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outseeker

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  1. do u still want this? lol i went to the trouble of doing it maself, packaging it up with a lil bow, then while in the process of trying to find this thread again i think someone else already did! sigh my contribution at any rate, such as it is: https://www.nexusmods.com/metalgearsolidvtpp/mods/1321
  2. OK it seems I have some misunderstanding about the 00 and 01 dat files and how they are used by the game. Think I have it working via snakebite now. If anyone can explain how 00.dat and 01.dat interact with the game and eachother (if at all), that would be great otherwise feel free to nuke this whole thing if it's useless lol ty <3
  3. Just had a little question about makebite'ing a single lua file if anyone familiar could help? I made changes to one line of Assets\Tpp\script\lib\TppDemo.lua, which I found in 0\01.dat. When I manually recompile the 01.dat to include my edited file, it works perfectly. When I install the makebite'd version of the mod though, I see 00.dat changes size instead of 01.dat.. but it didn't put my TppDemo in there, as those folders don't exist in 00.dat. When I pull 01.dat back apart again after installing the mod via snakebite, I can see my change was not made to the TppDemo.lua file in there, and so the mod has no effect. Any idea what the problem is? I've compared the generated snakebite xml file and folder structure to a working mod that edits a lua script, and everything looks correct, but my change to TppDemo.lua in 01.dat isn't made somehow :<
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