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wookietiddy

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Posts posted by wookietiddy

  1. I had this idea the other day. I've decided to make The Castle my main operating base. I've moved everyone there and have repaired the walls with concrete foundations. I was wondering the other day if I could make a vaulted room where I can store my power armor when it dawned on me. I had to open the vault door to the armory for a quest in the minutemen questline. It clearly can open, why not close? So i pushed the button on the inside of the armory, lo and behold it doesn't do anything! This surely can't be that hard to implement. i mean it clearly opened at some point, why not close?

     

    Here's my suggestion. Make a new button (or make the door powered so you can use a switch) on the outside (beside the armory door) and make it so both the outside and inside buttons open and close the door. I'd love to walk up in my power armor, hit the button, wait for the door to open, go inside, and lock it behind me. It just sounds so immersive, and exactly what I would do if I were in that situation.

     

    Let me know what you think and if it's even possible! Thanks!

  2. I'm not sure if this is even possible, but surely there must be something that keeps track of what you've killed and what you used to kill it.

     

    I'd love to see a gun mod (a mod for a gun mod?) that would allow me to add a kill counter (similar to counter strike) to my weapons. I've got a rifle that I use pretty much exclusively, and I would love to see some sort of digital readout (similar to CS:GO weapons or the charge counter on The Last Minute) that I can add to my weapons to tell how many people/mutants/radroaches/ghouls/robots I've killed with it/them. I think it would be really interesting to see just how much genocide I've committed with my .45 Combat Rifle I've named Kindness (kill them with Kindness...get it?)

     

    Just thought I'd put this out there! Lemme know what you think and if it would be possible!

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