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JasonDM

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Everything posted by JasonDM

  1. Don't have any bookshelves atm because I can't get 'em to work. It was the mannequins; apparently their collision was up and walking off on its own and I have no idea how to prevent that. I also tried the regular weapon racks (like the dual standing one in breezehome) and got it to successfully eat weapons, fixed that and had it take weapons, but it'd set them up in the air away from it at an odd angle. Why is this so hard ;[
  2. Hey, so I whipped up a better player house for myself and tossed it in Whiterun, set everything up and got everything working (except bookshelves) and tested it out. Everything's great except I seem to be running into invisible entities while in game. There's nothing there in the creation kit and whatever it is I'm running into isn't mobile. I think it might have something to do with my mannequins since those displayed some odd behavior several times (random placement in the cell, random stances, acting as idle NPCs rather than mannequins; all if I were to load straight into the cell right after a change, leaving and reentering fixes these (except stances)). I was wondering if anyone else had these issues and if it is indeed related to the mannequins. Additionally, can someone explain how to get bookshelves working? A 1:1 copy from proudspire/breezehome didn't work and as far as I can tell besides the new cell, everything is set up right (but it isn't, and I'm blind). Also also, I'm having trouble moving vertices in navmeshes. I have to jerk the mouse quickly in a direction to get them to move, and I can't jerk it a little bit (hehe) to get it to move just a little bit. Is there a setting somewhere or is this a bug or does the creation kit hate me?
  3. I was able to get weapon racks (the two weapon + shield plaques) to work by copying the one above the bed in breezehome and unchecking "initially disabled" for each of the activators. I didn't need to keep the referenced weapons. Bookshelves on the other hand, I'm still trying to figure those out ;[.
  4. You wouldn't happen to be a werewolf, would you?
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