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CastCapo

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    Fallout 3

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  1. Yes, this mod is still in the works as a passion project as of the time being I am also the primary Lead Level Designer for F4NV.
  2. Fallout Intensive​Update 20/5/16​ Today we would like to share are latest concept art from Fallout Intensive & we would like to announce that our site is live. http://www.falloutintensive.co.uk/images/social%20media%20banner%2005-crop-u5147.jpg ​Are social media banner that's currently being commissioned http://www.falloutintensive.co.uk/images/sfa-65%20power%20amour%20conecpt%20art%2010.jpg Full concept suit of SFA-65 Power Amour http://www.falloutintensive.co.uk/images/sfa%3D65%20amour%20helmet.jpg The concept art of the SFA-65 Amour helmet. http://www.falloutintensive.co.uk/images/creature%201.jpgOne of our new creatures we're adding in the expansion Currently the site is only available to desktop users but we plan to develop a mobile version for you guys too. Currently most of the sites pages are operational but a few of them that aren't currently developed. We're sorry for any inconvenience this cause to you. You'll find the links just under this paragraph. The main Rad Sheep Studios site The Fallout Intensive Site That's all we've got time for today but remember the future is bright with Archive. Page loaded in: 0.952 seconds
  3. Fallout Intensive Update 07/5/16 The development team for Fallout: Intensive have been hard at working building the starting area for Fallout: Intensive & the Rad Sheep Studios site over the last few weeks. News About the Site - Our Social Media Account & Development Team Avatars Although there is still a lot of work to be done on the site we feel that the time has come to release the very first full build of the site. So far we've combined two sites into one but that will change very soon as we will be building a complete separate site for Rad Sheep Studios under a different domain. The application form for the first extended demo version for Fallout: Intensive will also go live soon but we have a limited number of extended demos that will be released on October 23rd this year so be sure to apply for that once it goes live. Our social media also went live last night. The account will be posting exclusive behind the scenes images & YouTube videos of the development of our projects, news bits & much more. So be sure to follow @@RadSheepStudios on Twitter for this exclusive information. https://www.youtube.com/watch?v=ldaE8Q9pxv0 That's all we've got time for today.
  4. Thanks for your support Ethreon. Development for the project is now in full swing with some of team working on some standalone mods & some working on the main project. We've got some exciting projects in the works that should be released by the end of next month.
  5. Fallout Intensive Update 26/4/16 Today’s update includes information about our website that will launch on the 6th May, SFA-65 Power Armour concept art, screenshots of the starting area after the great war. The Rad Sheep Studios Site The Rad Sheep Studios Site is going live on the 6th May 2016 & will have some exclusive information regarding Fallout Intensive demos that will be released every six months to the public. You’ll be able to find out more information about the Studio & our developers. The site has a dedicated section called the The Vault 54 Archive this where you’ll be able to find links to our mods on the nexus & find out what’s currently in development. SFA-65 Power Armour Concept Art Today we get to show the first ever concept art for the SFA-65 amour. This armour is the equivalent to the X01 amour. This armour is the end game Armour in Fallout: Intensive but will be slightly more rare than the X01 suit. You will see this armour being used in most of your social media banners & on the site. Pre Alpha Screenshots of the Starting Area We will be release a bunch of Pre Alpha screenshots within the next two weeks they will appear on our social media accounts, on our news section on the Rad Sheep Studios Site & here on the nexus. But here’s first one we would like to release today. That’s all we have for you today hope you’ve like this news update from us.
  6. If you want to get involved with the project send us a email at [email protected] & we will talk more their.
  7. Hi Kindalnapproprite Me & my team our currently developing a major expansion mod for Fallout 4 & we our currently looking for a musician. Here's a link explaining what we're creating & if you want to get involved with the project send us a email.
  8. Fallout Intensive Update 19/4/16 Today I'll be talking about out website, concept art & our social media accounts. We're also about half way through production of the release date mods, these mods will be able to be downloaded here on the nexus & on Bethesda's new mod site. Our Website Our site is nearly finished so it will be hopefully be up sometime in the next two weeks. It will have links to our released mods, information about our development team members, about our studio & a contact us page. The site will also have all of our press releases on their two. Plus some exclusive sneak peeks at some of the stuff we have planned. The Concept Art For The Project We now have the very talented Kaeritso as our main source of art work for the project. She'll be designing most of our concept art & social media assets. She's currently creating the first concept art of SFA-65 Power Amour & our first social media banner. KingVego is still part of the project he'll be designing the perk icon's & anything to do with our version of Vault Boy & Vault Girl. Social Media Accounts We've currently created a Twitter account for our project & a Facebook page will be next on the to-do list. We would like to also ask you all what other social media you want us to be on.
  9. Me & one of our other developers released a quick mod late last night on the Nexus called UF4P. This added in the bunker door from Sanctuary into the Pre-War world. We released the mod on the Nexus as it didn't do much at all really. It just fixed a issue we discovered in that selected world space & thought it wouldn't be a big deal at all. We also thought that no one would even consider looking at UF4P as no one would notice if that door was there or not. The player would only see the new door if they went into free cam mode in the Pre-War world space. Unfortunately it was removed about a hour latter for concerns of breaching a Non Dissculure Agreement. For those that downloaded UF4P I hope you enjoy the new door in the starting area. We will be fixing the Sancutary Borders & verity of other issues in Sancutary when the engine drops. This will also be called UF4P. But in other news we will be creating a set of day one mod releases for you all to enjoy when the new engine drops. I hope that this clears the UF4P issue. Cheers Rowan
  10. Good question dhrgusdlrns. The reason our Art partner KingVego went for that design of Vault Girl is that we are hoping to make Fallout: Intensive compatible with the Vault Girl replacer mod that's currently in the works. We will be looking for other popular Fallout 4 mods, like weapon mods or clothing these are just two examples of what we would like to implement into the mod. Obviously if we can't recreate these items we will ask for permission from the mod author for us to use their work. If you have any other questions feel free to ask.
  11. Zanity your comment was more surprising if anything as we haven't encountered one like this before. It took a while for me to respond to your comment as I didn't simply know what to put but I've now came up with a response for you. Here's the thing though a mod for a game can be anything ranging from a whole new world to explore or a texture replacer. A huge expansion mod for Fallout: New Vegas called The Frontier is nearing the end of its development cycle & I would say that mod is pushing the old Gamebryo engine to its limits. There for reaching its so called optimal maximum complexity. Due to the fact Fallout 4 runs on the newer Creation engine Fallout: Intensive won't be pushing the engine to it limits & won't be pulling of the unthinkable. Lore won't be an issue for us either as the canon lore states the UK had a queen leading up to the Great War this is just on example of current known UK lore. I & the development team have discussed this many times we've came to the conclusion that the now princess Charrlote will be taking the Monarchs position in the our mod. The lore also states that it's unknown if any other pre-war states developed Power Amour as it was 11 years old in 2077. Maybe we can say other states were able to also pull this off successfully. I myself have a lot of free time between my studies but most of team already are in employment & are doing this on the side. So it's safe to say the mod will be completed in good time. We have Dev team members throughout the world so one of us is always working it on it. I've already discussed with the current development team members that this is voluntary work & we all agreed that no member of the development team shall profit from this project. But we also have a unannounced game in the works that may allow us to pay the development team if all things go to plan. We haven't discussed the multiplayer as a feature yet but we may eventually talk about it. I myself don't play RPG games to play with other people as I like to explore the world myself in my own time without other people influencing my decisions. I hope this clears some things up Zanity. Thanks IglooGreenHouse & Ethreon for your supportive comments.
  12. We should be adding in local myths into the mod. Some may influence a creature of two.
  13. Fallout Intensive Update 05/4/16 Today's update includes information about the Silent Approaching Shadows update, Concept Art & Other Pre-War States that have been introduced into the Universe but have never been seen before due to cancelled developments over the years. We still have open positions for our development team. So if you’re interested send us an email at [email protected] we’ll get back to you as soon as we can. The Silent Approaching Shadows Update The Silent Approaching Shadows Faction overview has recently had new lore information added to it's lore document & we would like to share this with you. The Silent Approaching Shadows Faction Backstory The Silent Approaching Shadows are the remnants of the Special Air Service from before the great war. On October 23rd 2077 the Special Air Service were being deployed to evacuate VIP’s from all over the UK to a secure underground facility somewhere in Lincolnshire due to a confirmed nuclear strike on London. It’s rumored that these VIP’s were in fact the Shadow Cabinet from the current parliament but these rumors are still unverified as the SAS hasn’t released this information & still operate in secrecy to this day. One thing is clear though that they do have a Pre-War chain of command structure & the UK does have acting PM in this secure facility somewhere in the Intensive Wasteland the Wastelander's never see the SAS they just hear stories from passing travelers or traders. Some travelers have said to of seen Men & Women in all black uniforms & a unknown Power Amour model they also say their armed with advanced weaponry but Wastelanders tell these tells to children to scare them . They wish to bring a stable government to the wastelands of the UK & usher in peace to each county. Eventually restoring the UK to it's former glory. Concept Art We're looking for some artists that can produce concept art & other pieces of art for the mod. Your work will be used to create mods assets latter on in development & be used on our site & our social media accounts. If you want to get involved with this project email US at [email protected] we will disuse it more there. Forgotten About Pre-War States We've been activity searching the deeper reaches of the internet in search of cancelled Fallout games for their Lore. We've done this because many introduced new Pre-War states into the Universe that would of been considered canon but have long since been forgotten after they we're cancelled. If we've missed any out please let us know as we would like to create a timeline for each nations eradication within the Universe so we can create an accurate Great War bomb drop time frame. Confimed Pre-War States USA Added in FalloutChina Added In FalloutUK - Added in FalloutGermany - Added in Fallout - Currently unknown if Germany survived till 2077 Mexico - Added in FalloutJapan - Added in Fallout 2 - Currently Unknown if Japan survived till 2077 France - Added In Fallout: Brotherhood of Steel Italy - Added In Fallout: Brotherhood of Steel Russia - Added in Fallout: Extreme - Cancelled in 2001 Mongolia - Added in Fallout: Extreme - Cancelled in 2001 ​Rumored Pre-War States India - Currently is Unknown when India was added into the Universe North Korea - Currently is Unknown when North Korea was added into the Universe - Currently unknown if North Korea survived till 2077Australia - Currently is Unknown when Australia was added into the Universe - Currently unknown if Australia survived till 2077 End of today's update about the mods development please leave us feedback about what changes we can implement into the mods design. Remember the future is bright with Archive
  14. Fallout Intensive Update 30/1/01 Today’s update includes information about the map size, the Archive Mascots. We’re still have open positions for our development team. So if you’re interested send us an email at [email protected] we’ll get back to you as soon as we can. The Archive Mascots We were commissioned KingVego to create our two mascots for the mod & these two characters are the UK’s equivalent to Vault Boy & Vault Girl but we’ve given the two characters a British make over. We would like to give them a different name eventually but we’re currently not sure what to call them. Version with out a rifle. Version with a rifle. The Mods Map Size The map size for the mod will be rather huge as we’ve gone for around a 30 mile radius but we will be scaling it down a bit to make it more manageable during the development but we will be expanding the world after release of the mod if all goes well.
  15. Hey SirVego. I like your artistic style & I we need some new mascots in the same style as Vault Boy & I would like to offer you place on the team. If you're interested send me a email at [email protected]
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