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I have a legal copy. Bringing in law is kind of senseless in this argument anyhow. 1) In the country this message is being posted from, a person could admit to using pirated software and face no criminal consequences whatsoever. Similarly if you are posting from North America or most of Europe, you cannot face any criminal penalty for simply giving someone a link to an application that removes or alters a piece of code from a game (in this case the code altering a mechanism that scans my drive for a disk). 2) More importantly, bringing in the law runs counter to the basis of the forum itself which is to modify the original structure of the game. Even in the zaniest court case in history, they (Bethesda) would have a hard time justifying this: They allow you modify and redistribute modifications to EVERY little aspect of the game on a site that is ad-supported (and thus for REVENUE) and suddenly put their foot down because you haven't stipulated a rule barring random people on the forum from discussing modification to a security feature. The owner of this site cannot be held accountable in court for someone on a public forum on his site discussing something against the game ToS. But they clearly stipulate you cannot modify any part of the game and re-distribute that or any other part of the game for profit (not even a sound file) yet here TESNexus is profiting off hundreds of people modifying the game and re-distributing it to tens of thousands. No one working for this site is exactly in a position to call anyone else a thief or claim what they are doing is illegal. I'm not ignorant to the scenario here either, it's likely similar to that of other sites: Bethesda technically doesn't mind most of these modifications since it attracts dedicated fans and doesn't cause a loss in profit. Thus the owners of the site do what they can keep Bethesda happy so they can keep generating ad-revenue off the millions of unique downloads where you have to wait 40 seconds for an ad. Then they turn around and act like hypocrites so they aren't in a position where Bethesda gets angry and takes away some potential for this ad-revenue. That, and there might be a chance they get some "hardcore site goodies" as I like to call it. Come in to the studio for beta testing, early releases, consulting with the devs, that kind of stuff. Since TESNexus can't be held accountable if a random person enters there public forum, messages another and tells them how to solve an issue that may or may not be a violation of the game ToS, they have no reason to specifically ask there moderators to enforce it. That is unless they have something else to lose from it ($$$, the goodies, etc). Thus it is clear we are dealing with a morality issue here, as well as a technological issue (lack of a system in place for users to receive discounted PC game if switching platforms). There's no use hiding behind the law when it's flawed and counter to morality and in many senses reality.
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Yes, you should pay the full asking price (I believe the 5 year anniversary edition with all of the DLC is $40). You should also learn to never ever buy another Bethesda game for a console as they're horribly notorious for their lack of debugging. They release an Alpha as their final product, put out 2 or 3 patches that get it up to around Beta quality and then quit supporting their games. They've been doing this since Morrowind. If they do all this, how would a person in this scenario not be justified in "pirating" the PC version? It is immoral to pirate software. It is immoral to release incomplete, alpha versions your product for the same price as the full, working version. Two wrong don't make a right? or Revenge is a dish best served cold? More specifically: One could easily pose the argument that you are actually purchasing the same thing twice. Porting a product costs a fraction of the actual development of the core game. It barely constitutes a new product, let alone at full price. Why does a person need to pay full price for the few percent difference in code? Why don't they allow a person to purchase this extra code for a discounted rate? DATA and OWNERSHIP as well as COPYRIGHTS are a very complicated issue.
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Thank you for the help! Problem solved. I did not say I pirated the game. None the less I will present a completely random scenario to you. A person purchases a game for, say, PS3. They realize the game is infinitely unplayable on this console and decide they prefer to play on PC. PC, where people, including yourself I would assume, have more or less admitted to the game's faults by using modifications that correct THOUSANDS of pieces of code within the game. Should this person have to pay full price for access to data that is 99% similar to what they have already purchased? Are they offering a discounted rate for people switching platforms?
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Hello, I am getting some pretty low frames in Oblivion (15fps). I am running an i7-2600k OC'd to 4.45ghz with an NVIDIA GTX 580 and 8GB DDR3-1600 RAM. I have the following mods installed: - Natural Environments - Qarl's Texture Pack III - Open Cities - RAEVWD - OBGE - Water mod - FastExit - Oblivion ENB series I am using these settings in my video card panel: - 16x Anisotropic filtering - 16xQ CSAA anti-aliasing, - Ambient Occlusion ON, - 8x Supersampling, - V-Sync, Triple Buffering, - Threaded Optimization to Auto With the ENB series turned off it functions okay. However once it's turned on all goes to s***. Is this normal? I thought this card could handle anything you throw at it in terms of Oblivion. I do realize the settings/mods could be a bit overkill though. Are there changes to Oblivion.ini I should make for a system like this? (So the game can take advantage of it) Thanks!
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Hello, I launched Oblivion today and it suddenly started asking me for the disc. This is after I used OMM to properly install Qatars Texture Pack III. What can I do to get rid of this diagnostic? Thanks!
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Thanks!-+
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Hi, I am using TES4LODGen as described in the mod that allows you to see almost everything from a distance (RAEVWD). Do I use TES4LODGen before or after launching Oblivion? Thanks!
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yeah it worked thanks man!
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Hey guys I accidentally killed a merchant some time ago without realizing it was one. What exactly happens now? I'm fairly new to the game still so I've never experienced this. The store is empty and has been for WEEKS! Is someone else gonna take over soon? This was not in a quest or anything like that.
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Hey guys, I like to have a database of good merchants, good trainers, rumors, places I've robbed, etc. in the game. I was wondering if there is a mod to take notes in the game. Preferably something that can be edited via a .txt or .ini file outside the game as well. That or a mod that tracks merchants/trainers and the last prices/percentages I got from em'. Thanks!
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Thanks guys. I've already modified my system to run the game ideally. That is adjusted the Oblivion.ini file to use my resources more effectively, overclocked my CPU from 2.0 to 2.4, disabled services/programs/internet connection, installed Streamline and Stutter Remover, and disabled things like Anti-aliasing and V-sync on my GFX card console. I was able to get an average of 5fps better than before. My system is an Intel T7300 Dual Core 2.0ghz, Nvidia 8600M GS 256mb, 3GB DDR2, running Win 7 64-bit. I was told I would barely be able to run the game at high settings, as in less than 10 fps. Yet here I am having all the settings maxed except resolution (displaying at 720p on a 1080p TV). I was so damn happy and surprised... And it really does work fine in most parts, even most of the forest! It ends up averaging around 5 minutes per hour of game-time where the frames drop too low (below 15). I'd hate to have to disable some settings to fix such a short amount of gameplay time. Okay so with all this info is there any other solution, without having to sacrifice quality in parts where performance is currently fine ...I do have another question. Do I need to enable Streamline in my inventory (pick the settings) every time I launch the game? Or does it save and apply the last settings before the last time I quit? Thanks guys
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Hi guys, Is there a mod for quick visual setting switches? I can run the game with all settings maxed in town however I find I need to drop the draw distance on grass/trees (as well as turn off shadow filtering sometimes) when outdoors. Anyway to save a few presets and toggle between them in-game or in console?
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Hi guys, Is there a mod for quick visual setting switches? I can run the game with all settings maxed in town however I find I need to drop the draw distance on grass/trees (as well as turn off shadow filtering sometimes) when outdoors. Anyway to save a few presets and toggle between them in-game or in console?
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Hi all, I find my FPS is dropping rather low in certain forested areas. In towns I can sport 16-20 fps with multiple guards attacking me and townspeople watching/running. In a calm atmosphere I can sport 24-30 fps in town. Even without enemies in many forested areas I am stuck at 12-14 fps. During fights it can drop as low at 10fps. I don't have natural environments installed or anything like that. I have open cities classic and animated lighting windows however but I can get in the mid 20sFPS on my Akatosh mount flying over a town with ALW kicking in. Pretty confused why the rather "mod-less" forest would be killing the FPS like that. Canopy shadows are on, grass shadows are off, grass distance is middle, view distance is maxed, HDR lighting is on. All other settings are in the middle. 1280x720 Intel T7300 Dual Core 2.0ghz 3gb DDR2 ram Nvidia Gefore 6800 256mb 64 bit Windows 7 There is 2gb ram free pre-load EDIT: I also have 1 more question... I am running it at 720p on my TV that is displaying Windows at 1080p. Would it run smoother if I played windowed?
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I agree too however I am unfortunately used to games released around 2009-2011. If I had played in 2006 I'm sure I would have done as you guys said, I almost always do. None the less the specific spoiler I read was rather necessary however it was simply a mistake, both parties have moved on. I do think certain mods obviously need to include spoilers in the description and it should be mandatory to mark spoiler tags when making such explanations.