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Studio5

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  1. Hello, I've made a modification mod of the T-49 Storyteller armor mod. To be clear, I did not make the T49, nor am I in communication with DogtoothCG Unoctium. I just mainly modified it so the "Berry Mentats" detect life effect is a separate, optional, mod for the helmet, so people can enjoy the White Death paint job without the pink glow; which they can't do in the original mod. What I want to do is alter the Vault-Boy headlamp so instead of the boy, it show's EDNA, an eyebot companion of the Storyteller. I just can't figure out how. The OMOD for the T45 headlamp points to PA_T45_Headlamp_VaultBoy.nif and nothing else besides the LNAM. The ADDN PAT45HeadlampVaultBoy points to the file PA_t45_Headlamp_VaultBoyFX.nif. This also helpfully points to the key LIGH record. Finally, the LIGH record PAT45HeadlampLightPAVaultBoy points to ProjectionHeadlamp_Powerarmor_pipBoy_d.dds which is the actual image I want to alter. That LIGH record is used by the ADDN records for each armors vaultboy headlamp. But nothing uses that ADDN. Creation kit tells me five things use the LIGH, but nothing uses the ADDN. So how does the OMOD point to correct ADDN? How does the game know which light to use with the vaulboy headlamp? I found a few headlamp mods on nexus which have different vaultboy style lamps. But those are replacers. I don't want to replace the VaultBoy lamp, I want to make a new one. Today's word of the day is GOBO. (P.S. Well, at least I'm learning :/ )
  2. For stage 1, are you thinking the broken synth is an item in your inventory? Then after repairing it, you use it and it leaves your inventory and the synth appears before you? That sounds more like a chemistry station thing then a weapons workbench thing, which doesn't sound hard at all to me. Although, thematically, the power armor station sounds more realistic for the purpose, which might be really hard but sounds really cool. If you go that route it might be easier to make your own synth repair workstation. Stage 2 sounds like a lot of model work (making each piece and modification) which I wish I knew more about. Stage 3 sounds too vague to me atm to have an opinion. Overall it sounds doable. (Full disclosure: this is my first day on these author forums and my resume consists of compatibility patches so my opinions aren't worth too much) :P
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