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Gregory13

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  1. We'll i think it explains it self! It would also be great to build them yourself!! Hope some genius wants to make this happen! :tongue: Thanks for reading Greg
  2. Those were there from the beginning, i think those are preorder aren't they, but I'm not sure if they were visible in FOMM from the beginning. Hope that helped Greg
  3. You are God! No really, thats it, i can't believe it, all saves work perfectly with all Mods working perfectly!!! Thanks man, and to all supporters in the Nexus!!! Greg
  4. Hey ho, take a look into my post... "Mod analysis help"... Seems to me there must be some kind of bug which lets the game think, all the saves are somehow contaminated, thing you could try: Just uncheck "all" Mods, and start the game just with FNV.esm and Dlcs... Load any save-game (Best would be one that crashed all the time) and try to enter and leave a building, and try to fast travel, If that works, exit the game and start, just like me, to check those mods again, but think about me and those hours of one by one checking!! I bet there is a problem with compatibility of some mods which let FOMM create some problem, and then f*#@s up no matter what!! Hope it helped! Greg
  5. Hey man, thanks for the first quick reply, but sorely those two didn't make any difference, and i have tried working from scratch one by one, and maybe you or anyone can explain one thing for me...: I had something about 50 mods working perfectly (took me about 3 hours - one by one and all) then i tried the next one and it crashed! So any normal human being would think, "OK no Problem, this mod is faulty" and would uncheck the latest i tried... Wtf does the same, till then perfectly working safe, crash all of a sudden - even without that mod and without many others, it just keeps crashing!! Thats highly unlogical and also very frustrating! I'm surely not starting from scratch again :whistling: well maybe someday, but, well... Please any idea or suggestion would be praised!! Thanks again Greg
  6. Hello everyone, so i bought the Game and Played smoothly for 40 - 50 hours, without Mods... Got everything there was, and then i found this site with all those wonderful Mods and ideas to better the Game... Now i have accumulated something between 80 to 90 mods which i "want" to run, and it went well to a certain point when i no matter which mod i have activated, even those who worked perfectly before, the Game loads normally, but as soon as i try to Fast-travel, to enter or to leave a building, or even if I'm trying to save... It crashes! So now I'm searching for someone who could\would help me diagnose what is going wrong, i first thought it might be some compatibility issue, but as i said, the Game crashes even when there are only mods active which i used for many hours before! So is there some software for analysis or debug those crashes, or can someone tell me if he sees Mods which are bad or not working well? Here's a list of all the mods I'm running: [X] FalloutNV.esm [X] DeadMoney.esm [X] HonestHearts.esm [X] ClassicPack.esm [X] MercenaryPack.esm [X] TribalPack.esm [X] SpeedyResources.esm [X] CaravanPack.esm [X] NVR-Strip.esm [X] rePopulated Wasteland.esm [X] BoulderCityFaceliftProject.esm [X] Run the Lucky 38.esm [X] Thermal Vision.esm [X] ELECTRO-CITY - CompletedWorkorders.esm [X] ELECTRO-CITY - Highways and Byways.esm [X] CINEMATECH.esm [X] DFB - Ammo Vendor.esm [X] BetterGamePerformanceV4.esp [ ] RX-Auto Incremental Save.esp [X] Readius_NV.esp [X] NVR-NPCs.esp [X] AFNV_PartOne.esp [X] Lucky38_Armoury.esp [X] Freeside Food & Supplies.esp [X] Primm cleanup v1.esp [X] Schoolhouse Base V2.esp [X] AvengersCostumes.esp [X] SierraMadreItemsInGoodSprings.esp [X] BooksforBullets.esp [X] Area 51 - Project Roswell.esp [X] BCFollowersClinic.esp [X] Bonds Prim Town House Upgrade.esp [X] CornucopiaGroceryStore.esp [X] Gas station V4.esp [X] Doc Mitchell_s Home Renovated v1_2.esp [X] Hardermobs Lucky 38 Bunker.esp [X] Dan's Presidential Upgrade.esp [X] CleanFreeside.esp [X] sjs_housemod_vgreen.esp [X] NukaBarUPDATE1.esp [X] NewRecipes.esp [X] clean McCarran.esp [X] Novac redux.esp [X] Freeside Fine Living.esp [X] McFlyFarm.esp [X] NiceFreeside.esp [X] AWP2.esp [X] PoseidonResearchFacility.esp [X] SadiesSundries.esp [X] The New Bison Steve Hotel.esp [X] NVR-SMOTS-V2-Version_10.esp [X] WildBillsPawnArmory.esp [X] BankCard.esp [X] Stocked38 .esp [X] Unique skill Magazines.esp [X] BuildableBotsNV.esp [X] Craftable Stealth boys.esp [X] alienammo.esp [X] AirForceArmorT57C.esp [X] Mobile_Vault.esp [X] UsableCigarettes neunen Ver for New Vegas.esp [X] Super Duper Mart.esp [X] SynpathysTrainTunnelHome[v1.3]NORMAL.esp [X] JUnderwaterCaveHideout.esp [X] Good springs munitions store.esp [X] RobcoHome.esp [X] CleandFreeSideN.esp [X] Bonds Prospector Saloon.esp [X] -House On A Hill-.esp [X] house.esp [X] mahouse.esp [X] Yormars Attire and Goods.esp [X] WyattsHardwareStore.esp [X] Towerhome.esp [X] 31 New Food Items.esp [X] CigaretteRolling.esp [X] Comics.esp [X] Water Tower V5, Special Edition.esp [X] Under Tower Storage.esp [X] MyVegasBar4.esp [X] MyVegasBar4Patch.esp [X] SimpleStreetLights.esp [X] Nuka Beer.esp [X] DFB - Ammo Vendor - Dead Money.esp [X] DFB - Ammo Vendor - Honest Hearts.esp [X] DFB - Ammo Vendor - Caps to Money.esp [X] Redrock Wild Wasteland Version.esp [X] TheDrugtrailerPlayerHome.esp [X] Nevada Skies.esp [X] DYNAVISION 2 - Dynamic Lens Effect.esp[/size] Thanks many times for anyone crazy enough to help!!! Kind regards Greg
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