Jump to content

Xeniorn

Members
  • Posts

    293
  • Joined

  • Last visited

Nexus Mods Profile

About Xeniorn

Profile Fields

  • Country
    Croatia
  • Currently Playing
    DOTA
  • Favourite Game
    Morrowind... ah, the memories...

Xeniorn's Achievements

Contributor

Contributor (5/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Same with me. I'd much rather see Rikku as an NPC for example. But I don't judge people who would rather have a "connection" with Rikku rather than with their own personalized character... :D
  2. It isn't hard. Really. You can master the skills required in a few days. Even less provided you receive help from the forum members. The only hard step, as I stated before, is finding a 3d modeler who is interested in making the model. Once you have the model it's much easier to find someone to texture it. It's hard if you decide to make the model yourself. You'd have to get some 3d modeling software, like Blender (free) or 3d Studio Max (NOT free). You can Google them. In that case you'd need a certain amount of practice before you are able to create such a model. That way would also provide the best results, as you will be able to make her exactly the way you want. You can find many Blender tutorials by googling "blender tutorial". Modding tutorials are available in many locations such as: Tutorials on TES Nexus Forums UESP Wiki Google search for modding tutorials
  3. The only bad thing about Xivilai is their ability to summon a Clannfear. :D
  4. Wouldn't you really. Well the good news is: You can do it! The only problem I can see is getting a Rikku model. You'd have to ask around begging someone to make it for you. Then you take a few tutorials, study them for a few hours, download a companion mod or two and study the way they work, if you are still unsure ask some questions on the forums, then make an NPC/creature with the Rikku model you've got and using the knowledge that was magically bestowed upon you while you were studying other companion mods, make her a companion! If something doesn't work, come back here and we'll be glad to help. As I stated before, you can have the mod a few hours after you acquire Rikku's model. Oh, one more thing. You should post a picture of Rikku so people can see who or what Rikku is. Not everyone if a fan of FF. And if there are loads of people who want this mod as well, all this work should be piece of cake. There might be even someone who can do models so he can create the model for you! And all of you together would finish the companion mod in no time. It's not like you're all 10-13 years old and still don't possess the necessary skills/concentration required for working with TESCS.
  5. The first time I played, using vanilla Oblivion, it was definitely Clannfear. This time I'm playing with many mods so they don't really bash me every time like they used to. I guess any enemy that has the ability to paralyze me, such as Spider Daedras.
  6. Following the good example by Rob-bee, i was 18.041739454204375 years old a few minutes ago. :D So who's older than 61 besides Buddah? :S
  7. Much better. ;) I wasn't annoyed or anything, I just wanted to give you some friendly advice.
  8. Dnuken, I deem myself tolerant of people who don't try too hard to make their posts look visually appealing and/or easy to read, but I think it'd really be much better if you used fullstops to separate your sentences, that really doesn't require too much work. Also your ideas would make a better impact if the reader didn't have to read the text a few times to get it.
  9. @bugmenot: Why? Probably because the game doesn't look for font files in the .bsa file, only in Morrowind/Data Files/Font, or because the only version of BSAPack is 0.1a... Instructions on how to create .esms have been posted a few times on the Forums already, try searching. As far as I know, BSAPack can pack archive any type of files in any quantity. You're welcome. ^_^ @Sogenda Please don't spam, don't post unless you have something to say that'd contribute this topic.
  10. I know this thread is very old, but this shouldn't be considered thread necromancy... Here's a howto on packing all of your mods' art into one .bsa file. When you do that, you'll save up some of your disk space, and speed up loading times a bit. There are two ways to do this. One is to create a .bsa file for each mod you've got and second is to create one big .bsa file with all the mods included. The first way can get really nasty if you have already unpacked you .zips or .rars that you downloaded (because you can't say which file belongs to which mod), so the first method can be used only with freshly downloaded mods, or if you didn't delete the original .zips and .rars after unpacking them. Before you can use any of the methods, you must have an utility called BSAPack. I even found it for you BSAPack ^_^ Also, I recommend you to create a backup of Morrowind.bsa, Tribunal.bsa, Bloodmoon.bsa and Morrowind.ini *************************************************************** Now, the 1st method: 1. Create a temporary folder wherever you want, but I recommend C:\Temp, not something like C:\Program Files\Bethesda Softworks\Morrowind\Data Files\Temp because you'll have to use the command prompt, and I guess you don't want to type whole day. 2. Copy BSAPack into the Temp folder. 3. Open the .zip or .rar file and look for BookArt, Fonts, Icons, Meshes, Music, Sound, Splash, Textures and Video (not necessarily all of them, usually there are just Meshes and Textures folders) and unpack them into the Temp folder. 4. Open up the command prompt (click start/run... and type in "cmd" (without the quotes)) and go to your Temp directory (I hope you know how to do it :P ). 5. Type in "bsapack pack [name of .bsa file you wish to create].bsa (replace [name of .bsa file you wish to create] with the actual name, without the brackets) 6. Copy the newly created .bsa into your Morrowind/Data Files folder. 7. Go to your Morrowind folder and open Morrowind.ini 8. Look for [Archives] section, under the [Level Up] section: 9. Add this line to the [Archives] section (Replace MyBSA with the actual name of the .bsa)If you don't have Tribunal or Bloodmoon, then add Archive 0=MyBSA.bsa. For each next mod add a new Archive #=MyBSA.bsa. 10. Delete all files except BSAPack from your Temp folder. For each mod repeat the actions 3. to 10.. At the end, your [Archives] section will look like this *************************************************************** Now the 2nd method: You use this method when you have already unapcked all your mods, so all mods' files are in your Morrowind/Data Files folder. 1. Repeat actions 1. and 2. from the first method. 2. Open your Morrowind/Data Files folder and copy the BookArt, Fonts, Icons, Meshes, Music, Sound, Splash, Textures and Video folders to the Temp folder. 3. Open the command prompt and go to your Temp folder. 4. Type bsapack pack AllMods.bsa This may take more or less time, depending on the number of art files and your computer's speed. 5. Copy the AllMods.bsa into your Morrowind/Data Files folder. 6. Go to your Morrowind folder and open Morrowind.ini. 7. Repeat action 8. from the 1.st method. 8. Add Archive 2=AllMods.bsa to your [Archives] section, or Archive 0=AllMods.bsa if you don't have Tribunal or Bloodmoon. Your [Archives] section should look like this or like this Phew... too much typing... my head is going to explode... Need... Cafeine... *Xeniorn drinks a big cup of coffee* OK, now only a little more. Do not delete your Temp folder. Whenever you download a new mod, you can just copy it to your Temp folder, delete the old AllMods.bsa and repeat the actions 3. and 4.. *************************************************************** One last method: This third method merges Morrowind.bsa Tribunal.bsa and Bloodmoon.bsa (and you can also add your AllMods.bsa, but I prefer having my mods in a separate .bsa). 1. Copy Morrowind.bsa, Tribunal.bsa,Bloodmoon.bsa, and BSAPack (and AllMods.bsa) into your Temp folder. 2. Open the command prompt, go to your Temp folder. 3. Type then then and (optional) at the end This will take a long time. Go make yourself a bowl of cereal, or a sandwich. 4. Delete all .bsa files from your Temp folder. 5. Go back to command prompt and type IMPORTANT: do not change the name of Morrowind.bsa, it won't work if its name isn't Morrowind.bsa If you haven't eaten the sandwich you made earlier, now it's the time to do it. 6. Copy your new Morrowind.bsa into your Morrowind/Data Files folder. 7. In you Morrowind.ini your [Archives] section should look like this or it should be empty, like this Hope this helps... ^_^ -X **************************************************************** EDIT: I just found out that BSAPack by GhostWheel is just 50kb large, so I decided to add it to this post, if the link I provided doesn't work. bsapack.exe
  11. Most true. Why would you want to get over love? If it was true love. Try it. It's easier to say than to do.
  12. cmac, you could always give him fish & stick...
  13. Flame Attronachs you mean... I always laughed to them, as I am a Dunmer, that means 75% fire ressistance... HAHAHA. I killed my first one at lvl 2. With a silver shortsword.
  14. Daedroth. You explore a foggy daedric ruin, and it emerges from some dark corner... casting an annoying poison spell.
  15. I wish I was 18... <_< Happy Birthday, Dark One! ^_^
×
×
  • Create New...