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MattMS

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  1. For future reference, it turns out the previously linked documentation is accurate but I did not read it correctly. I've started a file parsing project, that also aims to document the file structure. For anyone interested: https://github.com/MattMS/Fallout_3_data_reader
  2. Thanks @CarlCorey I had checked out that wiki before but it currently doesn't have much detail on esm/esp files. I've been using the TESsnip tool that came in the Fallout Mod Manager to get some idea of the data. I've also just come across the FO3Edit app that looks like it could be more useful. Eventually I'm aiming to put some notes together that I can chuck up on GitHub in case anyone else is interested.
  3. Hello fellow coders, I'm trying to read data from *.esm/*.esp files from Fallout 3 but I can't find an accurate reference for them. The following pages seem to be what I want, but they don't match the files that I have: - http://www.uesp.net/wiki/Tes4Mod:Mod_File_Format - http://www.uesp.net/wiki/Tes5Mod:Mod_File_Format For example, in the first group (TES4), there are 2 extra bytes and I can't decode the version float value correctly. My installed version is from the Fallout Anthology pack, which partly downloaded from Steam. Any links to better references or people I can seek help from would be much appreciated. Many thanks, Matt
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