Making my first body mod for Oblivion
I have the PyNifly plugin, as well as the Niftools addon, yet when I try to export my file as nif. , I am greeted with the error message at the bottom of this page. I am working on my first body mod for Oblivion, trying to edit/import/export models and such.
Python: Traceback (most recent call last):
File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_scene_niftools\nif_export.py", line 135, in execute
root_block = self.objecthelper.export_root_node(self.root_objects, filebase)
File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_scene_niftools\modules\nif_export\object\__init__.py", line 104, in export_root_node
self.export_node(b_obj, None, n_node_type=b_obj.niftools.nodetype)
File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_scene_niftools\modules\nif_export\object\__init__.py", line 216, in export_node
self.export_node(b_child, node)
File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_scene_niftools\modules\nif_export\object\__init__.py", line 169, in export_node
mesh = self.mesh_helper.export_tri_shapes(b_obj, n_parent, self.n_root, b_obj.name)
File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_scene_niftools\modules\nif_export\geometry\mesh\__init__.py", line 107, in export_tri_shapes
polygon_parts = self.get_polygon_parts(b_obj, eval_mesh)
File "C:\Users\admin\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\io_scene_niftools\modules\nif_export\geometry\mesh\__init__.py", line 742, in get_polygon_parts
face_map = b_obj.face_maps.get(bodypartgroupname)
AttributeError: 'Object' object has no attribute 'face_maps'