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LeonhardJant

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  1. I was wondering if someone could use blender to remove the 'legs' part of the MaleBody TriShape from the Scaled Armor (cuirassheavy_0 and cuirassheavy_1 under Hide). I want to create a version of the armour with pants but the legs keep clipping through all of the pants I've tried and I don't know how to edit pieces in blender. I think it would be very quick for someone who knows what they're doing. Thank you!
  2. I was wondering if someone could seperate the fur mantle from the fine clothing (seen here) and create a new piece of clothing with only that part? Ideally I would like to be able to wear it over other clothing but I can play with the body-slots to get that to work if you don't want to bother. I think it should be relatively simple (I did something similar in New Vegas but I cannot get blender/nifskope to work on my computer). Thank you!
  3. Forgive me if this has already been suggested. Has anyone created or thought of creating a mod that allows access to the Fallout 3 DLC (specifically Operation Anchorage, The Pitt, Mothership Zeta, and Point Lookout) from New Vegas? It makes sense to me since each of them has a specific point of origin that brings the player to a different area. Of course I understand that it probably wouldn't be so simple as adding Tobar to the Vegas Strip but I don't know enough about modding to know just how much more difficult. I would be willing to make it myself but I don't know enough about modding to even know where to start. Ideas, thoughts or directions appreciated.
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