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Deleted285496User

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Everything posted by Deleted285496User

  1. I have quite a few mods installed, but none that (to my knowledge) should impact NPC interactions with each other. When they meet in the street and begin talking, one NPC will greet the other and then they stay locked in permanent conversation (but they aren't saying any words). I can break them up by speaking to one of them or resetting the cell, but as soon as they find another to talk to they get locked in again. I thought I found the culprit in "Idle Dialogues" as removing that mod solved the issue. So I did a clean install without that mod anywhere in the process and now the issue has resurfaced. So it has to be something else. Trying to save hours in disabling one at time (a feat that yielded a false positive last time) I'm hoping someone is either aware of a mod that causes this issue, or knows a way to track it down easier. Thanks for you help. Screen shot of every NPC in the market stuck in dialogue:
  2. That was it. Thanks! I was looking for the actual armor name and so skimmed past anything that said "knights" in it.
  3. I can't remember it's name and have searched this site and Mod History with no luck. All I can remember is that the same author did 3 sets. They were very unique looking and were in little dungeons added to the landscape. One of them was placed right in Seyda Neen and you had to kill a couple of Golden saints to get the armor. I lost all of my mods in a HD crash and have started replaying Morrowind near-sick at all the mods I'm missing that are hard to find. I appreciate any help if you can recall the names of the armor or help in finding them. Thanks!
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