Jump to content

Wastelander121

Premium Member
  • Posts

    100
  • Joined

  • Last visited

Everything posted by Wastelander121

  1. The blocky shadows look like this after the fix http://oi50.tinypic.com/2mh97p4.jpg
  2. Modify your ini's with these lines Skyrim ini [Display] fShadowLODMaxStartFade=0.0 iShadowMapResolutionPrimary=1024 fSunShadowUpdateTime=1 Skyrimprefs ini [Display] iBlurDeferredShadowMask=1 fInteriorShadowDistance=2133.333 fShadowDistance=1666.667 iShadowMapResolutionSecondary=1024 iShadowMapResolutionPrimary=1024 iShadowSplitCount=0 fShadowLODStartFade=1066.667 iShadowMode=1 bTreesReceiveShadows=1 bDrawLandShadows=1 bShadowMaskZPrepass=0 iShadowMapResolution=1024 fShadowBiasScale=0.3 iShadowMaskQuarter=4 bDrawShadows=1 iShadowFilter=4 bActorSelfShadowing=1 bEquippedTorchesCastShadows=1 bShadowsOnGrass=1 bDeferredShadows=1
  3. Okay, what you need to do is make sure the tweaks have been made to my documents\my games\fallout3 and then while the fallout.ini is open click select all then right click and copy then go to <fallout3 install directory> and open all the FalloutDefault.ini select all and paste then save and boot up the game that should make the fonts stick
  4. Warzones most likely - a load order may help more
  5. Try deactivating Mart's Mutant Mod - FWE Master Release.esp Mart's Mutant Mod - FWE Master Release + DLCs.esp and Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
  6. 2k textures, Skyrim redesigned 2k texture pack http://skyrim.nexusmods.com/mods/607 Skyrim Redesigned http://skyrim.nexusmods.com/mods/8954
  7. From your game library right click TES:V and go to properties then local files and verify integrity
  8. Did you try validating game cache through Steam? It may be missing voices in the BSA
  9. On Wyre bash just go into it click skyrim.esm and go to the last in your load order and while holding shift click on it then right click and select mark mergable once you do that right click on the patch and right click and rebuild the loading issue could be anything from a mod to a corrupted save
  10. Run BOSS and run Wrye Bash and make a merge patch
  11. I'll test your mod out
  12. All crossbow mods require Dawnguard unfortunately - it's a cool little expansion pack and it's well worth the £14.
  13. They should still work if you copy over the FULL Oblivion folder's
  14. Get a flash drive? Just copy your Oblivion folder and your games/oblivion folder to it and transfare it to your Win7 PC that way edit: if using a lot of mods get a external HDD
  15. Welcome
  16. It doesn't mess up mods, no, I verify all the time and I have 46 plug-ins at this present time, no issues thus far edit: I have over 90 plug-ins in New Vegas too, no issues verifying.
  17. Unified HUD Project worked for me
  18. Midas Magic has one but it doesn't travel anywhere
  19. Mercenaries 2: World in Flames - blowing stuff up in a fully destructible environment was awesome
  20. I think it's your processor, you need to upgrade that in order to play it well, you can also turn down res to 1280x720 - that will help and run FNV 4gb to allow it to use more RAM
  21. go into meshes/characters/_male and delete everything begging with female and I think the same goes for textures too (can't really say as I have a non-nude body replacer)
  22. No problem, had to do the same thing when a mod was clashing with Elder Lyon's speech at the beginning of the last level and my previous save was 5 hours back lol
  23. Okay, where did you get the game from and run BOSS - it'll fiddle around with the load order and fix conflicts
  24. Hmm...what's your load order?
×
×
  • Create New...