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astrognash

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Everything posted by astrognash

  1. This is how to fix it in the NV GECK as well, yes. The issue is that some update to some version of Windows -- I forget which -- didn't play nice with this sort of menu and so now everything gets shunted off to the far left of the box and has to be dragged back over.
  2. Anti-Crash, the 4gig enabler, NMC's texture pack, and Realistic Wasteland Lighting
  3. So I ended up redoing the entire entrance because I got frustrated and most things seem to work, however, through testing that new area, I think I've narrowed this down to some sort of glitch involving pieces which clip through other pieces just completely failing to render. Anyone have any ideas why that might be or how to fix it? I know Obsidian and Bethesda have large cave bits clip through each other constantly in order to hide the fact that different kits don't actually fit with each other and I have no problems seeing those pieces, so there must be something that I'm missing.
  4. So I'm working on a mod of mine and I've been having a weird visual glitch -- I've made an underground Vault and occasionally the entrance, which is the CaveExit01 piece, just doesn't show up in-game. It displays fine in the GECK, and I know the game is showing it as there, because my character can still walk on it and if I run at where the walls should be, I don't go through, but it just sometimes doesn't display. Not always, only sometimes. I've attached a screenshot I took of the glitch; you can also see the glitch in this video review that ArcadableProductions did of my mod (around 6:14): https://youtu.be/-ieRpfOzgfg?t=6m14s I've been driving myself crazy trying to do something to fix it, and I'm just completely stumped as to what could be causing it. Any ideas?
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