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ShadowSought

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Posts posted by ShadowSought

  1. And you got no answers because no user can say something without being at least a bit offensive. Yes, there is something you can do. Now that you already did it once you can rinse and repeat, remake the esp. Hard lesson to learn indeed but in modding Morrowind there is no Auto-Backup. You ALWAYS back up your work before sensitive operations. Learn this lesson, move on, remake the mod or make another. You got time unless you have terminal cancer; plus, modding morrowind is enjoyable. Grab a coffee and some sandwiches, put on some music, roll up your virtual sleves and get to work.

  2. In response to post #36057730. #36372180, #45380525, #45521955 are all replies on the same post.


    bben46 wrote:

    will I have to pay for the mod?

    If the mod is uploaded to Nexus - it will be FREE. Nexus does not charge for any mod and never has. :cool:

     

    However we do require that you actually have a legal and not a pirated version of the games we support to use the site.

    CloudQuest wrote: Which means you need both Skyrim AND Morrowind.
    LatFranklin wrote: Can you please explain the reason to own a copy of Morrowind?

    As far as I know all assets were redone so what is the legal reason to insist on owning Morrowind? (It is not a problem for me because I own the TES anthology but I can't find a real explanation for your requirement.)

    If you don't use the original assets and don't call the outcome of your work "Morrowind" Beth wouldn't own any copyright on anything in it (except maybe some other names, I would have to look that up...).

    The situation is the same like MacDonald's can't forbid Burgerking sell quite the same burgers as long as they don't use the same names. Nobody owns the rights on the idea of a burger!

    Anybody is free to use the ideas behind TES. All that Beth owns are at most a few naming rights. If you would rename these parts that are covered by trademarks it's legally absolut ok to place something in the TES universe. Nobody can actually do anything about that. That's a fact.

    Edit: I'm asking out of curiosity. I would even buy a modern remake of Morrowind although I have a legal copy of the original. I really loved that game and am extremely excited about Skywind! Can't barely wait for the release!
    ShadowSought wrote: Game Engines are the dynamic cores of games. The physics and graphical engines are, like a book, owned as copyright by the programmers who built them or the companies they worked for.

    TES Renewal DOES NOT re-write the core engines of the games.

    Think of it this way: I pimp up your car but it is still YOUR ENGINE, that you purchased from your own work. So, without the base engines, Skywind and Skyblivion would not exist.

    On the other hand, Policy is like medicinal alcohol in hospitals. Medicinal spirit, requires at least 2 minutes of continuous contact to kill mere weak bacteria, and does nothing to some tough fubgi or a few viruses. Why still use it, then ? Best policy system. It is a safer bet to use some disinfectant, albeit half-effective, than none at all.

    Same way, the safer way is to collaborate with Bethesda, rather than be at odds. Bethesda has the legal power to strip Skywind of everything Elder Scrolls related since it owns copyright.

    Both sides are being diplomatic, TES Renewal sleeps peacefully at night and Bethesda makes more money.

    Wars are only good in video-games.

    Now, why own a bethesda product to play an expansion on it ? Lion's share, as simple as that.

    But think lf it this way, wouldn't YOU have the same position if you put in the amount of work both Bethesda teams put in these games ?


    Oh, and, theory and practice say: in theory, you do something illegal by owning pirated games.
    in practice, no one has the manpower to properly police this phenomenon, so, like a good Bosmeri thief, just say you own legal copies and be done with it.

    Yes, I did read above that you do, in fact own the legal copies,
    i'm simply saying those who do steal shouldn't fuss about lying.
  3. In response to post #36057730. #36372180, #45380525 are all replies on the same post.


    bben46 wrote:

    will I have to pay for the mod?

    If the mod is uploaded to Nexus - it will be FREE. Nexus does not charge for any mod and never has. :cool:

     

    However we do require that you actually have a legal and not a pirated version of the games we support to use the site.

    CloudQuest wrote: Which means you need both Skyrim AND Morrowind.
    LatFranklin wrote: Can you please explain the reason to own a copy of Morrowind?

    As far as I know all assets were redone so what is the legal reason to insist on owning Morrowind? (It is not a problem for me because I own the TES anthology but I can't find a real explanation for your requirement.)

    If you don't use the original assets and don't call the outcome of your work "Morrowind" Beth wouldn't own any copyright on anything in it (except maybe some other names, I would have to look that up...).

    The situation is the same like MacDonald's can't forbid Burgerking sell quite the same burgers as long as they don't use the same names. Nobody owns the rights on the idea of a burger!

    Anybody is free to use the ideas behind TES. All that Beth owns are at most a few naming rights. If you would rename these parts that are covered by trademarks it's legally absolut ok to place something in the TES universe. Nobody can actually do anything about that. That's a fact.

    Edit: I'm asking out of curiosity. I would even buy a modern remake of Morrowind although I have a legal copy of the original. I really loved that game and am extremely excited about Skywind! Can't barely wait for the release!


    Game Engines are the dynamic cores of games. The physics and graphical engines are, like a book, owned as copyright by the programmers who built them or the companies they worked for.

    TES Renewal DOES NOT re-write the core engines of the games.

    Think of it this way: I pimp up your car but it is still YOUR ENGINE, that you purchased from your own work. So, without the base engines, Skywind and Skyblivion would not exist.

    On the other hand, Policy is like medicinal alcohol in hospitals. Medicinal spirit, requires at least 2 minutes of continuous contact to kill mere weak bacteria, and does nothing to some tough fubgi or a few viruses. Why still use it, then ? Best policy system. It is a safer bet to use some disinfectant, albeit half-effective, than none at all.

    Same way, the safer way is to collaborate with Bethesda, rather than be at odds. Bethesda has the legal power to strip Skywind of everything Elder Scrolls related since it owns copyright.

    Both sides are being diplomatic, TES Renewal sleeps peacefully at night and Bethesda makes more money.

    Wars are only good in video-games.

    Now, why own a bethesda product to play an expansion on it ? Lion's share, as simple as that.

    But think lf it this way, wouldn't YOU have the same position if you put in the amount of work both Bethesda teams put in these games ?
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