Hi all, I'm playing a heavily modded Morrowind and everything has been going very smoothly after ~140 hours. However, I've just started the Dissapla Mine quest for the Fighter's Guild (Sadrith Mora) and have run into a pretty odd little issue. I go inside through the door and I'm immediately stuck inside with no way to move around as a big ol' tree root is in front of the doorway and completely traps my character. I've tried jumping and levitating my way out (and can easily warp out or even better going back out the door), but I can't find a way to progress further into the mine. I have thought of one way of fixing it in-game, by using the 'take my place' mod that I've applied to move my character out of the spot but I only briefly saw a guard walk around the bend and have no way of attracting his attention that I know of - maybe telekenisis, can that initiate conversation at distance? An easier way of course is why I'm here, I need to know if any mods I'm using would impact Dissapla Mine. I've gone through mods I've installed and come up with the following that may impact caves... - Cave Texture Fix By Slartibartfast- Correct Meshes by ZWolol- Mesh Fix 1.2 By Slartibartfast- Poorly Placed Object Fix version 1.2 By Slartibartfast- Poorly Placed Object Fix SN Walls+Rock Patch By Slartibartfast Can anyone help? Shaun