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Dragonflarcos

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Posts posted by Dragonflarcos

  1. Hur durr, it's me again ._.

    Yesterday I installed my new graphics card( HD 7970) and everything went fine, drivers are up to date the card got recognized by the Skyrim Load etc.

    Now I started skyrim with the SKSE_Loader/SBW and it just CTD'd after loading. I already hear the SFX of the game being loaded and ready to play and then PENG suddenly CTD

    I've deleted my .ini files so the loader can make a new pair but the problem still occurs.

    + I haven't even made any mod changes so it can't be mods or save file ...

     

    My theory is that it has something to do with my ram, for ominous reasons my graphics card steals 4GB of my normal ram, this usually only happens on 32 bit windows but I run 64 so I can't explain that phenomen. And why 4gb? The card only has 3gb of VRAM , I just don't get it.

    Since the problem seems fairly simple I hope you can help me :/ cheers!

     

     

    PS: ugrids to load=5 in the save and in the ini

    BOSS'ed several times, no esm is missing nor in the false order

  2. Hi guys, I love Skyrim and it's visuals/gameplay but theres somethign that always bothered me, the realism of Skyrim's fire.

    Why should I have the ability to walk over fire like it was nothing?( I dont take damage nor is there an animation/reaction, that shows that the fire is hot)I may be a dragonborn but not a god lol.

    And sometime the fire only looks like some orange/yellowish glowing thingie, examples as such would be the fireplace in Jorvaskr and in Dragonreach.

     

    And as a final request, fixing the animation wouldn't be bad too, because when I run Skyrim at 60 fps(without mods in this case) the fire still looks like its 25 or 15 fps, can't really describe but it's like the fire animation isn't fluent enough or fast enough. Thanks a lot for reading/your interest and

    that's all.

     

    Best regards ,

     

    Flarcos

     

     

    PS: Sorry for (maybe) insufficient english skills.

  3. http://puu.sh/1lc0K

     

    Apparently I passed, but can this also check it if its moded or not?

     

    Or in other words: Does this site know that my game is modded as heck?

    And a simpler question here: Can I even run URWL and Realistic lighning together or is ths contraproductive?

     

    EDIT: What can I do to make my v112 enb work like a v108 enb, I already unchecked ssao(since then 25-45 fps- but I'd like to have more)

  4. Hmm I will list them, btw I use ENB 1.08 True HDR with the .exe and 2k HD Skyrim

     

    Before you're speechless, I only use 70% of them .

     

    +Summary

    −Script Extender And Script Extender Plugins

    SKSE Version: 0.1.5.9

    SKSE_Elys_Uncapper.dll Version: 1.13.0.1

    −Recognised And Re-ordered Plugins

    Skyrim.esm Active

    Update.esm Active

    SkyMoMod.esm Active

    BlackTowerArmory.esm

    JSwords.esm

    Deus Mons.esm

    moonpath.esm

    ArmedttTeeth.esm

    AP Skyrim.esm Active

    ApachiiHair.esm Active

    SoS - The Dungeons.esp Active

    SoS - The Wilds.esp Active

    breezehomelightfix.esp

    Shadow Striping Fix.esp Active

    Unofficial Skyrim Patch.esp Active

    Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    DFG's Blade & Dagger Sheathe Sounds.esp

    skyradio.esp Active

    CLARALUX - LightAdjuster - Increased Bright Increased Radius.esp

    Note: Use only one LightAdjuster.

    Realistic Lighting - Full.esp Active

    Realistic Lighting.esp Active

    Realistic Lighting Patcher.esp Active

    Natural Skyrim Rain.esp

    Warmer Magic Lights v2.esp Active

    bigdanscozyvillages.esp

    SkyrimURWL.esp

    Weapons and Armor fixes.esp Active

    Weapons and Armor fixes - Hacks.esp Active

    StaticMeshImprovementMod.esp Active

    83Willows_101BUGS_V4_HighRes.esp Active

    Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    Behemoth Dragon.esp

    Birds.esp

    Birdsofskyrim.esp

    Catsofskyrim.esp

    Chesko_WearableLantern.esp

    Crimson Tide - Blood.esp

    dD - Enhanced Blood Main.esp

    Dogsofskyrim.esp

    Lanterns Of Skyrim - Around Cities.esp

    Note: Obsolete upgrade to new version

    Lanterns Of Skyrim - Bridges x2 - OnOff.esp

    Note: Obsolete upgrade to new version

    Lost Art of the Blacksmith.esp

    MomoDash.esp

    More Craftables.esp

    Bash Tag suggestion(s): {{BASH: Relev}}

    Convertible Azura's Star.esp

    People Have Torches.esp

    SabreFurBag.esp

    ScenicCarriages.esp Active

    SkyMoMod_lists.esp Active

    Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    SpaceWikingSpecialEffectFreyjaGems.esp Active

    TK_Clutter_Plants.esp Active

    TorchShadow_Default.esp Active

    TorchShadow_Tweaked.esp Active

    Tytanis.esp Active

    Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    DYNAVISION Dynamic Depth of Field.esp

    Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.

    IMAGINATOR - Visual Control for Skyrim.esp

    BlackSacramentArmor.esp

    Cloaks - No Imperial.esp

    Bash Tag suggestion(s): {{BASH: Relev}}

    Note: Use only one cloaks*esp

    Cloaks.esp

    Bash Tag suggestion(s): {{BASH: Relev}}

    Note: Use only one cloaks*esp

    Cloaks - Player Only.esp

    Bash Tag suggestion(s): {{BASH: Relev}}

    Note: Use only one cloaks*esp

    Craftable Artifacts.esp

    DBShreddedTriss.esp

    Dagger of time.esp

    DragonBoneWeaponsComplete.esp

    DwarvenArmorWeapons.esp

    DwarvenMech.esp

    geralt_ravenarmor_v02b.esp

    GeraltJacket.esp

    Gizmodian-Obliviweapons.esp

    hunterarmorv1.2.esp

    kimono's witcher silver swords.esp

    King's Slayer Armor.esp

    LFArmors.esp

    loners_sword.esp

    Iorveth.esp

    NightsWatchArmor.esp

    Omegared99-Compilation.esp

    Note: Obsolete. Upgrade to version 3.3

    Omegared99-WeaponSets.esp

    Omegared99-Compilation-NPC Plugin.esp

    Bash Tag suggestion(s): {{BASH: Relev}}

    RealFireArrows.esp

    ReversedDaggers2.1.esp

    Saskia.esp Active

    SilverDragonArmor.esp Active

    TH3WICK3D1-GeraltSeltkirkArmor.esp Active

    tom349fistweapons.esp Active

    TrissArmorRetextured.esp Active

    viciousdawnbreaker.esp Active

    Wanderer Armor.esp Active

    WeaponsOf3E.esp Active

    Bash Tag suggestion(s): {{BASH: Relev}}

    Smithing Perks Overhaul - Balanced.esp Active

    Note: Use balanced version with Complete Crafting Overhaul mod

    Complete Crafting Overhaul.esp

    Note: Will conflict with mods that modify existing recipes.

    DeadlyDragons.esp

    Bash Tag suggestion(s): {{BASH: Delev, Relev}}

    DeadlyDragonsCreature.esp

    Bash Tag suggestion(s): {{BASH: Delev, Relev}} not tested

    DeadlyDragonsEF.esp

    BecomeKingOfRiverHelm.esp

    BetterRiften.esp

    BlackTowerUpdate.esp

    Deus Mons_WithNPCs.esp

    hobbithouse.esp

    moonpath_questdata.esp

    SolitudeCapitalCity.esp Active

    MoreSolitudeFlora V1.0.esp

    The Asteria - Dwemer Airship.esp Active

    whiterunMarket.esp Active

    WhiterunFortified.esp Active

    WhiterunREVISION.esp Active

    Better Dynamic Snow.esp

    BetterQuestObjectives.esp

    Bigger dragons.esp

    GloriousGrass.esp

    More Dynamic Shadows.esp Active

    posesivecorpses.esp

    Distant Detail.esp

    Skyrim Moon Size x1.5.esp Active

    SkyRe_Main.esp

    Bash Tag suggestion(s): {{BASH: Relev, Delev}}

    Incompatible with: Syynx's Perky

    Incompatible with: Complete Crafting Overhaul

    Note: Make sure to get the Vampire HotFix. Optional Wot3E Resource Pack

    SkyRe_Plugin_DragonBoneWeaponsComplete_1.03.esp

    SkyRe_Enemies.esp

    SkyRe_StandingStones.esp

    Incompatible with: Drakian race

    SkyRe_Lighting.esp

    Note: Only for non ENB users

    SkyRe_Plugin_BaratheonArmor_1.esp

    SkyRe_Plugin_BetterBows_1.4.1.esp

    SkyRe_Plugin_HedgeKnightArmor_1.esp

    SkyRe_Plugin_JaySuSSwords_1.3D.esp

    Note: Remember to delete JSwords*.esp

    SkyRe_Plugin_NicoroshiCreations_1.1.esp

    SkyRe_Plugin_RedguardKnightArmor_3.esp

    SkyRe_Plugin_BerserkBlackSwordsmanArmor.esp

    SkyRe_Plugin_VagabondArmor_5.esp

    SkyRe_Plugin_VanguardArmor_3.esp

    SkyRe_Plugin_WarchiefArmor_4.esp

    SkyTEST-RealPredators&Animals.esp Active

    Note: Obsolete. Update to 1.20+

    SMEssentialPlayer.esp Active

    Spells Cast Light.esp Active

    Uncle Sheo.esp Active

    Better Villages.esp

    Riverwood Enhanced - Detailed Cities.esp

    TRO_BasicNeeds.esp Active

    TRO_BasicNeeds_WATERPatch.esp Active

    SkyRe_Vampirism.esp

    Incompatible with: Belua Sanguinare

    Incompatible with: Better Vampires

    Incompatible with: Vampire Overhaul

    Incompatible with: Vampirism II

    Incompatible with: Imp's More Complex Needs

    Elementalist.esp

    PowerMasterTheTimeAndSpace.esp

    Note: Obsolete upgrade to version 1.4

    TriRoc Stripper Companion.esp Active

    2SecShadowWarrior.esp Active

    dovahkiinrelax.esp

    DeadlySpellImpacts.esp

    DeadlySpellImpacts - Two Fire.esp

    ELEMEarthPrison.esp

    ElemIceWall.esp

    FNISspells.esp

    The Dance of Death.esp Active

    Duel - Combat Realism.esp

    Killmove +.esp

    SkyRe_Combat.esp

    AP Skyrim.esp Active

    SkyRe_Races.esp

    Incompatible with: EnhancedCharacterEdit.esp

    Incompatible with: DSpSob - Duel Sheath plus Shields on Back (conflicts with skeletons)

    Incompatible with: ATT - Armed to the Teeth (Also conflicts with skeletons)

    Incompatible with: Gender and Race Heights (Once again, conflicts with skeletons)

    skyrimespawn7.esp

    skyrimespawn3.esp

    skyrimespawn2.esp

    skyrimespawn.esp

    DynamicTimeScale.esp

    WATER.esp Active

    WATER - Get Wet.esp Active

    GreenWaterFixForWATER.esp

    Note: Obsolete upgrade to new version.

    GreenWaterFix.esp

    Note: Upgrade to vertion 1.1 (For Vanilla water ONLY)

    cartographers map markers.esp

    Bashed Patch, 0.esp

    −Unrecognised Plugins

     

    Reorder these by hand using your favourite mod ordering utility.

    LB_MuchAdoSnowElves.esm

    Better Forests and Environments.esp

    PeacefulMudcrabs.esp

    DwemerBombs.esp

    For the Brotherhood Daggers.esp

    LB_MuchAdoSnowElves_PartI.esp

    SpaceWikingGlitchRemovalTool.esp Active

    Ultimate Witcher MOD.esp Active

    LawnDaveTheDragon.esp

    ShreddedTrissHat.esp Active

     

    Why is this forumsystem trolling me? Arent there any "spoiler" plugins? :( nvm

  5. Windows 7

    i7 870 @2.93 HD 6870 1 GB version aaand 1gb ram

    Game version is 1.6.89 I think

    legal

    Mods are installed with NMM

    First happened to Skyrim when I manually installed SkyRE

    I use sometimes SKSE to get rid of the warning in the inventory but most of the time i just ignore this

    Crashes to desktop after Logo appears

    No error messages, I've fixed my Skyrim lots and lots of times but it was a damn pain and this one seems to be more difficult.

     

    And btw I have a suggestion to your awesome blog: Add some performance tricks/tweaks

  6. Hi guys, strange problem here:

    I've played my modded skyrim for long time but then Diablo 3 released so I played diablo for 9 days or more and then I just wanted to play a bit skyrim again...BOOM CRASH!

    The game Crashed after displaying the logo and before displaying the Continue, New game etc options.

    I dont think that it has something to do with my mods, I rather suspect my sound settings which are 16bit 44100 khz.

  7. I'm also having problems with SKES, i dropped the files from 1_04_15 into the correct spot and when i open the loader it just tells me to update my version of skyrim. But i can't find anywhere how to do that or where to get the updated file. (not using the steam version)

     

    how can i tell if the mod requires the update or patch? Most of them don't say anything in their discriptions about it

     

     

    The nexus mod manager has a little symbol look:http://puu.sh/uROY

  8. I managed to fix the problem on my computer. I used http://skyrim.nexusm...file.php?id=89. What I did was I activated the 1 day re-spawn mod first, turned off all autosaving on my settings, then slept for 2 days. Only needed one but I did two to be safe. After that I saved and exited the game. Then I installed http://skyrim.nexusm...ile.php?id=4528 to try and keep my save from building up again. Doing that re-spawn thing dropped my save a few hundred KB right away, so it defiantly cleared some stuff out. Since then I have not crashed once, and have actually noticed the game is a bit smoother with these mods activated. Faster re-spawn on cells, and possessive corpses cleans up the messes. Hope this works for you and anyone else having this issue.

     

    ur links are invalid

     

    http://skyrim.nexusmods.com/downloads/file.php?id=89

    http://skyrim.nexusmods.com/downloads/file.php?id=4528

     

    here are the links, i just added the last ID of the url to a random download url from nexus

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