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Posts posted by Rennn
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Yaaay! It won't be competing with Dark Souls 2! :D
Oh! Umm. I mean-
:( This is very bad I guess.
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Dark Souls 2 has now released in North America, and it's getting almost perfect scores from... well... everyone. I've never seen a game have so few negative scores on Metacritic. Most of the ratings are between 9-10.
The common consensus is that they actually made the game harder, removed annoyances and farming, and delivered a world 2-3 times the size with greater polish all around (on a brilliant next-gen remake of the Phyre Engine).
On the PS3 it's sitting currently at a 90/100 Metascore and a 9/10 user score.
Combine this with the fact that From Software is promising improved MKB controls, HD textures, and an unlocked framerate option for the PC release, and I suspect I'll just be able to uninstall most/all of my other games...
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It's probably caused by Tamriel Reloaded, or by a texture mod you used to have installed but got rid of (mostly). Some texture modders accidentally make certain textures glossy by ruining the specular map.
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To put things simply - you need both a new CPU and graphics card. By upgrading just the graphics card you'd be left with a CPU that holds the card back, and by upgrading just the CPU you'd be left with a card that holds the CPU back, neither of those two options is good.
Agreed, but depending on his budget, one or the other might still help more if we find out what games he wants to upgrade for (and whether his motherboard supports overclocking).
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The textures are easy. I think they might actually be the same format already (.DDS in DXT5). It would be illegal to redistribute mods using textures from a different game, however.
No idea about the idle animations. Skyrim switched to Havok animations (in addition to Havok physics this time) instead of whatever the Gamebryo engine used. It'll be more difficult than textures, I'm sure. It'd still be illegal to post mods like that online though.
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I wish I could like New Vegas more, but I don't. The art style and entire theme of the game is just too random and silly. :/
This isn't really a "graphics" complaint (though it's clear Obsidian did less with more as far as performance is concerned), but there are only so many robot cowboys and purple mutants you can see before you stop being able to take a game seriously.
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Impossible, for dozens of reasons.
The largest 3:
1. They use different engines.
2. Copyright laws would make that illegal.
3. The scripting languages are different.
Also, Skyrim's engine isn't capable of as good of graphics as the engine the Stalker games are on.
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Much appreciated, thanks. I don't like setting iBlurDeferredShadowMask higher than two because of the weird aura's it adds to characters standing in shadows, so I'll think about which engine bug I'd rather see. I wish the engine would see a proper update.
Hmm... Alternatively, have you tried increasing the ShadowBiasScale? Vanilla ultra I believe it's 0.15, vanilla high it's 0.25 if I remember correctly. Smaller values make shadows more precise, but can cause more banded pixely shadows as shadows are drawn on more angles.
Increasing ShadowBiasScale to 0.25 (if currently running on ultra) or 0.4 (if currently running on high) might help. I'm not sure, it's just something to try. However, setting ShadowBiasScale too high will cause shadows to "disconnect" from their casters, meaning there can be a gap between the bottom of the object casting the shadow and the shadow itself. Generally that doesn't seem too noticeable unless you approach a ShadowBiasScale of 0.7 or higher.
Keep in mind, I don't know if messing with the ShadowBiasScale will actually affect the LoD shadows that are causing the problems for you.
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That's a thing in Skyrim's engine, yes. :/
The Unreal 3 Engine does the same thing, but its shadows are actually filtered so it's not nearly as bad (unlike Skyrim and the Creation Engine).
It's when the shadows LoD out. You can decrease how severe it is by putting shadows on ultra and/or increasing the iBlurDeferredShadowMask in the Skyrimprefs.ini.
Enabling terrain self shadowing in the ini (disabled by default on all quality settings) might also make this worse, but I'm not sure about that.
Keep in mind, putting iBlurDeferredShadowMask higher will make shadows softer but also prone to fading out when viewed from sharp angles.
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8 Gs installed. Strongly considering adding another 8 Gs, mostly 'cause it's easily done. I let myself be talked out of 16 Gs when I put this computer together (which is only about a month ago). Now I kinda regret it. I also regret not spending more on the graphics card, but it's much easier and justifiable to add the memory than to replace a graphics card I just bought... I do have the 64 bit version of Windows 7 on this machine (Windows Ultimate), but as I understand things, I'm not using it because of the 8 Gs of RAM available.
If memory serves me, VRAM is virtual RAM, or a portion of the hard drive set aside for RAM. Not sure how to check that... Also not sure how having the SS drives affects that, though I do have a conventional HD as well.
Made the changes suggested above. Been "testing" (i.e., joining the Thieve's Guild...) for only about 20 minutes. I did have one crash. Reloaded and continued on my way.
Edit: I'll also note that these are proper crashes. The game stops running immediately and entirely. That's as opposed to the stuck screen I was getting before that required Task Manager to end.
You won't notice a difference from 8GB to 16GB of RAM in Skyrim. Only in 64-bit games. Keep that in mind...
But your OS should always be 64-bit. It increases speed and stability overall, even a small amount in 32-bit applications like Skyrim.
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Remember that Azura cursed the whole Dunmer race for what their ancestors did by following the Tribunal.
She actually cursed them for what the Tribunal did, not because their ancestors followed them. So yeah, she cursed an entire race for the actions of 3 of its leaders.
That said, none of the Daedra are evil. They fall on the Blue-Orange morality scale, and are totally above the concepts of good and evil. Dagon may seem evil to mortals, but you can't objectively judge him because he IS destruction. He can do nothing else, he can think nothing else, he IS nothing else.
Azura may be selfish, judgmental and over-bearing, but shes not evil. None of the Daedra are.
This. Exactly. You can't blame a shark for eating fish... Mehrunes Dagon is the shark of all of Tamriel, he's the incarnation of Destruction and couldn't possibly do anything else, despite the fact that to an organized society, destruction looks like a bad thing. Each Daedric Lord's sphere is perfectly moral... to that specific Daedric Lord and his/her followers. Calling deities good or evil is like an ant calling a human evil for stepping on its anthill.
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Hey, I'm looking to upgrade my system and was hoping for a bit of advice. My current system is:
Processor: AMD FX -4100 Quad Core 3.60GHz
RAM: 8GB
Graphics Card: NVIDIA GeForce GTX 560 Ti
It is used mainly for gaming, I'm guessing a new graphics card? I'm not really very knowledgeable on these things so any advice would be appreciated.
If you need any other info just ask.
Thanks!
Eh... I'm not certain, but I think your CPU might be holding you back in at least as many games as your graphics card. I say this because your AMD FC-4100 Quad is slower than my Phenom II 955, and I know my Phenom II limits me in certain games.
Which game(s) do you mostly want to upgrade for? That might be the best way to decide whether your GPU or CPU would be a more worthwhile upgrade.
If you're set on just upgrading your graphics card (which will help more in newer games), how much are you planning to spend?
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I'm not saying you have to do the same thing I did...
But when I last stopped playing Skyrim for a long time and then started again, I deleted absolutely everything and started over on a new installation.
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Tentacle bears and cthulhu references.
This is the best request ever.
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with dance of death you can set the killmove chance to 0% so they never occur
That doesn't work on all killmoves, and it says so right in the configuration menu.
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Well, I suggest Gimp. It's not terribly hard to use, but more importantly it's free. You would need to download a special plugin for Gimp to make it work with Skyrim's textures though, since Skyrim's textures are in .DDS format.
http://www.gimp.org/downloads/
If you want an even simpler tool that doesn't have as many features and doesn't require a special plugin to open Skyrim's textures, then Paint.NET. (not the same as regular Paint)
http://www.getpaint.net/download.html
Just keep in mind, Paint.NET is much simpler but it doesn't have many features. You won't have fine control over the texture you're modifying.
(You may safely ignore this next part)
Alternatively, you could install both Gimp and Paint.NET. You could use Paint.NET to convert textures to and from DDS format, and do all the actual editing in Gimp. That would save you the trouble of needing the Gimp DDS plugin if you can't figure out how to install the plugin.
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How would that even work? :s It'd clip terribly.
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This is the one I use. It's the only one I've found that works 100% of the time, and doesn't leave stray killmoves behind...
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Search Kill Moves, there are like 10 of them
Most of them don't work very well, or they haven't been updated since bow and spell killmoves were added so they don't remove those.
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I've tried several different player housing mods where the inside of the home is not a separate cell (or set of). While it looks nice when peering through windows, one bug I found that seems to affect all of these mods is that whenever their is inclement weather (rain, snow, etc) it affects inside the home as well. Does anyone know of a mod (or otherwise way) to fix this?
That's how Skyrim's rain is with everything in the main worldspace. As far as I know, nobody has found a fix yet.
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I'm doing a thief playthrough and while I normally don't have the Stealth indicator on, I feel I would want something to indicate how well hidden I am! I don't like the vanilla indicator basically because I'd have no way of knowing if I was detected in any other way than by the actions of my enemies. To get a feel for how well I'm hidden on the other hand, doesn't seem to far fetched and would be an immersive alternative to the stealth indicator! This works well in games like Metro.
Yes, I know, there is one already! http://www.nexusmods.com/skyrim/mods/20642/? But it's outdated, abandoned, a little buggy and doesn't seem to work with ENB.
Cheers!
Nothing like this will work with ENB. ENB is all post-processing, none of the lighting changes it makes can be used in mods.
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Why didn't you rename the .nifs to the fine clothes mesh names?
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32GB? Lawl. The current maximum amount of RAM for consumer sockets is 64GB. Plenty of motherboards support 32GB.
*shrug*
Good to know, but not really relevant. That doesn't make it any more likely that he has 450GB.
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What's an ENB?
A type of graphic mod that adds a lot of badly optimized (yet sometimes pretty) graphics effects.
I don't recommend them. :/

save files
in Skyrim LE
Posted
No, they don't all load. Just the one you select.
If load times have started taking a long time, it's more likely due to save bloat and poorly made mods, though there could be several causes.
To delete them, you can either delete them from the documents/games/skyrim/saves folder, or just delete them in the game. Either way is supposed to work exactly the same (though for some reason it's not consistent for some people).