Jump to content

Rennn

Members
  • Posts

    3547
  • Joined

  • Last visited

Posts posted by Rennn

  1.  

    My only point was that one gets markedly lower performance with shadows on Ultra than on High, it's a no-brainer to reduce this setting, it's pretty much the cheapest quality/performance tradeoff.

     

    It's only a no-brainer if you actually need the performance, however. You're right, that was the first thing I turned down when I was running a GTX 460. Stronger cards, however, should still run ultra shadows if they can handle it without framerate drops, as it is still a modest increase in visual quality. Anyway... I think everything on the subject of Skyrim's shadow settings has been said.

  2. Proccessor is an Intel® core2 duo cpu p8700 2.53 Ghz. I can run on Ultra and not lag in the slighest, I even AM on Ultra and it's still messed up. >_<

    Windows 7 premuim 64 bit

    450 Gigs of Ram

     

    Those specs are wrong. The max amount anyone can generally have of RAM right now is 32GB, and that's ultra rare and expensive. You're describing your HDD, not RAM.

    With that in mind, we still need to know your RAM.

    Your CPU is pretty weak.

    You didn't list your video card, which is the most important part.

     

    It sounds like Skyrim is auto-detecting your resolution to be lower than usual, which is common and not a virus or bug. The resolution mix-up would cause blurriness and a blown up Steam tab.

    Run the Skyrim launcher and select the same resolution in the graphics options for Skyrim as your screen is.

  3. Doesn't the Oblivion Stutter remover cap the game at 30 fps?

    I don't think that's a bad thing, I cap all my games at 30 fps. I just thought the OP should be aware of the possibility in case it does, because I don't remember for sure.

     

    Anyway, an uncapped framerate will cause stutter. Vsync at 60 may help with that, or it may not, depending on what's causing the stutter.

  4.  

    You're aware that setting the shadows "off" also disables most of the lighting in the game, aren't you? The game looks abysmal with the shadows off.

    My mistake, certainly not that. Then it was something else I did to reduce shadows, don't remember. Been a while since I even launched Skyrim to test it out and over a year since I modded and tweaked it, moved away from the game since.

     

     

    Ini tweaks to disable shadows will disable lighting, however... I believe there's a mod to disable shadows (more advanced than the ini tweaks to do it) that keeps the rest of the lighting intact.

  5. NMM = for those just starting out modding and just want to throw a few mods at the game. YOU still need Wrye Bash.

     

    MO = More advanced ( i haven't used this one but from what i read its more advanced) YOU still need Wrye Bash.

     

    Wrye Bash = For those that want a game that never crashes, we don't need NMM or MO. BAIN (wrye's installer) rocks. Even has wizards.

     

    My game never crashes, and I don't touch Wrye Bash. I only use NMM because two of the mods I use require it. I suppose Wrye Bash would help if you wanted to run more than 100 mods, but why? At that point it's clear you didn't like the game to begin with, so even more mods isn't going to save it...

  6. So it seems you're new at this. I suggest getting Nexus Mod Manager (NMM) to handle your mod installations. Mods are loaded in a certain order so that the game will work because sometimes they have dependencies. If you have NMM installed in your computer, you can use the "download with manager" option on Nexus.

     

     

    Is it really wise to tell him to install mods with NMM? Some mods don't work with NMM, and if he becomes reliant on it we're just going to have to fix his broken game in a couple days...

  7. It's impossible for RLO to only work in a small area around you; the lighting in Skyrim doesn't work that way. It's based on cells, not player radius.

    It looks like the interior fog is just drowning out RLO. It's not that RLO stops working, and it's not that Skyrim reverts to vanilla lighting. It's also not a bug, as far as I'm aware.

     

    Find a way to decrease or remove interior fog, and you'll fix the problem.

  8.  

    Your PCs specs are quite low, you may encounter some stutter regardless of what you do. I'm not certain.

     

    But SMIM, WATER, and ELFX are all large performance hits. Better Dynamic Snow also consumes more VRAM than vanilla.

    I wouldn't be surprised at all if some combination of those mods are causing the framerate drops.

     

     

     

    Your PCs specs are quite low, you may encounter some stutter regardless of what you do. I'm not certain.

     

    But SMIM, WATER, and ELFX are all large performance hits. Better Dynamic Snow also consumes more VRAM than vanilla.

    I wouldn't be surprised at all if some combination of those mods are causing the framerate drops.

    Exactly!...and the main problem here is the graphics card, try disabling SMIM and ELFX. Perhaps you need more vram but the real problem is in the GPU.

    Give a try to HiAlgo boost: http://www.nexusmods.com/skyrim/mods/15123/?

     

    Okay, I'll check these mods, I've read about them, already aware of the weight.
    But, what I do not understand is that I can usually play on almost all the time, and even record with fraps, what happens is these lag spikes every once in a while, and after 30 minutes, they increase.
    Besides these heavier mods that could pull off, you could signal me some mod incompatible, or useless in the list.
    Because, I really prefer to look for other ways to alleviate these lag spikes, than disable these mods.

     

     

    If the game starts to lag worse after 30 minutes, it's probably Skyrim's memory leaks getting aggravated by the graphics mods. Anything you can do to reduce scripts or decrease memory use would probably help.

  9. i always had the feeling hearthfire was launched to give the poor console users happy since they can't use any of the splendid house mods pc users had

     

    other wise the system lacks a lot of things

     

    why can't i have a library and a kitchen in the same house

    stupid useless DLC

     

    Not useless, it is okay for people who want an official alternative to house mods.

  10. Your PCs specs are quite low, you may encounter some stutter regardless of what you do. I'm not certain.

     

    But SMIM, WATER, and ELFX are all large performance hits. Better Dynamic Snow also consumes more VRAM than vanilla.

    I wouldn't be surprised at all if some combination of those mods are causing the framerate drops.

  11. OOPS, GTX 560 is what I meant. GT 460 is my previous gpu lol

     

    I see... Well, still use performance options of SMIM and SFO whenever possible just for basic optimization. It shouldn't be terribly important as long as you don't use other HD textures though.

    Also, don't turn antialiasing higher than 4x in Skyrim's options. 8x is just a waste of performance for anyone with a weaker card than a GTX 680, GTX 770 Ti, etc.

    Anisotropic Filtering will be fine at 8x or even 16x.

     

    Your CPU might be choking trying to run all the AI and people in towns, as it's just an older dual core. Any scripts could aggravate the problem, like Frostfall, Wet and Cold, etc. First try setting your system power plan to high performance and running a CPU boosting program before you launch Skyrim like Razer Game Booster (or any equivalent).

  12. Is that 460 GT the 768MB model?

    If it is, you have to use the half-res options in SMIM and get rid of the Skyrim Flora Overhaul completely. I used to have a 768MB GTX 460 GC, which is faster than your GT 460, and it stuttered horribly when I tried to use SMIM or SFO.

  13.  

    Bash by holding block and then attacking normally... I think... I don't even know for sure, I always play mages lol.

     

    Correct, shield-bashing is when you press the attack-button while blocking with a shield. It disorients your opponent for a few seconds.

     

    Renn .. how is it going? ^^ any progress? :smile:

     

     

    I made the oil pools ignite when you drop a torch on them by doing what IsharaMeradin said, but I can't seem to do anything else. For some reason, a torch bash simply doesn't seem to trigger additional spell effects that I put on it. :/

  14. One video card i recommend, the gtx 780 ti gigabyte windforce edition, it solves your fps problems, if you stay in the lines of the vram limits, just like any video card. I get around 120fps out doors, 260fps in doors with mods and enb. The trick is to limit the texture use, or the fps will tank.

     

    A 780 Ti will barely get 120 fps average and drops to 90-100 fps in stressful areas on vanilla ultra, let alone with ENB and other graphics mods. Your stats aren't accurate.

  15. Oh please no more "haunting" of buildings.

    I recognize the "Ghost story" and then i get bored immediately and all atmossphere is lost on me. I will get startled by things and i know that i will get startled by things because oh so many ghoststories do that all the time.

    I found the vaults far more creepy then dunwich building. The dunwich building has ghosts and monsters i already saw, it is either that or humans possessed by "unknowable evil". And it's supernatural so it doesn't have to make any sense.

     

    In the vaults, i know the "evil", it was my species, the monster is not some unknowable BS, it is me.

     

     

    Furthermore, i went into fallout expecting silver age scifi overlayed apocalypse and the dunwhich is a horror/fantasy bit that seems out of place. You got survival horror in my game, and i don't like survival horror because it relies on fantasy way too much. Survival horror doesn't work for me because even if the game scares me sufficiently it will merely have me find a solution to a problem that wont work within the gameworld because it's impractical to implement.

    "Jump out the window! Oh, doesn't work because the window isn't a destructible object..."

     

    That is, *if* i don't immediately identify the bad guy as evil ghost creature thing. We've all seen that before, some unseen unstoppable evil that annoys protagonists of movies and need to be stopped by lifting a curse or just escaping from the haunted place because evil ghosts don't like to travel apparently...

     

    Relax, it's just an easter egg for HP Lovecraft fans. All his books had those admittedly cheap "unknowable horrors", but ofc they were written in like the 1920s, so what do you expect? It didn't stop them from becoming arguably the most influential horror literature ever. The Dunwich building just alludes to that, nothing more, nothing less. It's like Hackdirt in Oblivion, or Apocrypha in Skyrim.

    Now that I think about it... the sheer quantity of mythos references in TES and the new Fallouts seems to indicate that Bethesda is a big fan of Lovecraft.

     

    That said, I agree with your assessment that survival horror games are painfully limited. If there's a terrifying abomination of some sort chasing me, I should be able to lock doors, barricade stuff, jump out windows, climb trees, and generally have freedom of movement and interaction. Otherwise it just feels like a cheap exercise in frustration. *cough* Dead Space *cough*.

    Some horror games attempt this kind of environmental interaction (Call of Cthulhu: Dark Corners of the Earth), but none actually manage to fully pull it off.

     

    I maintain that the scariest moment I've had in a game though, was being stalked by a rabid bear through a wrecked cabin in the woods, in Condemned 2: Bloodshot.

  16. Skyrim will probably never stay at 60 fps all the time with a ton of graphics mods. The engine just starts to break eventually and dumps performance down to a fraction of what you would expect. Skyrim doesn't scale as well with stronger hardware as other relatively modern games (granted, it's 3 years old but it was even unusually low-performing when it released). With a heavy ENB on Skyrim, you can expect it to still look worse than Crysis 3 and run at a much lower framerate.

     

    As for which card to choose, the 290x should offer better performance in Skyrim, but ENB's support for AMD cards has been lackluster at times. You might get shafted if a new version releases... Also, the 780 will still beat the r290 in games with heavy PhysX or Tesselation such as Metro: LL and most of the best looking next-gen games.

×
×
  • Create New...