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Nimius

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  1. That did it. Placed my custom npc to look if the scripts work but didn't think of the navmesh (I prefer placing them last when the dungeon is finished) Thanks for your help!
  2. Not yet. Could this cause issues like that? Will try tomorrow
  3. Hey there, I wanted to make a follower mod with a custom dungeon. Everything's fine except for the npcs not showing up at all in game. I placed some standard npcs (draugr, wolf and mudcrab) but they where "dead" when I entered my dungeon. Anybody knows how to solve this?
  4. I guess reinstalling is my last option... I use NMM
  5. The meshes are there, they seem not to be assingned... I'll check in CK Thanks for the help Edit: Nope... In CK it's fine, BS/OS fine...
  6. Hi there, I'm having a problem with the variants 1 and 2 of the mage apprentice robes. The "base" robe works perfect but the two variants are invisible. I use a mix of several clothing mods like Minidress Collection and ChronoTrigger's Remodeled Armor. Everything worked fine until I changed the mage apprentice robe (I used the mesh from another mod). Now the variant 1 and 2 are invisible on PC and NPCs. My backups (I ALWAYS backup) didn't work and the robes are still invisible. Every other robe, armor, etc. works perfect (checked in "qasmoke") Google told me there might be some misdirection in the CK but that's beyond my modding skills. Does anyone know a solution or can link me to a guide for this problem?
  7. Is there a mod for creature poses? Something like halo's poses for animals? I'm going for screen-archery but it would be much easier if the creatures pose on command. It's pretty annoying to wait for a sabrecat laying down and switching off its ai via console.
  8. Well, that's what I did. I followed several tutorials and they told me to do the same... I better start off from scratch, maybe I did something wrong.
  9. I made a new armor in CK. For now it's just a recolor of an existing armor (You know... Messing around with CK :happy: ). It works ingame, but I can get it only via console. So I wanted to make recipes to craft/temper the armor, but CK won't let me do this. It just won't save the changes I make in the 'Created Object'-Drop-down menu. I assing it to the right armor but it always switches back to 'NONE'. So I can't craft the armor and when I get it through console I can't temper it. Is there a fix to it or am I doing something wrong? Or is it just Bethesda again?
  10. Alright, I'll give it a try... Thanks a lot!
  11. Hello, I recently started modding and I wanted to create a "new" armor by simply recolouring it. But I want to keep the original, so I duplicated the "Black Mage Robe" and renamed it to "White Mage Robe". It appears in game (via console) as the White Mage Robe and now I need to recolour it (because it's still black of course) but I cant find the textures of the white robe to recolour. There are only the textures of the black robe. Do I have to copy the black textures too? Or are the "white" textures somewhere else? I'm a little confused. Hope anyone can help :)
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