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Sherade

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Everything posted by Sherade

  1. As stated in the title, I was wondering if anyone's interested in making a raider replacer with OpFor mod. I've seen OpFor replacing minuteman and children of atom but not raiders.
  2. OCDeco is a good one, but the food looks like it's for savages and kids. Need more refined food for elite class playthroughs lol, to go with noir penthouse/neon flat and what not. A tiny amount of good looking cakes and bread from other mods can only go so far.
  3. As stated. After I rebooted my neon flat and obtained those craftable furniture, i realized that parts of my workshop menu were missing: the whole specials category and every category in structures until 'door'. I have all dlc and have smm, ske, homemaker, ocd, soe, hzy, v's and a few other furniture mods that are auto-sorted by vortex. Before quest completion the menu was intact. I tried and menu fixer, rescuer tab resets from these mods to no avail. Is anyone else having the same issue and have a fix for it? Or know some really buggy mods that affects workshop menu? Edit Actually, never mind I'm dumb, realized it's not a settlement so it's missing settlement related items. I'll just have to download a couple more neon flat mods.
  4. Ah seems like the favour has shifted to Vortex compared to a few years back. I've used NMM, vortex and MO2 before and did enjoy using vortex the most. Vortex it is. But doesn't matter to me either way as I always screw my build up like a pleb in the end and figured that reinstalling is just quicker than having to find out the source of the issue after searching for a bit online.
  5. Hmm tried disabling environment overhauls and any npc changing/variating mods to no avail.
  6. So no matter where I go unless I am inside a building. I get constant lags every few steps in an otherwise smooth game (to the point where it becomes annoying). I think it has to do with a tiny part of the world loading every few 10 or so steps. Anyone facing the same issue or got a solution to a similar issue they have. Will stepping up Ugridstoload improve this? I'm sure my rig can handle it. What is the most likely cause in this case? I got vivid textures all in one; FAR; Fr4nsson's Light Tweaks; polluted climate with True storms; more ghouls. No blood or grass overhaul. And a bunch of other mods that doesn't really have anything to do with the environment.
  7. As described. Really love the singing settler mod but I end up having to wait on some piece of furniture every time I fast travel to that settlement and they only seem to sing one song and then rest for the whole day despite the settings. Would be nice if the player can do that instead and have audiences around. Heck the player should be able to manage bars too. Just want something fun to spice up the settlements so I actually have a reason to stay in them for a longer period of time on top of it being a pure decoration unit. Probably need to download all the wasteland videos and watch it on the tiny in game tvs.
  8. It's still up on russian websites. But I had to uninstall it because it was causing 0 fps around the Cambridge crater area and I could not do any quests there. I think that's because they overlapped part of the island's 'instance' onto that area? I wish the author could make just a furniture version or move the island somewhere far.
  9. So I was on this Harley quest from the Depravity mod and I need to go past the Cambridge Crater. The fps virtually drops to 0. Loaded the world a bit and never picked up again. I don't think this has ever happened to me before or I just never went there. I have the latest version of FO4. Disabled all my texture loose files by naming the folder to texture1 and still no change. I am sure it's not a laptop/vram/load order? issue because the last modded FO4 I had just months ago was running fine and never had low fps in cities. Also most of my mods are weapons/clothing/accessories and none too game changing. Anyone know of any existing mods that greatly change that area or causes great issues in that area? Since the crater afaik has ghouls and i have the more feral ghoul mod I was wondering if that can cause it. Edit: Never mind I think I just traced the source back to a non-nexus mod. Which is a pity because it has some of the best prefabs and furniture out of all existing mods.
  10. Just to make melee based game play slightly more interesting. Is someone interested in making something like a teleport + stab like in FFXV? This could potentially be a bit more fun than a VATs streak. Say you could throw a knife at a target (we have throwing mods out there already), once your knife connects you will teleport/blink there and instantly do a kill move on the enemy (like those in sneaky kills mod) and then you'll either blink back to your original spot or stay there depending on the types of throwing knifes you've crafted? Also I'm not sure if this have been made or how to configure but perhaps there could be a hotkey/mod where you don't have to press and release in order to throw things but you'll throw an item once a key has been pressed once (mainly for throwing weapons like knives etc)
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