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THRILL6060

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  1. Dude this is insane. I would make it if I could but why not just edit a grenade machine gun to do more damage.
  2. Well I think a FO3 type building might be cool. Maybe it could be similar to the Vault 21 Casino and the museum could be within a vault. I guess it couldn't be on the strip then, considering it would be too close to Vault 21. Maybe there could be a Vault entrance near Goodsprings or something.
  3. Do you think it should look like it fits in the strip, or have it look like a museum in FO3? Also I had an idea for the post-war history section. There could be some cases displaying famous weapons from the fallout series. .223/556 pistol, Lincoln's repeater, plasma defender, etc.
  4. Could someone please help me make a revolver resembling the Good Samaritan from Hellboy? http://www.instructables.com/image/FJYPJ5EFM2CT08X/PROP-The-Hellboy-Samaritan-gun.jpg I would make it myself but I can't get geck working and nobody seems to know whats wrong with it. My plan was to somehow enlarge the 44 revolver and replace the silver with black and make the handle wood(if it already isn't). It could fire some large round like a .308. Also I don't know if this is possible but it would be cool if it had the reload animation of the .32 pistol from FO3 considering that the samaritan is a top-break revolver. Thanks in advance to anyone willing to help me.
  5. Here ya go http://www.newvegasnexus.com/downloads/file.php?id=36121
  6. Sorry, I can't really help you with that, but I recall the Underwater base mod for New Vegas had vending machine vendors(i think), so maybe you could take a look at that.
  7. I'm looking into making a simple version of the Good Samaritan revolver from Hellboy. Does anyone know how I could increase the size of the .44 Magnum Revolver,, change the silver to black, and make it have the reload animation of the .32 pistol from FO3. I'm sorta new to this so sorry if these are dumb questions.
  8. It was made by Zenl and it's no longer on the Fallout 3 Nexus. If you have the original mod for Fallout 3 you can port it for your own use by copying the assets to the FNV folder and making an esp for a custom race. Or you can try and contact Zenl but he seems to have removed his mods. Thanks for your help.
  9. Its vista and I have Geck Power Up and I'm running it as an administrator but it still closes when I try to edit weapons and thats all I want to do.
  10. I bet you could use the models of the tranquility lane pods and maybe do some small simulations of battles, but that sounds pretty hard.
  11. I remember reading something about a Hellboy mod in FO3. Is there one for New Vegas?
  12. This sounds cool. I'd love to help once I get my Geck working. I think it might look cool in the back of the strip.
  13. I'm sorry if this isn't the right place to post this but I'm having problems editing weapons on the geck. I'm able to edit any other item, but anything I attempt to edit in the weapons section causes Geck to close for some reason. Has this happened to anyone else?
  14. Has anyone ever attempted to make either the Good Samaritan Revolver or the Big Baby from Hellboy? Both of those would be so awesome. I'm not sure how hard the Baby would be considering it would need an entirely new model since it doesn't resemble anything in Fallout. It would also have to fire 2 40mm grenades at once. The revolver I think would be easier. It could basically be an enlarged .44 magnum with black metal instead of silver. I don't know if its possible to use the reload animation of the .32 Pistol from Fallout 3, but since in the movie, the Samaritan is a top break revolver, that would be best. Heres a pic of the Samaritan http://i3.photobucket.com/albums/y91/shadoblak/hellboyGun.jpg And heres one of the Big Baby http://www.bigbadtoystore.com/images/products/out/medium/SSC10601.jpg
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