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Dark583

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  1. Dark Storm PC Game Indie This might be the wrong section? Hiya, I'm Danny. I'm working on Dark storm an upcoming PC indie game a start up games company Fenrir Studios. Adarkstormiscoming.com The Dark storm team is currently looking for quality Animators, I'm currently looking for 2 animators with strong body mechanic and acting skills. Requirements: An animation show reel that shows strong body mechanics and acting skills Working knowledge of Maya Ability to self-manage and make responsible decisions about time and effort priorities Ability to take all animations from concept to final and execute on a broad range of animation styles Ability to work with a team of artists and report to the lead when needed Ability to manage time and meet deadlines set Bonus: Having worked on a shipped title A 3 or 4 year degree in animation, game design or a related field Knowledge of modeling, texturing, rigging, skinning, mel scripting or games development Payment: While the plan is to release on Steam and other venues via digital distribution, payment will be based off a percent of monthly sales after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that is in the final game. To Apply Please e-mail [email protected] with a link to a video show reel, your CV and/or website. You can ask questions about the requirements or payment on here or via e-mail.
  2. Dark Storm PC Game Indie Hiya, I'm Danny. I'm working on Dark storm an upcoming PC indie game a start up games company Fenrir Studios. Adarkstormiscoming.com The Dark storm team is currently looking for quality Animators, I'm currently looking for 2 animators with strong body mechanic and acting skills. Requirements: An animation show reel that shows strong body mechanics and acting skills Working knowledge of Maya Ability to self-manage and make responsible decisions about time and effort priorities Ability to take all animations from concept to final and execute on a broad range of animation styles Ability to work with a team of artists and report to the lead when needed Ability to manage time and meet deadlines set Bonus: Having worked on a shipped title A 3 or 4 year degree in animation, game design or a related field Knowledge of modeling, texturing, rigging, skinning, mel scripting or games development Payment: While the plan is to release on Steam and other venues via digital distribution, payment will be based off a percent of monthly sales after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that is in the final game. To Apply Please e-mail [email protected] with a link to a video show reel, your CV and/or website. You can ask questions about the requirements or payment on here or via e-mail.
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