First, a question to Nexus - please there's no need to respond to me directly, this is food for thought for now, although it would be cool to have a statement by you guys:
Will Nexusmods apply the same Patreon link-banning policy to modders who advertise their official Bethesda shop link on their mod pages? If not, will Nexusmods review the Patreon linking ban policy this time around?
Albeight having my own stance on yet another attempt (which will most likely fail at least on PC market) to milk a 12-year old cow, I think it's cool that PS4 players will finally have the opportunity to get some real modded content.
The Verified Creator, although meaning most definitely jumping through hoops to get the chance to monetize the content you make for a larger audience, probably at most for 30% of real revenue gain, is what it is, condemning it or mod authors who decide to take the leap is just downright senseless.
Although the Nexus user base is open enough to include people who just make a couple of presets and never make another mod again (casual), there are many who release new work monthly or even weekly. This is not casual modding, people take hundreds or thousands of hours of their time to make, test and share mods, for absolutely nothing apart from diminished DP conversion rates and the hopes of building a community of taste among the Nexus user base. This is a type of work resulting of passion for creation and this particular game environment, but efforts I believe shouldn't be taken for granted either way, the decision about getting compensation for their work, be it through Patreon or Ko-Fi, or Beth.net, is left to those who actually put in the time and their talent to give the greater user base new content and richness to their game. Of course, the decision to actually get that content wether it's paid or free, is up to that same user base, this is simple supply and demand. But the logic of "it's in the internet, it should be free" is just leading up to piracy. Nothing is inherently free, and people are entitled to price the goods and services they provide, it doesn't matter if it's online or offline. If I don't want to pay for a game, I simply don't buy it, but I don't whine about how the people who actually CREATED it have the nerve to want compensation for their efforts.
The argument that "the greatest mods like Vicn's work are free, anything less shouldn't even consider wanting compensation" isn't valid, it's Vicn's choice to not charge for their mods, but they totally could, and maybe not everyone would play Vigilant but Vicn I'm sure would get many, many sales. At the end of day, it's to each mod author what they want to do with the results of their passion. I have trouble understanding why this is still topic for discussion, especially since at least for now, Creations isn't a case of "either-or", and what's really annoying about Beth's low move is that yet again modded games get broken unless you downgrade, which in itself may be a pain, but is circumventable if you took measures before (as in, you backed up your game files in another drive location).
I got off the bend here, but in the end, Nexusmods will not disappear, so neither will free mods, and if SSE becomes hostile to a free modding community through DRM / content blocking, people can still fall back to LE as it suffers no issues of these "updates". This is just a new option for mod authors to try and make either a living or at least a bit of extra income from what they love to do. Please don't call geniuses like trainwiz or Elianora traitors (among other mod authors, they also made CC creations), that's just silly and disrespectful, we COULD actually ACT as a community and be mindful of those who have been adding value to our game for so long.
Sorry if any of this hurts or offends anyone, this is my honest opinion and by it I mean no disrespect to anyone. This is also not supposed to be the start of a sub-topic reply chain, as I'm otherwise busy to take the time for it.