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pyroxide

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  1. after following 2 or 3 blender to nif export tutorials, i'm getting a CTD when importing my modified nif to the CK or replacing an armor piece and running in skyrim. none of the tutorials seemed to describe this process without problems (like, in nifskope, unable to modify what it told me or pictures not at all matching up). i can't figure out what i've done wrong or what to do. i only want to see it in the game to verify it works before making the _1.nif EDIT: I seem to have resolved the crashing issue, tutorial told me to delete the scene root which contained the skeleton. i'm having a new problem, however. the armor mesh and body are invisible. my textures are located properly but even if they weren't, the body would show, right? EDIT2: figured out my problem; used a different body mesh that had no material when exporting from blender, which discarded its UV map. close this topic, please...i feel embarrassed :wallbash:
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