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crmbz

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Nexus Mods Profile

About crmbz

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  • Discord ID
    .raw#0420
  • Country
    Germany
  • Currently Playing
    Horizon Forbidden West, Cyberpunk 2077
  • Favourite Game
    The Witcher 3: Wild Hunt

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  1. And what is "the game"? รด_o
  2. Hate to break it to you, but I somehow doubt that someone will recreate your friend as a npc model for a game for free. That sounds like a lot of work, modeling characters is always very time consuming. Even if you have some templates or already existing npcs to use as reference, it will take hours or days for someone to create a decent model of a person. I'd say you are better off searching for someone to do it for some price on fiverr or some other freelance website. Won't be super cheap there obviously, but it's your best chance to actually getting something. Maybe you can find someone there who is specialized in making npc chars for games, maybe even specifically for your game / engine. Good luck mate
  3. I think the issue with Ghost Recon Breakpoint is it's online policy and the anticheat, battleye, which is a bit tougher as far as I know. Wildlands used EAC (Easy Anti Cheat), which is pretty much trash in comparison, but apparently, the Ghost Recon community has found ways to bypass either EAC in Wildlands and BattlEye in Breakpoint. Though with the bypassed BattlEye, you will only be able to play Solo or Co-op, no real online stuff. I don't have Breakpoint installed at the moment, but when I have enough space again, I might download it and take a look if I can get something to work like you imagine it, if it's still wanted and nobody does it before me.. Just don't expect it to be done soon, I have other games on my list before that.. (unless there's somebody who really, really wants such a tool quickly..) Sounds pretty straight forward though, search for the values in the game's memory which are responsible for the time in-game, create a little UI with a few settings for it.. not impossible to do, I'd say.
  4. I might look into that since I recently just started to probably scratch the surface of modding Horizon Forbidden West. (made a little Tool to change the Difficulty Setting down (or up again), even if it's a Ultra Hard savefile with their "no return if started on ultra hard" implementation) Sounds like an interesting challenge you got here, but no promises, I am still learning at the moment ;D
  5. Depending on what type of modifications you are planning, but the game apparently is made with the Unity Engine, which is already greatly supported for modding. Here are some programs you might find useful (for The Long Drive): TLD Workshop / Mod-Loader (not sure if this is the official DL, there is apparently a discord server where you can download it, see the guides at the bottom) Unity Mod Manager Text / Code editor, I'd suggest installing Visual Studio Code as it runs great and is very versatile for editing code stuff. Just install some addons for coding languages, maybe there is even stuff for Unity Stuff, dunno - haven't modded a Unity game myself for now. Maybe some Hex Editor like HxD for example Probably not necessary but universally useable with lots of functions: ReShade with the shadertoggler add-on, if you want to get into shader stuff. (or other add-ons/effects) Bigger maybe: Cheat Engine - I'd say it is save, but you have to decide if you trust it. And you will have to do some reading or watch videos to understand anything, memory modifying is a bit next level. There are also some included guides with training programs in CE and lots of content online like lua script codes, video tutorials etc. (how to install TLD mods, or a Steam Guide) Not sure if my post here will help you, but I thought I'd just give you some input I know at least, but maybe it helps you just a little bit, tho I am fresh meat in game modding too
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