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SilverBulletWarrior

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  1. Your save will remain unmodded if you do a backup of that save, After you put some mods the game files will change and that save will contain the changed files, no turning back after that, as traces of mod usage are kept in the save file. And also, the game will contain the altered files residues, so is better to uninstall and delete all traces of the game and all files, if you want to have an unmodded save file. perform a clean installation of the game. Backup your save files. If possible, transfer them to a different hard drive or an external device (for example, SD card) Saves are located here: %userprofile%\Saved Games\CD Projekt Red\Cyberpunk 2077\ Disable GOG Cloud for Cyberpunk 2077 Uninstall Cyberpunk 2077 Go to your GOG directory and see if there is a Cyberpunk 2077 folder, if so, remove it. Remove the following folders: Cyberpunk 2077 folder from here: %userprofile%\Saved Games\CD Projekt Red\ REDEngine and CD Projekt Red folders from here: %userprofile%\AppData\Local\ Restart your PC. Install Cyberpunk 2077 again on an SSD - Do not install any mods. Copy your save files to the newly created Cyberpunk 2077 folder. And the game will remain unmodded, but if you install mods those saves are no longer unmodded, Bummer i know but the right way to use mods is play the game one time without them, and a second time with them and stay like that for the rest of the time, as when you put one mod, you always going to start adding more and more, and the experience will change overtime,
  2. Oh, thank you for the info, didn't know there was such mod, glad there's a fix, i was only asking if i was the only one having this issue or there were more people to back up the issue.
  3. Just a question, do you guys have the same problem as me, of the Rayfields being darker in color when enter them and the crystal coat being all mess up, just updated yesterday and thought, that was fixed but still does the same problem.
  4. If you have CET open when you do quick tab, the game crashes, happens to me to, You need to close CET and change window, otherwise the game will always crash,
  5. Well thank you for your input, i didn't test a mod to see what comes form that test, but just let them know about the issue, the more the merrier get their attention the better
  6. So, i did do the test they asked me to do and no luck, New save from nexus and took all the saves and delete those pastes from App data/local etc., No mods nothing, call the car, enter and still did change to that black color and the crystal coat still the same all mess up, Now is safe to assume that the new 2.12 did this because i didn't had this issue with the previous patches, The problem is i don't know if this is a common case for everyone or just a few, So, if there are more people that can back this up and verify the issue, i be very appreciated.
  7. No i can't fix it, the support team said to reinstall the game and use a save without mods to test the issue, like there is no way in hell there is a save without been touch by at least CET, in any case, i did download a save for that test, an they said to delete the save files after make a backup, and even delete the paste in appdata/local/redmod etc, and reinstall the game to try see if that fixes the issue, if not i'm going to say is not working, I think this is a issue with the update it self, not the usage of mods like they say, been using at least CET since the game came out and CET also, and not having any problems with the mods or the game, so i'm actually asking people if they have the same issue as me or is just an isolated case, i dont have a top performance pc or anything, even have to play the game with low/medium graphics, so i can at least enjoy the game, I also found this reddit that this guy shows the issue in action, Take a look and spread the word to see if this is a common issue cause by this update or not, i will test the new save today, need to reinstall the game to do what they ask me to do and report back with the results, i also going to share what comes from that test here, in case that it works, nevertheless lets assume they have to know that this is an issue, and they will do something to fix it
  8. Just a question is any one having this issue were if you order the car to your side car is fine in the color but as soon you enter it the color gets darker, like for exemple the caliburn have a white and gold color, and as soon you get inside it turns to grey and an dark bronze gold, The same to the Aerondight And to top all of if the crystal coat is modified like if i want the caliburn to be all black or have the gold be red or any of that sort of thing, the colors dont stay well and will be all messed up, I contact the support, and they say to reinstall the game and try a save without mods, the fact is i only had one mod installed when i test the game and that was the CET just so i could console command the cars to my aid to try the clean save, now i'm on a question if it is the game or is the pc, or even the saves, just need a help if someone had the same problem and resolved,
  9. Can someone change the ugly green lime bars from the cars and make it rust or a more dark gray color, this is something that should aply to all cars that have this color, i confirm with CDPR that they did intend for this color to be like that, and it's not a missing texture file error or anything
  10. So i was messing around in game, and i was cheking out some weapons and take some pics for a tumbnail for a future save file im going to upload, and them all of the suden it started raining, And no i don't have any mod that changes the weather is all vanilla in that part, The only mods i do have is CET, Gameplay Patch, and simplemenu, I think they sneak the weather fix into the patch 1.3 I started to become all to foggy and i started to hear some rain, but i was in a bright place and didnt really saw any rain, but as soon i aim the sight of the rifle, through the scope i started to see rain, and soon follow it became darker and begone to rain more, and riple effects on the floor started to appear, I then tested to go inside to see if then the rain persists or disapered and it persisted, also it become muffled inside, very cool neet detailed there, And it rained quite a while before it became sunny again, and the fog didnt disapered right away too, took a litle while to dissipate before turning sunny, Did someone experience this before the patch or was this a new thing for this one, Also i did test some things and the silencers that were swaped are now fixed, but little mule and butte still have no fog lights and javelina still acts like there is a fog light on the roof, but little mule is now driveble at day time, at least now we can see the road in first person view, Still i'm most impressed with the patch, it was a big one but sure did alot of fixes, Shame is that with each save i do and start progressing the quests and side quests, some gets fixed and gets diferent experiences others, still have to be fixed, In the end, each time i start a new game, i find myself going back because of the patches to experience all the new content and fixes for the game, Only wish they implement some character custom, and some car mods and style mods for them, some cars do have a ugly paint job, Some more silencers and sniper scopes wouldnt be bad, And the gig that we do save a guy from a motel from tygerclaws and then get him to safety to the aldecados, the fight of the cheeta gig, or whatever, the reward for that gig could also be we get his car as a gift from him to saving is ass, like a mail or something from him later thanking us for saving him and reward us with his car,
  11. If i could i do it, but never did a mod or play with the matter, dont have the know how
  12. The protagonist of Far Cry Blood Dragon Rex Power Colt, did had some cyberware that i think that would be perfect to put in use here, further more, spider also had some cybermods, thinking back, that game, did have all the cyberpunk feel you could ask for, I belive that either a model or the cybernetics could be a mod for cyberpunk, as a nod to BD fans, If some one likes the idea and wants to try make one, give us a heads up
  13. So patch 1.2 fixes some things, but not all, Javalina the car lol in high beams acts like theres a roof light rack when there isnt, Litle mule has the roof lights and they dont work, also the colby butte does not light the roof lights, Theres a crafteble hat in the uncomon list that isnt visible when is put on, There's still two silencers that have the wrong model, There's a database entry for some weapons that presents the wrong weapon, Some items doesnt have a world model, they have insted have either a gold/brown bag or a diferent model of the object, There's still a bug with the ping hack you get from Tbug, that is still consider as a quest item, The bikes in first person still have the fov mess up, and looks like we have the face into the gas tank, During day time, its imposible to drive some vehicles in first person mode, the most infamous is little mule, that have the bright all up, only looking sideways does alowed to see something There are some items that are still unable to pickup/loot from the ground or tables alike, This are some of the stuff that is still yet to be polished, of course the AI, and police AI, are the super serious issues, Once again can some one make a type of patch that fixes some of this issues, Thanks again for reading this
  14. i agree that weapons should have base damage of only physical damage, but i do have to point out that it was a miss oportunity for using the ammo types for diferent damage values, crafiting or buying say electric damage bullets and then swap them as we see fit for a given situation, such a miss oportunity there
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