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Teddyholden

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Everything posted by Teddyholden

  1. Ended up installed the Paradox Ignition Mergers for Eve and Fellout. Also put in the Blackened compatibility patch. I figured since my game was already broken I couldn't make it much worse. I also started a brand new game because I wasn't that far into my other one, and figured it would be more stable to start a brand new game with new mods/patches. ALSO I turned off all auto saving, and will no longer spam quick save like I am accustomed to doing in games like this. Here is my new load order. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm iHUD.esm CINEMATECH.esm CRAFT.esm CALIBR.esm Project Beauty.esm EVE.esm FO3 Wanderers Edition - Main File.esm Mart's Mutant Mod.esm Enhanced Weather - Rain and Snow.esm DCInteriors_ComboEdition.esm Fellout-Full.esp ImaginatorFO3.esp DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Master Menu Module.esp Mart's Mutant Mod - Project Beauty.esp (**Now Disabled Because of Blackened.**) Enhanced Weather - Rain and Snow in Fallout.esp Enhanced Weather - Weather Sounds in Interiors.esp Enhanced Weather - Sneak Bonus during Storms.esp Enhanced Weather - REBOOT.esp DYNAVISION - Dynamic Lens Effect.esp Directors Chair - Fallout 3.esp Merged Patch.esp Blackened FWE + MMM + EVE + Project Beauty.esp If anyone sees anything that I am missing or knows of a better load order please let me know. This is how BOSS set it up, and I'm not sure if anything is worth changing. Like I said I'm a complete noob when it comes to Fallout 3 modding, and there may be obvious mistakes I don't notice. Thanks in advance if anyone checks for me. I guess I should mention I didn't include Blackened in my Merged Patch like I saw Gopher suggested in his Mod Clinic video, and moved my merged patch above it so Blackened would "win".
  2. That alternate travel is flagged as Master for some reason even though it is a .esp so I can't move it lower. I just realize I clicked no when it asked me if I wanted to use it though. So I guess I should just go into my Data folder, and delete the esp. I saw those mergers mentioned, but I am kind of weary of switching anything that I got right now. I don't have the best luck with mods, and I fear I would just end up causing myself more problems. The only reason I got this many working together is because I followed Gophers youtube guide exactly over an 8 hour period watching his videos, and copying his every action. Thank you for the help though I will definitely fix that Alternate Travel.esp.
  3. So I followed Gophers Modding guide on Youtube using only the mods he did in the videos except for DCInteriors being the only mod I added on top. I already have had my game CTD twice when loading into the wastes from inside somewhere with a brand new game only 2-3 hours in. I have put a lot of time in trying to learn load orders, and the specifics of modding, but I am still relatively a noob. I was hoping maybe if I posted my load order here someone could help me out, and double check it for me? Thanks either way The Nexus has helped me tremendously. Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm CRAFT.esm CALIBR.esm Project Beauty.esm DCInteriors_ComboEdition.esm CINEMATECH.esm ImaginatorFO3.esp iHUD.esm EVE.esm FO3 Wanderers Edition - Main File.esm FO3 Wanderers Edition - Alternate Travel.esp Mart's Mutant Mod.esm Enhanced Weather - Rain and Snow.esm DarNifiedUIF3.esp Project Beauty- Broken Steel.esp Project Beauty- Point Lookout.esp FO3 Wanderers Edition - Main File.esp FO3 Wanderers Edition - DLC Anchorage.esp FO3 Wanderers Edition - DLC The Pitt.esp FO3 Wanderers Edition - DLC Broken Steel.esp FO3 Wanderers Edition - DLC Point Lookout.esp FO3 Wanderers Edition - DLC Mothership Zeta.esp FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp FO3 Wanderers Edition - Project Beauty.esp WeaponModKits.esp WeaponModKits - FWE Master Release.esp WeaponModKits - OperationAnchorage.esp WeaponModKits - ThePitt.esp WeaponModKits - BrokenSteel.esp WeaponModKits - PointLookout.esp WeaponModKits - Zeta.esp EVE.esp EVE Operation Anchorage.esp EVE - FWE Master Release.esp EVE - FWE Master Release (pulse fix).esp EVE Anchorage - FWE DLC Anchorage.esp EVE - FWE with WeaponModKits.esp Mart's Mutant Mod.esp Mart's Mutant Mod - DLC Anchorage.esp Mart's Mutant Mod - DLC The Pitt.esp Mart's Mutant Mod - DLC Broken Steel.esp Mart's Mutant Mod - DLC Point Lookout.esp Mart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Project Beauty.esp Mart's Mutant Mod - FWE Master Release + DLCs.esp Mart's Mutant Mod - FWE Master Release + Project Beauty.esp Mart's Mutant Mod - Master Menu Module.esp Enhanced Weather - Rain and Snow in Fallout.esp Enhanced Weather - REBOOT.esp Enhanced Weather - Sneak Bonus during Storms.esp Enhanced Weather - Weather Sounds in Interiors.esp Fellout-Full.esp Fellout-Anchorage.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Zeta.esp Fellout-pipboylight.esp DYNAVISION - Dynamic Lens Effect.esp Directors Chair - Fallout 3.esp Merged Patch.esp
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