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TLoV

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  1. Hi, I used this mod a lot back in the day and it was super helpful to me: https://www.nexusmods.com/newvegas/mods/47924?tab=description Nowadays, it still works, but the plant glow is broken since NVSE 6 I believe. The plant glow works sometimes if you reload a save in the field, but that soon stops as you travel around. If there's a way to fix it, can someone point me in the right direction as to how? BTW, I've tried disabling all my mods and that didn't do anything.
  2. I had this idea for a few days and I wanted to run it by you guys. I don't know about you, but I find that stealing doesn't have any immediate impact in NV. I kinda hate that I can rob Goodsprings blind and no one notices and nothing really changes. Could it be possible to implement a system where the townsfolk in settlements lock their belongings in containers, hire mercenaries to patrol and generally be more mindful of strangers as you steal more and more stuff?
  3. I was just wondering if this was viable. The mod Just Mods Assorted: https://www.nexusmods.com/newvegas/mods/66666 has a quest marker feature that sometimes puts markers over enemies heads when they're requirements of a quest. I was wondering if it would be possible to create a mod where the player could mark enemies, or maybe landmarks/whathaveyou manually.
  4. Is it possible to carry over settings for my different mods onto other save files? Specifically my HUD (Weapon Wheel, primary, immersive and adjustable) and Project Nevada settings?
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