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tuggy

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  1. Persistance paid off. I figured out why. I'm not entirely sure this was the only thing causing it, but it seems the mesh I was editing in nifskope, needed to retain its original name, and instead, I needed to rename the mesh from the horse body I was importing. Thusly Blaze.nif stayed the same, and I renamed horse.nif.00 to Blaze.nif, then copied the branch over and hit 'apply'.
  2. As the title idicates, I'm trying to edit the Blaze mod, to place a different horse body type with it. When I view the skinAA model, everything is there. However, the world model is missing the mane, tail and feet flame effects. Any suggestions?
  3. nevermind..murphy's law kicked in and i solved in not less than 5 mins after posting this.
  4. Recently I was editing a texture in photoshop and im not sure what i clicked but now the file has the same image over and over scaled down further and further each time. anyone know how to fix this? here's a link to the image of what im trying to und. http://imgur.com/QemOf
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