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neidelesta

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  1. Ok, I do have a workaround. 1. Open your console with ~ 2. Type setstage da14 200 3. Press Enter This will set your quest to complete and should punt you to the Inn that you started the drinking challenge at. To obtain your reward for all this debachery, do the following: 1. Type player.additem 0001cb36 1 2. Press Enter As a final note, if you did not get to experience Sanguine's dialog, I would google search the video. That is the best fix I have for now. Chances are, that since I was able to negotiate this problem with the work around, I doubt I will have the oportunity to offer a better solution in the future.
  2. I have the same problem. The only mod that I have that has outstanding errors from TES5Edit is Mist Top, but that only has 5 nav meshes that can not be fixed. Everything else is ITM and UDR cleaned. Mod order setup by BOSS. I will post further if I find a fix or a workaround. - edit, forgot to add my mod list. Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp HearthFires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp Falskaar.esm Brishome.esm ClimatesOfTamriel.esm Deus Mons.esm GeneralStores.esm JSwords.esm okaazah.esm SPIKE.esm Vampire Slavers Den v2.0.esm Unofficial High Resolution Patch.esp Chesko_Frostfall.esp ClimatesOfTamriel-Sound.esp FishingInSkyrim.esp Hunterborn.esp Hunterborn_Dawnguard-Patch.esp Hunterborn_Frostfall-Patch.esp UnlimitedBookshelves.esp Perks Unbound.esp Perks Unbound - Dawnguard.esp Perks Unbound - Dragonborn.esp SabreFurBag.esp Skyrim Flora Overhaul.esp Footprints.esp Footprints - Ash.esp JSwords_Load_Screens.esp SkyUI.esp iHUD.esp Cloaks.esp Cloaks - Dawnguard.esp HBetterBows.esp hothtrooper44_ArmorCompilation.esp Insanity's Sorrow.esp JSwordsDistributionBalancePlugin.esp Scoiatael Weapons.esp Unique Dragon Priest Masks.esp DeadlyDragons.esp DeadlyMonsters.esp SkyRe_Main.esp SkyRe_Combat.esp SkyRe_EncounterZones.esp SkyRe_EnemyAI.esp SkyRe_EnemyScaling.esp SkyRe_StandingStones.esp SkyRe_Survivalism.esp AbandonedStronghold - Gash Murug.esp Amazing Riverwood Starter Home.esp Breezehome_Fully_Upgradable.esp BrishomeEXT.esp Castle Stonespire1_5.esp Creeks.esp DeadManor.esp Deus Mons_WithNPCs.esp Dragon Falls Manor.esp FalkreathCastle.esp Forgotten Windmill.esp FrostflakeRetreat.esp HallsOfDovahndor.esp Inconsequential NPCs.esp LittleKeepPro.esp MistTop.esp nTr4nc3 - Whiterun Mansion.esp okaazah_update.esp okaazah_dawnguard.esp Reaper's The Dark Tower.esp RiversideLodge.esp Riverwood Fishing Shack.esp robbersroost.esp Run For Your Lives.esp Sjel Blad Castle.esp Skyrim Home.esp Sutvaka2 - HL.esp treehouse.esp WoodsmansShack.esp AchieveThat.esp FalskaarDawnguard.esp Guard Dialogue Overhaul.esp Headtracking.esp Proper Aiming.esp SFO - Dragonborn.esp SFO - Expanded Diversity.esp SkyTEST-RealisticAnimals&Predators.esp TheChoiceIsYours.esp TheChoiceIsYours_Dawnguard.esp WinterholdDecay.esp SkyrimSewers.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp ClimatesOfTamriel-Dungeons-Hardcore.esp ClimatesOfTamriel-Interiors-Warm.esp ClimatesOfTamriel-Nights-Level-6.esp Better Vampires ML.esp The Dance of Death - Ultimate Edition.esp TheEyesOfBeauty.esp 3DNPC.esp RealisticNeedsandDiseases.esp RND_Dawnguard-Patch.esp RND_HearthFires-Patch.esp RND_Dragonborn-Patch.esp Hunterborn_RND-Patch.esp RND_USKP-Patch.esp EMCompViljaSkyrim.esp HearthfireMoveKidsfix.esp SkyRe_Races.esp WATER.esp WATER Plants.esp WATER DG.esp WATER DB Waves.esp WATER Falskaar.esp RND_Water-Patch.esp ReProccer.esp
  3. Wow, that was a journey. In my case I had multiple mods causing crashes in Falkreath. Just got done with a good test of the area. I will post again if I have any further problems, but for now, I think I can start enjoying the game. Best of luck to the rest of you guys.
  4. I am almost at the end of my disabled mod list and found that Dovahkiin Retreat - Dovahkiinretreat0_4 is another mod that crashes the Falkreath area.
  5. The next crash point I found was with Rayek's End - Mini Hideout. Once this was removed my crashes in the area ceased. I am going to do further testing with and see if there is any remaining instability in the Falkreath area.
  6. Getting closer. It looks like Expanded Towns and Cities deletes or disables a good number of rock polygons in Falkreath. Is this contributory to the problem I am encountering? Not sure. We will see once I have my full load up. Since I have been working on this problem for weeks, I am extra cautious. Deleting the game and reinstalling from scratch, BOSSing, cleaning dirty mods, and starting a new save. From there we will see if I find any further mods that may be causing the crashes. I haven't really played the game yet. I learned to Oblivion, Fallout 3, and NV that it is best to get your mods squared away before any real play. Further posts to come.
  7. Even after following the last 6 pages of material and the links therein I have no resolution to my CTD's around Falkreath. Just wanted to leave a footprint stating that there are some incidents that are as yet unresolved. I will post if I ever find a resolution to my flavor of the problem.
  8. If you want or need to verify that FNV4GB.exe is executing with your NMM config you can determine this by deleting your FNV4GB.log file from \Users\USERNAME\Documents\My Games\FalloutNV. If your NMM configuration is correct it will rewrite the log file for you. Else it will not.
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