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Posts
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Everything posted by Denis517
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Is there somebody who can make a few companion wheel enabled companions in places where there'd be mercenaries to hire? Like bars, and places where there are a lot of people? Hire them for maybe 500 for low end mercs, and 2000 for the better equipped ones.
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It's not about ignoring the quests, it's about taking out things that Skyrim did terribly, and making the game what it would be better as. Skyrim isn't that great, and I would rather delete the bad so I could have more space to download mods made by other people. The thing is deleting all of that content would crash my game if I didn't do it correctly. I think Skyrim would be better if I just took out the main quest and did nothing but explore mod-dungeons and go on mod-quests. The thing is that the stuff I don't like will always be there.
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I was wondering if there was a way to take away any quests from Skyrim that weren't the guild, daedric, or civil war quests? I really enjoy playing skyrim, but I hate the story and all of the very annoying misc mods. Would there be a way to take all of these things away (including the storyline,) so I could just load skyrim with mods that fix all its problems and make it enjoyable long-term?
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I am starting a mod which adds creatures and maybe other things to the game. I've been trying to make a new variant of super mutant, but I cannot for the life of me find the "Creatures\SMSpineBreaker\Skeleton.nif" I need to make the Mutant come up normal. Does anyone know where I could find this?
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I'm a blood mage, spirit healer, and keeper. I wish the robes linked would be made for both origins and awakening. I would change the stats for the velvet robes, but after almost an hour of trying, I couldn't figure it out.
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I didn't see those while looking for robes. Thank you. They don't completely suit my arcane warrior\spirit healer, but it's definitely something I am going to use.
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Since most of the robes are, in my opinion, ugly; I was hoping that somebody could make a set of robes similar to the Greybeard's robes from Skyrim. If you will do this then these pictures should help: http://elderscrolls.wikia.com/wiki/File:TESV_GreybeardsRobe.png http://elderscrolls.wikia.com/wiki/File:Greybeard.jpg Thank you for your time.
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I would like to have the option to get Crowley as a companion after his quest is completed. I know how to script him in as a companion, but he would come in right away and cause problems within the game. If you also could, I would like him to have a different weapon after the quest has been completed.
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I am having a problem that seems to happen to a lot of people. I have checked this script and see nothing wrong. I have even taken another script copied and pasted it and STILL couldn't save it. scn GrecksScript short HasBeenHired short L38 sgort Relax short DoOnce int CombatStyleRanged int CombatStyleMelee int IsFollowingDefault int IsFollowinfLong int FollowerSwitchAggressive int Waiting Begin GameMode If (DoOnce !=1) Set HasBeenHired to 0 Set L38 to 0 Set CombatStyleRanged to 1 Set CombatStyleMelee Set IsFollowingDefault to 0 Set IsFollowingLong to 0 Set FollowerSwitchAggressive to 0 Set Waiting to 0 Set Relax to 0 Set DoOnce to 1 EndIf End If you see anything I am doing wrong could you please inform me?
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You really don't need to ask for something like this. With just a slight knowledge of the geck you can add them manually.
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Hi I am new to modding, and I was wondering if anybody could help me with giving my companion a companion wheel. http://newvegas.nexusmods.com/mods/47281 Is my mod and I have tried the Advanced Companion creation guide with Companion Wheel, but was confused. I have also looked on youtube and did not find anything.
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I was thinking one day and I was wondering why would the gun runners sell a makeshift weapon, when they can improve it and make it better? This mod request is basically a remodel for Gehenna, to make it look like something the gun runners would sell.
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I am hoping someone can make me an enclave leather duster. I am a big fan of the enclave, and am even the (un)official president of the enclave on nukapedia. I was hoping a light armor enclave presidential duster would be fitting for my character. I'd make it myself, but I do not have the skills to make it yet. If you do make this, I would love some stat changes along with a 18 dt.
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I looked for this mod but couldn't find it. I would appreciate if someone could make me this.
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Hi. I was looking at some of the cut content at the fallout wikia, and was wondering why there wasn't a mod that brought everything in the vanilla game into the game. The creatures like ghouls, radroaches, and weapons all have one place or another in fallout, but due to obsidian's time limit couldn't be implemented in game. I would make this mod if I knew how, but I don't. Anyway thanks for reading, hope you help me out.
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I was reading a book from the dresden files, when I got an idea to make some of the things described in it into a mod. Dresden, the main character, has a leather duster spell-bounded to help protect him in fights, he has a blasting rod which could be a staff, combat boots, and he also has a staff that unleashes an unseen force, just like unrelenting force. The thing about the mod is, dresden also has an actual fallen angel in his head, making his fire more potent, and if he takes up the fallen's silver coin, makes powerful beyond belief. I though of, as soon as you take dresden's old clothes, the fallen angel (lasciel} would talk to the dragonborn, asking him to find her coin. At the end of the quest, he could choose whether to take the coin,and become more powerful than ever, or bury it, resisting the fallen's temptation. The "bury the coin" option could raise fire spells by 20% since he still would have the fallen in his head; the second however, would raise it by 60% also giving him a reduced time to wait for shouts, and conjured being are more powerful, and raised dead have triple health. Another thing about the mod could be a small sound change for the shouts. For unrelenting force he could shout "FOZARE!", the spell he uses for invisible force, for the fire breath, it could be "FUEGO!", the spell he uses for his blasting rod.
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I have been wondering about a mr. house companion mod. I searched, but couldn't find one. I think that if mr. house has the cash to stay alive, he has the money to either clone his body, or insert his personality into a cyborg. This mod should give mr. house a new power armor mod and plasma rifle, since he owns robco.
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I was reading a book from the dresden files, when I got an idea to make some of the things described in it into a mod. Dresden, the main character, has a leather duster spell-bounded to help protect him in fights, he has a blasting rod which could be a staff, combat boots, and he also has a staff that unleashes an unseen force, just like unrelenting force. The thing about the mod is, dresden also has an actual fallen angel in his head, making his fire more potent, and if he takes up the fallen's silver coin, makes powerful beyond belief. I though of, as soon as you take dresden's old clothes, the fallen angel (lasciel} would talk to the dragonborn, asking him to find her coin. At the end of the quest, he could choose whether to take the coin,and become more powerful than ever, or bury it, resisting the fallen's temptation. The "bury the coin" option could raise fire spells by 20% since he still would have the fallen in his head; the second however, would raise it by 60% also giving him a reduced time to wait for shouts, and conjured being are more powerful, and raised dead have triple health.