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kaldgord

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  1. After a quick search i was kinda surprised there wasn't a lot talking about how to import this excellent mod into SE. I really loved it, it was the house i used the most back in my days, and now that im starting a new SE modded run i feel there's something missing. I really want my amethyst hollow house back in the game. Now i don't want to do something like publishing on the nexus, i'm all up on doing the dirty work for myself and myself only and keeping it that way. I used the TUCO guide and got the basic gist on processing oldrim mod through CK to get rid of the FORM43 and optmizing stuff using NIFF. Still, i think there are extra steps required to succesfully convert amethyst hollow for SE. For example when i check for FORM43 in Ssedit, it shows there's an .esm with such Form, and i don't know what are the steps to do to make the .esm file in the correct form. Will anyone help me to understand and learn what to try to do to convert this beautiful mod into Skyrim SE ? Has anyone tried, or is the mod at a point where its impossible to succesfully convert it ? Thanks in advance guys !
  2. I was trying a new install of fallout 3 with some mods and the existence 2.0 radio mod. When playing with the normal pc audio from the speaker the sound is fine, however when switching the audio of the pc to the headset (plantronics gamecom 780 with internal dolby and 7.1) , the radio music start to stutter. Anyone know any suitable fix ?
  3. So anyway in the end i did all possible checks with other programs, getting the same result as everyone else, it's just Avast being mean, or punishing me for having played too much Skyrim. Until there's a workaround what i did was just disable for a second avast to download skse and then made the whole steam folder in avast exceptions.
  4. I have just manually selected the update for avast, it's installing the avast 2014 free version now, I'm hoping that is the reason for the issue, I'll let know if skse its gonna work after the update.
  5. I see, well bummer, damn avast ruined some pretty epic moment <.<. Is there a way to select the file inside avast to let it ignore skse now ? I remember i did something similar ages ago when Witcher 2 come out and its exe was being flagged in a similar way, but i have forgot how I did it.
  6. So could it had been flagged as a false positive or is it really infected ?
  7. Not sure it should be bypassed until we know it's safe, i mean its happening now, to everyone, all at the same time? something's goin on here.
  8. well it's four of us now that had the same problem, so it kinda worries me, i've emptied the avast trash can and deleted the other skse files, even though they are not being seen as viruses, unlike the main .exe and did some virus scan just to be sure. Still i'd like to know what the heck's is happening :/
  9. have to say something similar happened to me like ten minutes ago, i was playing, then had a CTD, they are rare, there were a lot of S**T going on on the screen against a dragon. So anyway, using the nexus NMM, I immediately clicked again on the skse loader icon on the NMM client, waited a few seconds for the game to boot up again, and then what the heck ? Avast blocked skse, telling me it's a trojan win:32 dropper gen. I'm really baffled, this has never happened before.
  10. I hope this is the right section. I have subscribed to the mod Legendary Creatures on the steam workshop in order to download it. Usually after that i open up the game client, check on the data list, unsubscribe to the mod (so steam doesnt download it again), and finally i close everything, as I then proceed to use NMM to load the game with SKSE. Thing is i have always found the mod esps I downloaded from the steam workshop in NMM, but this time no matter what I have tried, i can't fine the legendary creature esp in the NMM list. It does show up normally on the DATA list of the client, but can't see it on NMM, i can't even find it on the data folder of skyrim, i was hoping for some suggestions on how to locate that mod, maybe im doing something wrong ? It still shows up on the data list of the client, tough it seems invisible.
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