Basically I downloaded CBBE as well as some other mods back on Friday night and then Bodyslide and a few more yesterday and everything ran fine (aside from invisible extremities on a road leathers reskin). This morning I fire up fallout 4, and upon loading it told me something about content not existing, and I thought it referred to the specific combat armor texture since I THOUGHT I had swapped a texture in bodyslide..upon loading I found none of the mods were active. I exited the game and saw through NMM that all mods had been deactivated. I tried to reactivate all through the green check on the plugins column, but it only selected the top few. It didn't reactivate the others, so I had to check them manually. When I went to open launcher via the button on NMM, steam hung there at "Preparing to launch Fallout 4" and it never did, so I closed it all and restarted the computer. Second attempt I checked my mods, then did the same thing, game came up, loaded, everything was fine aside from some sluggish loading UNTIL I exited my power armor. As soon as I did that, my display crashed and went black on me. I had to forcibly reboot the computer at the power button because I couldn't get the display back up for task manager or anything. I will upload a picture of my NMM showing the list of mods in case someone has run into this before and has seen a conflict between two. I have a feeling there's a conflict between Optimized Vanilla Textures http://www.nexusmods.com/fallout4/mods/1204 and CBBE http://www.nexusmods.com/fallout4/mods/15 and a few other mods involving it and bodyslide because the former requires the sResourceDataDirsFinal equal all this stuff about textures, sounds, interfaces, meshes, etc, while the latter require it remain blank (not to mention NMM did fuss at me about conflicts between the former and the latter on multiple occassions). I'll leave that picture, and I really hope someone can resolve this. Here's my mods loadout as well as sidenotes http://www.nexusmods.com/fallout4/Images/14011/? UPDATE as I went through building a different loadout for a male character that wouldn't include CBBE and some of those, i got the following error message when turning on a crafting mod NMM keeps saying this but optimized vanilla textures says to have all that stuff there. Is what's going on basically like trying to make the game do two different, conflicting things at once?