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Darrbo

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  1. thank you so much. i'm still learning and this sword has been in my head for 20sum years since it's conception in pen and paper AD&D. it will be good to finally use it instead of just look at it. again thank you very much.
  2. the texture i had was in 3ds max but game won't install in game....im having trouble with the uvw unwrap having a gazillion pieces. here is link. https://mega.co.nz/#fm
  3. i have it in .3ds format but it is a lil bigger than 250 kb so i can't upload it here. how do i send it?
  4. i think my problem is that the gold cross guard mesh when i collapsed everything onto my editable poly 3ds max gave it uneven geometry but since it didn't change the look of it, i didn't bother to fix it when i added a meshsmooth modifier and now when i try to unwrap that part to get a uvw it makes it in small separate pieces. i have looked on youtube and websearch for any way to undo a collapse but havn't had success. is there any way that could be done?
  5. ok a bump is when you make a topic move to the top. right?....all i did was ask a question.
  6. Hi all, Here is my custom sword model I've been trying to get into Skyrim for forever. The pic show texture from inside 3ds max. but since there is so much geometry it is hard to get a unwrapped uvw so I removed the texture just to try and get the model into Skyrim....but following video tutorials my model in nifscope is fine but in the creation kit it is a image of a questionmark. If anyone is more equiped upstairs than I am and would like to give this a try I will email you my sword in .3ds and .nif formats.
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