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i found these wonderful wings here http://skyrim.nexusmods.com/mods/19883 and would love to use them for a race mod of mine but the question is where do i put the files and how od i attach them properly to a nord?
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im making a new race that requires wings can anyone make this resource for me to add to the back of a nord? they must be animated as well as being compatible for this mod located here http://steamcommunity.com/sharedfiles/filedetails/?id=6859490&searchtext=flying+ring
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i want to know if there is a script for a randomized teleDest based on objectrefrences if there is any can you paste me a code?
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I personally wish to see a Demon/Demoness race if you can make it with its true depiction I am willing to donate for its prosperity as well the effort put straight into the mod Features of the Demon/Demoness race in looks: no red skin no horns now glowing eyes just a nord with what you guys like call angel wings (those feathery white wings are the wings of REAL Demons) the wings must be animated and compatable with porroone's latest Beta flying ring mod Features of the Demoness in Spells -An ability to possess any body of any humanoid EXCEPT ARGONIANS, ELVES, AND KHAJIITS -A mind control ability -An ability to summon animals to aid the Demon/Demoness -A Blue aura that heals friends and kills enemys (in oblivion style settings the aura would be set to 15 or 20 in radios) -A Powerful Calm/Charm ability -A toggle Invisibility Spell Naturally passive -Astral Projection (Optional) anyone willing to make this mod a reality? I assure you that your work will not be in vain or go to waste
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but don't we already have flintlock pistols?
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I third this request and add a request for tirion fordrings armor and arthas armor EDIT: thats arthas from the caverns of time instance
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LE TEAM REQUEST: A Skyrimized World of Warcraft
LordChenzi replied to LordChenzi's topic in Skyrim's Mod Ideas
trololololo a really damn good MMORPG you can also youtube for World of Warcraft btw EDIT: really no one wants to try ok im gonna try somewheres else -
Ok i know that many people want a WoW for skyrim and many of you say its impossible but i think its improbable not impossible. if we can take this one step at a time i think we can manage recreating WoW slowly yet surely this will become the ultimate mod. i also think we can do this twice as fast if we can get the raw height maps for each continent. 3 worlds one for each continent. i am willing to put all the time i can into this. I will put what we can do in steps Step one: find the three continental raw height maps or create the terrain from scratch this could be the hardest part to do and once its done first the rest is very easy hopefully (this includes environment too) step two clutter, creatures, weapons, armor, spells: (most of it is already done for us so we just need to make them more realistic and nicer than Blizzard did whoever plays WoW currently i highly recommend you get a WoW model viewer and export them out of the game so we can get all we need and remake it Step three Races: this might be difficult to make the races realistic and skyrimized but the worgen part is already done we just rip the werewolf from skyrim and edit him so he can have clothing step four cities and dungeons and villages: this should be easy since Beth made the clutter control much nicer than oblivions Step five auto nav meshing: do that and we are done is it me or am i the only one here crazy enough to try this out?
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LE Willing to pay for a high definition Tobacco Plant for skyrim
LordChenzi replied to LordChenzi's topic in Skyrim's Mod Ideas
cool your hired =) all i need is the model so i can add tobacco around all of skyrim then we talk about the smoke -
I want to start a project that will one day become the ultimate pipe smoking mod but first i am making the base mod that adds tobacco plants in skyrim and i need the resources so if you can make them look like the common nicotiana tobacco plant I will make you a dev in the project and a dev for the steam opening plus if needed i will pay for this here are some pictures i used the .jpeg so you can get a clearer look at them
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How do i set a massive wander package?
LordChenzi replied to LordChenzi's topic in Skyrim's Skyrim LE
when i was toying with the range on the original wander package i noticed something called 1.#INF00 must be the infinity variable i think i will toy around some more thanks for the tips everyone =) -
How do i set a massive wander package?
LordChenzi replied to LordChenzi's topic in Skyrim's Skyrim LE
that cannot be the only way i have to do the same thing with my werewolf mod i really need to make them wander all across skyrim EDIT: plus i do not have much time i have a deadline to fill -
i want to set up a wander package that lets the applied npc's wander all across skyrim and i would like to do this fast can this be done? im going to be placing npcs at random locations so they may wander and kill on their ownI have the proper factions set up so they will not kill each other
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I need a shotgun mod for an even bigger mod I loved the army of darkness movie and i want to do a complete mod for it on my own but need a shotgun mod first can anyone make this?
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anyone thought of an npc infection script? if i can just get that I do not really have to have the summon wolf script i can try to do that on my own