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DFeelgood

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  1. Greetings. Got a spell (Lesser Power) that allows me to teleport myself to hidden home-cave, that dont have any single entrance from Skyrim. Got a follower that spawning inside that home-cave and have an AI package here. When I take him to travel with me and dismissed him in Skyrim... follower is just standing still. Because Skyrim dont have an entrance to the cave. Tried to make a package that should force that follower to use teleport-spell, when I dismiss him, but I failed. How can I make that follower to teleport to the home-cave after dismiss?
  2. A Sierra-Madre Vending Machine, that player can built inside settlements. No using Sierra-Madre tokens, just caps. https://fallout.fandom.com/wiki/Sierra_Madre_vending_machine
  3. Problem solved. Unpacking BA2 with Archive2 do not cause that bug.
  4. Im trying to merge "NCR Ranger Armor" and " Chinese Stealth Suit" mods. The problem is, I need to unpack BA2-archives for new .esp functionality. But if I do that, I get a bug. Before BA2-Unpacking: https://www.nexusmod...4/images/181692 After BA2-Unpacking: https://www.nexusmod...4/images/181693 My mod-list: https://www.nexusmod...4/images/181697 Im not using any ENB and textures/meshes mods. Tools Im using for BA2-unpacking: https://www.nexusmod...allout4/mods/78 Im trying to find a decision for that for a 5 days, but I find nothing about that. Can someone please explain me that, how can I fix this?
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