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Everything posted by Rennn
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It's illegal to import the armor, but it could be made from scratch for Skyrim. However, this belongs in the mod request section.
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If you use ambient occlusion, that can hit the fps harder indoors than outdoors.
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Try capping your framerate at exactly 60, not more and not less. If it goes away, you'll know the problem is the 64Hz bug. You can cap your framerate using a program like Nvidia Inspector (if you have an Nvidia card ofc), or using a mod like this one. http://skyrim.nexusmods.com/mods/2581
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How big is the save?
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I'm working on two mods. One adds new places to Skyrim, while the other adds hundreds of plants and trees across Skyrim. Unfortunately, the mod that adds plants everywhere is going to conflict with the other mod, because the new locations are going to have plants and trees sticking through them. Would it be possible to continue making both mods at the same time, and then merge them later somehow so that I can manually clean the plants away from the new locations in the merged mod which would contain both mods?
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Wow, and you thought Fat, slutty, or Ugly had harsh words...
Rennn replied to Deleted472477User's topic in PC Gaming
It's sad how this thread has begun to devolve into people saying that spreading hate is fine, but spreading forcible equality is bad. -
1. SKSE 2. Birds of Skyrim (adds many new birds to the environments. It's great; you'll be wandering around and pheasants etc will be skulking around in the brush.) 3. SkyUI 4. Basic FX ENB -high performance (I made it for myself so I use it all the time, and here's an opportunity to self-promote) 5. UFO (ultimate follower overhaul) 6. Live Another Lide (alternate start mod with many options) 7. UNP 8. Nude Male with import from Robert's Body 9. Sounds of Skyrim 10. Mercy (makes enemies have a chance to actually surrender after you injure them badly) I didn't list NMM only because I'm not sure that counts as a mod.
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To overclock or not to overclock?
Rennn replied to Rennn's topic in Hardware and software discussion
That's 45c max when I'm playing Skyrim, which stresses my cpu more than any other game I own. -
That should work. They're called auto doors in the CK, btw.
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I played Oblivion for probably hundreds of hours on my PS3, though I didn't keep track. When I got this PC I bought Oblivion, thinking about the mods. I tried playing the vanilla game before I modded it heavily, and all the hours I'd played it on the PS3 had burned me out on it. I couldn't really stay interested anymore because it cleary followed a formula and had some limits. I still loved the game, but I'd played it for so long there was nothing new to see. Even the dungeons I'd never found were eerily similar to most of the others. After dozens of hours of modding, compiling, installing, and backing up mods, I forced myself to start a serious game without adding any more large mods. Modded Oblivion became an obsession again, as it originally had been on my PS3. Lock bashing, werewolves, necromancy, better dungeons, climbing, open cities, great graphics, and many more mods opened the game up again, and made it better than ever. I haven't had enough time to mod Skyrim this heavily, but if you get mods that you know you're going to use and know when to stop modding it, there's almost no limit to how good TES games can be on a PC.
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To overclock or not to overclock?
Rennn replied to Rennn's topic in Hardware and software discussion
My cpu is 45c, while 55c is my video card temp. I listed 55c because it's the worst-case temperature that part of my pc reaches. -
It does look like you'll probably be able to run Skyrim in some capacity, but it won't look very good. I'd recommend finding a mod to turn off Skyrim's shadows, because they're a massive performance killer, and they don't look very good anyway unless you have a strong gaming pc. Anyway, that's just my recommendation. Review sites do say that your pc is capable of running Skyrim at minimum settings, but don't be surprised if it's not smooth or pretty unless you do something with mods to lower the graphics even more. You won't run it as well as the consoles. I gamed on a laptop with worse specs than those for a while, and mods do make a game a lot better even without having good graphics. Make sure you run Skyrim in fullscreen mode. To answer some other questions... The Steam version of Skyrim and the disk version are exactly the same. Both require Steam in order for you to play or mod Skyrim, and one version isn't really better than the other. The only real difference is that if you get the disk version it'll install on your computer faster. After that initial install, they're exactly the same. To make many kinds of mods you only really need Skyrim and the Creation Kit. Other kinds of mods require extreme, specific skills, but for learning to mod you'll mostly want the Creation Kit from Steam. There are several tutorials online for modding and you'll want to start small, because it can get really complicated otherwise. With the Creation Kit you can mostly make things like new characters, new dungeons, etc. You can modify stats, equipment, and locations from the game. You can do more than that with the Creation Kit ofc, but those are the basics. Mods will take up space on your Hard Drive, but most won't take very much space. You're going to want to avoid any mods that improve graphics, because your pc is on the border as it is. You're also going to want to avoid mods that add a lot of people at once, such as Civil Unrest. Most mods should be fine, however, because most mods don't affect performance much if at all. Most mods come with a few different types of files. Normally when you download a mod from the Nexus, it'll be in something called a zipped folder. You'll need a free program like this: http://7-zip.soft32.com/free-download?gclid=CK3w-ozihLECFWaFQAodaHjcFw to open a zipped file. Once you open the mod, you'll need to install it where you have Skyrim installed. There are separate tutorials for that. It sounds really complicated, but it's really pretty easy after you do it a couple times. Just make sure you always keep a copy of your Skyrim folder backed up in case you break it while modding something. Getting mods from the Steam workshop is easier, but they don't have as wide a selection as the Nexus, and they don't have many complicated mods. Mods from the Steam Workshop just require that you hit the "subscribe" button on the mod page. After that it'll install automatically the next time you launch Skyrim. To activate a mod after this, you go into the menu that comes up when you play Skyrim, hit the Data option, and place a check mark by the name of the mod. Once you see the menu it'll be easier to visualize these instructions. There's more to it than that, but this is getting pretty long and I should have been asleep three hours ago...
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People would call you a pedophile for wanting sex scenes in Skyrim? That sounds extremely strange, lol. Anyway, there was a mod similar to this basic mechanic for Morrowind. Idk if one'll ever show up for Oblivion.
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You might like KOTOR or KOTOR 2 since you've played the Mass Effects and Dragon Ages. They're very similar, just older. If you feel like modding a game to hell and back, you could also get Morrowind, Oblivion's predecessor. As you have FO3, Oblivion, and Skyrim, you know more or less what to expect. It feels stiff and wooden now if you play it without mods, but it's very, very detailed, easier to mod than Oblivion or Skyrim, has a very original story, and has many features and quest options by default which we had to mod back in to the later games. By now, there are more mods for it than you can shake a stick at (including the Overhaul 2.0, which makes the graphics amazing, even by modern standards). If you get Morrowind though, make sure you get a disk version of the GOTY. Don't buy the Steam version, and don't buy a non-GOTY if you want the Construction Set. The Steam GOTY doesn't come with the Construction Set, and it's not free like Skyrim's CK. The disk GOTY is the only way to get the Construction Set that I know of.
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Wtf were they thinking? Even if it sucked they would have made vast profits on the name alone, considering how close it looked to done.
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I have 4GB of generic RAM, but about 3.5GB of that is used by Windows 7 and background functions. When I play Skyrim it starts out fairly smooth, as long as I don't run it beyond high settings with the mods I'm using. However, even if my framerate stays in the 50-60 range, by the time I've been in and out of a few cells there's some pretty bad stutter and hang-ups. I'm guessing that my RAM is filling, considering I only ever have about 0.5GB free for Skyrim and it's allowed to use 3.5GB. I have an extra 4GB paging file, so I'm assuming that Skyrim uses the 0.5GB pretty quickly and moves to my paging file, which destroys smooth framerates in a game that relies so heavily on loading and unloading cells from RAM. Seeing as I only have 4GB of RAM, and it's very cheap, getting 8GB of something fast would probably be a worthwhile upgrade. Unfortunately, I'm not sure what kind of RAM to look for. My motherboard is an ASUS M4N68T-M V2. What's the best DDR3 RAM it would logically be worthwhile to upgrade to? I know DDR4 is coming out next year, but that'd require a new mobo and new cpu, so I'm planning on sticking with DDR3 for a couple more years. Would any of these work, and if so, which is probably the best? http://www.amazon.com/Corsair-Vengeance-240-Pin-Platforms-CMZ8GX3M2A1600C9/dp/B004CRSM4I/ref=sr_1_1?ie=UTF8&qid=1341544096&sr=8-1&keywords=RAM http://www.amazon.com/G-SKILL-Ripjaws-1600MHz-PC3-12800-F3-12800CL9D-8GBXL/dp/B004HZG4ZO/ref=sr_1_1?ie=UTF8&qid=1341544152&sr=8-1&keywords=ripjaw+8gb http://www.newegg.com/Product/Product.aspx?Item=N82E16820231314
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Most games run about as well as I would expect, but my cpu is really limiting Skyrim for me. As soon as I start to turn the settings up too high it begins to cause stutter, with the cpu jumping to full use, while my GTX 460 is only at 60% use. I have an AMD Phenom II x4 995 Black Edition @3.2Ghz. My PSU is a 750w modular model, and my temps don't go above 55c, so heat and power isn't a problem. Is that cpu worth overclocking, or not? Also, what would be a good program to use if I do overclock it?
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The Nerevarine vs The Hero of Kvatch vs Dovahkin
Rennn replied to Sanbru's topic in Skyrim's Skyrim LE
Cthulhu. -
Thanks for the information, that's exactly what I was looking for. :thumbsup:
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It could be, I've heard of that happening.
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:confused: What should I put around the tree trunk?
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Nothing will make Skyrim run as a 64 bit process, it wasn't programmed for it.
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If I was to make a TC which edited the Skyrim.esm to delete all named NPCs and add more NPCs and places, would that conflict with literally every mod that requires an esp? Meshes and textures would still work, but would anything else? I don't need to know with total accuracy, but do you think the following mods would still work, assuming the only things changed in the .esm were physical bodies such as people and places, as well as quests, but if it did not affect AI packages or crafting, or global mechanics like that? Like I said, total accuracy isn't needed, this is just in theory for the moment. 1. UFO Ultimate Follower Overhaul 2. mods to add craftables 3. SkyUI 4. WATER Redux 5. SKSE 6. Drop Lit Torches 7. ENB 8. mods to add more trees and plants to the landscape Or would it be a way better idea to use an esp to delete all the people and make the aforementioned changes to Skyrim? Would that cause more bugs with only the vanilla game than editing the .esm directly? Also, this is a bit of a loaded question atm, but is there a mod cleaning utility of some kind? If I edit literally every cell in Skyrim that's probably going to cause vast amounts of dirt.
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It's going to be used as a door. I need an invisible, clickable door, and auto doors don't work well enough because they're not clickable and their radii don't adjust correctly. I'm planning on sticking this door/cube in a tree, and then placing another door/cube higher in the tree, so when you click on the invisible cube at the bottom it'll act as a door and put you on top of the higher invisible cube, as if you climbed the tree. Where's this collision cube in BSAopt's folder structure for Skyrim? Or where's the null texture set? :)
