Hey Everyone, about a month ago I got into the modding scene for oblivion due to Arwen's Oblivion Modding Guide. Anyhow, I just recently re-installed oblivion and my mods in order to do the process in an organized manner bu using Wrye Bash and OBMM together. I've been experiencing crashing on frequent occasions, usually as I travel on the open road for extended periods of time. I checked my OBSE log and this is what I found: " plugin c:\program files (x86)\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\OBSE_Kyoma_MenuQue.dll (00000002 OBSE_Kyoma_MenuQue 00000009) loaded correctly checking plugin c:\program files (x86)\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll plugin c:\program files (x86)\steam\steamapps\common\oblivion\Data\OBSE\Plugins\\sr_Oblivion_Stutter_Remover.dll (00000001 sr_Oblivion_Stutter_Remover 00004100) loaded correctly patched loading from C:\Users\Home\Documents\My Games\Oblivion\Saves\Save 1 - Test1 - Imperial Prison, Level 1, Playing Time 00.02.25.obse Reading mod list from co-save Loading strings Loading array variables plugin has data in save file but no handler DoLoadGameHook: C:\Users\Home\Documents\My Games\Oblivion\Saves\Save 1 - Test1 - Imperial Prison, Level 1, Playing Time 00.02.25.ess loading from C:\Users\Home\Documents\My Games\Oblivion\Saves\Save 1 - Test1 - Imperial Prison, Level 1, Playing Time 00.02.25.obse plugin did not read all of its data (at 000000000000ABD0 expected 000000000000D85B) RenameGameHook: C:\Users\Home\Documents\My Games\Oblivion\Saves\autosave.ess -> C:\Users\Home\Documents\My Games\Oblivion\Saves\autosave.bak renaming C:\Users\Home\Documents\My Games\Oblivion\Saves\autosave.obse -> C:\Users\Home\Documents\My Games\Oblivion\Saves\autosave.obse.bak DoSaveGameHook: C:\Users\Home\Documents\My Games\Oblivion\Saves\autosave.ess saving to C:\Users\Home\Documents\My Games\Oblivion\Saves\autosave.obse DoSaveGameHook: C:\Users\Home\Documents\My Games\Oblivion\Saves\Save 2 - Test1 - Natural Caverns, Level 1, Playing Time 00.07.36.ess saving to C:\Users\Home\Documents\My Games\Oblivion\Saves\Save 2 - Test1 - Natural Caverns, Level 1, Playing Time 00.07.36.obse "plugin has data in save file but no handler"... I noticed this and I immediately thought this may be the problem. My question is, how does one track these "loose" plugins down, and what do I do about them? And is this causing the crashes? "