking of doing a crusades style set. Medium armor could be a Spatarn hoplite with bronze greaves chest and helm. Roman lorica segmentata would be neat too.
  24. Real Amours by Rulerian Swiss gothic plate 1480 worn by Archduke Sigmund of Tirol http://img.photobucket.com/albums/v349/Rulerian/Armour2_zps2a0788e1.png http://img.photobucket.com/albums/v349/Rulerian/Demo6_zpsc97c858c.jpg http://img.photobucket.com/albums/v349/Rulerian/th_Demo_zps0062d864.jpghttp://img.photobucket.com/albums/v349/Rulerian/th_Demo2_zpsbdc15164.jpghttp://img.photobucket.com/albums/v349/Rulerian/th_Demo3_zps4f10b722.jpg Final tri count will be just a little over a vanilla set. Female set will be almost identical. If this goes well I'll like to do more armors, will need to make some average joe sets for npcs. To do: Finish every part of the armourBump maps and textures in Zbrush (Never really got the hang of this program, should be interesting)Belt with accessoriesTabard, cape and surcoat variantsHelm open variantHeavy VariantSkin model
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