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NeroAkira

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Posts posted by NeroAkira

  1. So, upon posting this and checking the links to make sure they were right......................................

    Nightfury is mispelled every but the mod install list in Vortex. Everywhere else, it's spelled Nighfury (no "T")....

    Not sure how to close this topic. lol

    Remember to double check spelling, people!

  2. Hiya, I've been playing with animations lately, getting a feel for the top layer before I try diving in.

     

    I was playing around with Eskyrim's "Experimental" feature regarding Scythe/Spear animations being applied to different mods automatically
    and I decided to try to give spear animations from Eskyrim to all of the Combisticks from the "Predators - The Lost Tribes" mod, as well as the addon

    from Nightfury...

    (Lost Tribes)
    https://www.nexusmods.com/skyrimspecialedition/mods/7073
    (Addon)
    https://www.nexusmods.com/skyrimspecialedition/mods/24910

    Now, to the meat: The Dar Custom Conditions file looks like

     

    IsEquippedRight("NewArmoury.esp"|0x16801F) OR
    IsEquippedRight("NewArmoury.esp"|0x168011) OR
    IsEquippedRight("NewArmoury.esp"|0x168019) OR
    IsEquippedRight("NewArmoury.esp"|0x168020) OR
    IsEquippedRight("NewArmoury.esp"|0x168010) OR
    IsEquippedRight("PredatorArmoury-Nightfury.esp"|0x001846)

    There's way more in the file, but that's what all of it looks like. The last addition was made by me, attempting to give one of the Combisticks spear animations.

    Unfortunately, it doesn't seem to do anything. I've tried deploying. I've tried running nemesis. I've looked for any other possible file that might dictate what animations go where,

    but this was the only file I could find with any relevance.

    I am a total noob and I should absolutely go watch more tutorials than I have(Probably). So I understand if there's a simple solution I'm not seeing and you tell me to go watch a tutorial.

    I probably won't. But I understand lol.

  3. I've tried all the different common troubleshooting methods (Because I couldn't understand the problems recorded in the logs) to no avail.

    I'm genuinely stumped because, despite having the logs to reference, I have no idea what the problems they describe are actually describing.
    I mean, if they're even describing problems? lol

    I've been playing for days now, rushing through old content (vanilla) to get to mod content. The CTD has only ever happened near Dragontooth Crater.

     

    Any help would be seriously appreciated.

    I couldn't upload both crash logs independently, so I copied the "NetFrameWork" log to the "Crash Logs SE" log and divided them with double underscore lines.

    Edit(11:46 PM):
    Still searching for solutions on my own, stumbled across "Modmapper", which seems pretty damn useful. https://modmapper.com/

    I'm only guessing that it's the red highlighted areas that are potential problems, but the cell containing Dragontooth Crater is only affected by USSEP, if Modmapper is accurate.

    The implication is obvious, but any help would still be appreciated. Maybe I'm missing something?

  4. That's a LOT of mods for a game with so many performance issues like Fallout 4. I've, personally, experienced tons of performance issues using Scrap everything mods. And I haven't run a bunch of the mods you're using, but just based on the names, some of them probably don't run well together.

    Are you using the latest patch of Fallout 4? I've got both the latest patch for FO 4 and the latest F4SE and every now and then I get the MCM notification, I solve this problem by uninstalling MCM, deleting it from my mod launcher and redownloading it.

    I have no idea what PRKF is, but it might be solved the same way as MCM.

    Try disabling "game changing" mods, like massive overhauls, and launching the game. When I say "disabling", I mean uninstalling. Cause those left over loose files when I mod is only disabled can still cause problems.

  5. So, I recently reinstalled Skyrim after getting bored of building space ships on Starmade.
    I haven't used Nexus, NMM, MO, MO2, TES5Edit, etc, in months. Probably closer to a year and half.

    When I saw Vortex, I was like "OMG, that sounds sexy! Built in LOOT! OMG, I want to fondle the creator!"

    However, upon gathering a modest list of mods, about 40 total, I always install FNIS first because spears.

    FNIS demands a, literal, 5 minute wait time during mod deployment, though.

     

    Is this intended? Do the animations have to be updated for FNIS upon deployment of EVERY single mod?

    Is it supposed to update FNIS animations for EVERY single mod(including mods like flora overhaul and Font replacers)?

     

    And, yes, I've tried uninstalling FNIS with Vortex and waiting until the last mod was installed before reinstalling it.
    Even after manually deleting every FNIS file and folder, the deployment stage always updates FNIS animations.

    Edit: I don't mean to sound rude or anything, I'm just a bit eccentric.

    Also, if at all possible, could we have an "uninstall all" option?

    Or at least a time stamp for each mods install time, to help with fixing mod CTDs.

    I've only had one with Vortex, but it took 2 hours for me to uninstall/reinstall every mod,

    because skyrim log files are just.....no.....

  6. So, I've spent the last 3 hours looking for a shrub/bush nuking mod so RTS actually feels right with roads/stone squares/etc, I have tried clicking them and disabling them, but their reference IDs do not appear. Is there a mod out there or a console command or anything that I can use to quite literally get rid of EVERY shrub? Because at this point, I hate the little f***ers.

     

    Just a quick edit, I have no intention of using G.E.C.K. or anything else that could mess up my game as I have no skill with them what so ever and have no intention on learning due to school work, job and relationships.

  7. im not talking about the teleport, to hell with that. im talking about the say lightning storm uses two hands, but with this, if you had the master level destruction perk, it would only take 1 hand.

  8. So my thought was if for example you started skyrim with a minor teleport spell, you'd have to use 2 hands for more concentration. However, as you get stronger you'd become more skilled and that 2 hand teleport would become nary a wave of your hand. My request is that someone better than me create this, I've tried but I'm just not that into the kit.

    To clearify, I'm talking about all two handed master spells being available as novice spells and leveling to master at which point its at its lowest cast time and cost aswell as different animations like the fore mentioned wave. This is why i gave up.

  9. OK, it would still be good to know something though. Did you get the quest from the following person?

     

     

    Aela of the Companions

     

     

    If you did, then I don't think it makes any sense, since all those quests are for the extermination of "animals", and dragons are not considered to be that in this game. The animals are drawn from a leveled list that contains only the following creatures: Wolf / Ice Wolf, Ice Wraith, Sabre Cat / Snowy Sabre Cat, Bear / Cave Bear / Snow Bear, or Hagraven. Dragons aren't in this leveled list. If you were sent to an outside area (a lot of these critters are actually inside someone's house, rather than wandering around the countryside or in their "lairs"), then the dragon may have been a randomly-spawned dragon and not actually involved in the quest at all.

     

    Lol, ok, it WAS an animal extermination. I got it from you know who, and it WAS in a cave or w/e underneath the house and it didnt even fit/wasnt able to move. like i said, true giants a dragons hunt in packs. i have no explanation other then a bug/glitch/mod interference. sorry, but i dont think this is going to have much more clarity.

  10. I just finished getting my first character to lvl 89(i jump around on my characters)

    pretty much all the smithing and enchantment perks, anyway, my smithing was at 500 and i had just found a mod for a cool sword, i upgraded the sword and KABLAM, it was at 1379 dmg, LOL, i didnt even know you could break 999.

  11. so my friend wants to get Skyrim for the pc but he doesnt want to buy it and install it just to uninstall it if it doesnt work

    this is the problem, I've read the minumum and recomended requirements for systems to play it but idk what im talking about half the time so heres

    his system info

     

    OS Microsoft windows 7 home premium

    x64

    Intel Pentium CPU P6200 @ 2.13GHz 2133 Mhz 2 core

    Ram 3.00gb

     

    I believe thats all the info i need to know wether or not his comp can run skyrim

    but as I said im not a genius.

     

    anyone knowledgable about this, could you pls tell me if he can run it?

  12. @ Rennn: The "Bronze Dragon" is a Dungeons and Dragons import, plain and simple. Gary Gygax came up with that critter decades ago -- long before there was ever an Elder Scrolls game, or even a Bethesda to make it. There are, in order of level (begining at 10 and going up in increments of 10), the following: "Dragon", "Blood Dragon", "Frost Dragon", "Elder Dragon", and "Ancient Dragon". That's it. If you see anything else appear in your game, it's the result of a mod. Now, "Dragons" come in three colors -- brown, white, and bronze. It may be that this subtype is what NeroAkira was referring to, but I didn't make that possible connection when I read the first post.

     

    My real point is that I've done a lot of "animal extermination" quests. This is a very specific quest handed out by only one NPC in the entire game (at least if you call it "animal extermination"), and none of these have ever been dragons, but were drawn from leveled lists that don't appear to include dragons. In retrospect, I'm not saying it can't happen, but I've done these quests many times at levels from around 15 to 40 and never once encountered a dragon.

     

    I was refering to the color thnk you redravyn for clarifying that for them.

     

    and no my version is unmodded aside from the truegiants and dragons hunt in packs, it might have something to do with thet latter but idk, i just thought it was funny.

  13. So this might not be the right place to put this but i had to say it,

    I just started a new game, my lvl 12 dark elf archer went to do and animal extermination quest(Bad idea fairy) :wallbash:

    I got to the quest target and low and behold my enemy was a dragon, NOT an animal, a bronze dragon. :excl: :excl:

     

     

    Again srry if this is not the place to put this, but i had to share this LOLwut? moment. :hurr:

  14. this mod would be pretty cool(haven't rlly found any use for getting married so far) but if i could have kids and have them die fighting the dragon while i stand back shooting magic then yea, this mod would definitely help motivate me :psyduck:
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