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Posts posted by Dragonflarcos
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Try a verify steam cache
You mean defrag??
Tried also without SBW and without SKSE.
Can someone borrow me his tweaked .ini files? That may work ..
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Didn't work, srsly wtf skyrim :(
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Look for ATTK power loader and read everythign thoroughly
And then you can also try the Highalgoboost
Both grant MAJOR performance increases especially for weak graphic cards^^
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Hur durr, it's me again ._.
Yesterday I installed my new graphics card( HD 7970) and everything went fine, drivers are up to date the card got recognized by the Skyrim Load etc.
Now I started skyrim with the SKSE_Loader/SBW and it just CTD'd after loading. I already hear the SFX of the game being loaded and ready to play and then PENG suddenly CTD
I've deleted my .ini files so the loader can make a new pair but the problem still occurs.
+ I haven't even made any mod changes so it can't be mods or save file ...
My theory is that it has something to do with my ram, for ominous reasons my graphics card steals 4GB of my normal ram, this usually only happens on 32 bit windows but I run 64 so I can't explain that phenomen. And why 4gb? The card only has 3gb of VRAM , I just don't get it.
Since the problem seems fairly simple I hope you can help me :/ cheers!
PS: ugrids to load=5 in the save and in the ini
BOSS'ed several times, no esm is missing nor in the false order
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Hi guys, I love Skyrim and it's visuals/gameplay but theres somethign that always bothered me, the realism of Skyrim's fire.
Why should I have the ability to walk over fire like it was nothing?( I dont take damage nor is there an animation/reaction, that shows that the fire is hot)I may be a dragonborn but not a god lol.
And sometime the fire only looks like some orange/yellowish glowing thingie, examples as such would be the fireplace in Jorvaskr and in Dragonreach.
And as a final request, fixing the animation wouldn't be bad too, because when I run Skyrim at 60 fps(without mods in this case) the fire still looks like its 25 or 15 fps, can't really describe but it's like the fire animation isn't fluent enough or fast enough. Thanks a lot for reading/your interest and
that's all.
Best regards ,
Flarcos
PS: Sorry for (maybe) insufficient english skills.
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Hey there, I'm sorry for using your thread without any real answer but I dont want to spam the forum with the same question.
Is an HD 6870 enough too? ( TPC)
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IT was a Savefile problem.
Thanks for the help though I've learned a lot
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Apparently I passed, but can this also check it if its moded or not?
Or in other words: Does this site know that my game is modded as heck?
And a simpler question here: Can I even run URWL and Realistic lighning together or is ths contraproductive?
EDIT: What can I do to make my v112 enb work like a v108 enb, I already unchecked ssao(since then 25-45 fps- but I'd like to have more)
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Hello there!
I have a little problem I'm using URWL realistic lightnign with customization and enb v112 and a few mods
Although I only have a few mods my skyrim freezes :(
HEres a Screnshot of the BOSS log: http://puu.sh/1la6I http://puu.sh/1la70
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Hello there!
I have a little problem I'm using URWL realistic lightnign with customization and enb v112 and a few mods
Although I only have a few mods my skyrim freezes :(
HEres a Screnshot of the BOSS log: http://puu.sh/1la6I http://puu.sh/1la70
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I also use some mountain textures (2-4k)
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Hmm I will list them, btw I use ENB 1.08 True HDR with the .exe and 2k HD Skyrim
Before you're speechless, I only use 70% of them .
+Summary
−Script Extender And Script Extender Plugins
SKSE Version: 0.1.5.9
SKSE_Elys_Uncapper.dll Version: 1.13.0.1
−Recognised And Re-ordered Plugins
Skyrim.esm Active
Update.esm Active
SkyMoMod.esm Active
BlackTowerArmory.esm
JSwords.esm
Deus Mons.esm
moonpath.esm
ArmedttTeeth.esm
AP Skyrim.esm Active
ApachiiHair.esm Active
SoS - The Dungeons.esp Active
SoS - The Wilds.esp Active
breezehomelightfix.esp
Shadow Striping Fix.esp Active
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
DFG's Blade & Dagger Sheathe Sounds.esp
skyradio.esp Active
CLARALUX - LightAdjuster - Increased Bright Increased Radius.esp
Note: Use only one LightAdjuster.
Realistic Lighting - Full.esp Active
Realistic Lighting.esp Active
Realistic Lighting Patcher.esp Active
Natural Skyrim Rain.esp
Warmer Magic Lights v2.esp Active
bigdanscozyvillages.esp
SkyrimURWL.esp
Weapons and Armor fixes.esp Active
Weapons and Armor fixes - Hacks.esp Active
StaticMeshImprovementMod.esp Active
83Willows_101BUGS_V4_HighRes.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Behemoth Dragon.esp
Birds.esp
Birdsofskyrim.esp
Catsofskyrim.esp
Chesko_WearableLantern.esp
Crimson Tide - Blood.esp
dD - Enhanced Blood Main.esp
Dogsofskyrim.esp
Lanterns Of Skyrim - Around Cities.esp
Note: Obsolete upgrade to new version
Lanterns Of Skyrim - Bridges x2 - OnOff.esp
Note: Obsolete upgrade to new version
Lost Art of the Blacksmith.esp
MomoDash.esp
More Craftables.esp
Bash Tag suggestion(s): {{BASH: Relev}}
Convertible Azura's Star.esp
People Have Torches.esp
SabreFurBag.esp
ScenicCarriages.esp Active
SkyMoMod_lists.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
SpaceWikingSpecialEffectFreyjaGems.esp Active
TK_Clutter_Plants.esp Active
TorchShadow_Default.esp Active
TorchShadow_Tweaked.esp Active
Tytanis.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
DYNAVISION Dynamic Depth of Field.esp
Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
IMAGINATOR - Visual Control for Skyrim.esp
BlackSacramentArmor.esp
Cloaks - No Imperial.esp
Bash Tag suggestion(s): {{BASH: Relev}}
Note: Use only one cloaks*esp
Cloaks.esp
Bash Tag suggestion(s): {{BASH: Relev}}
Note: Use only one cloaks*esp
Cloaks - Player Only.esp
Bash Tag suggestion(s): {{BASH: Relev}}
Note: Use only one cloaks*esp
Craftable Artifacts.esp
DBShreddedTriss.esp
Dagger of time.esp
DragonBoneWeaponsComplete.esp
DwarvenArmorWeapons.esp
DwarvenMech.esp
geralt_ravenarmor_v02b.esp
GeraltJacket.esp
Gizmodian-Obliviweapons.esp
hunterarmorv1.2.esp
kimono's witcher silver swords.esp
King's Slayer Armor.esp
LFArmors.esp
loners_sword.esp
Iorveth.esp
NightsWatchArmor.esp
Omegared99-Compilation.esp
Note: Obsolete. Upgrade to version 3.3
Omegared99-WeaponSets.esp
Omegared99-Compilation-NPC Plugin.esp
Bash Tag suggestion(s): {{BASH: Relev}}
RealFireArrows.esp
ReversedDaggers2.1.esp
Saskia.esp Active
SilverDragonArmor.esp Active
TH3WICK3D1-GeraltSeltkirkArmor.esp Active
tom349fistweapons.esp Active
TrissArmorRetextured.esp Active
viciousdawnbreaker.esp Active
Wanderer Armor.esp Active
WeaponsOf3E.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
Smithing Perks Overhaul - Balanced.esp Active
Note: Use balanced version with Complete Crafting Overhaul mod
Complete Crafting Overhaul.esp
Note: Will conflict with mods that modify existing recipes.
DeadlyDragons.esp
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
DeadlyDragonsCreature.esp
Bash Tag suggestion(s): {{BASH: Delev, Relev}} not tested
DeadlyDragonsEF.esp
BecomeKingOfRiverHelm.esp
BetterRiften.esp
BlackTowerUpdate.esp
Deus Mons_WithNPCs.esp
hobbithouse.esp
moonpath_questdata.esp
SolitudeCapitalCity.esp Active
MoreSolitudeFlora V1.0.esp
The Asteria - Dwemer Airship.esp Active
whiterunMarket.esp Active
WhiterunFortified.esp Active
WhiterunREVISION.esp Active
Better Dynamic Snow.esp
BetterQuestObjectives.esp
Bigger dragons.esp
GloriousGrass.esp
More Dynamic Shadows.esp Active
posesivecorpses.esp
Distant Detail.esp
Skyrim Moon Size x1.5.esp Active
SkyRe_Main.esp
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Incompatible with: Syynx's Perky
Incompatible with: Complete Crafting Overhaul
Note: Make sure to get the Vampire HotFix. Optional Wot3E Resource Pack
SkyRe_Plugin_DragonBoneWeaponsComplete_1.03.esp
SkyRe_Enemies.esp
SkyRe_StandingStones.esp
Incompatible with: Drakian race
SkyRe_Lighting.esp
Note: Only for non ENB users
SkyRe_Plugin_BaratheonArmor_1.esp
SkyRe_Plugin_BetterBows_1.4.1.esp
SkyRe_Plugin_HedgeKnightArmor_1.esp
SkyRe_Plugin_JaySuSSwords_1.3D.esp
Note: Remember to delete JSwords*.esp
SkyRe_Plugin_NicoroshiCreations_1.1.esp
SkyRe_Plugin_RedguardKnightArmor_3.esp
SkyRe_Plugin_BerserkBlackSwordsmanArmor.esp
SkyRe_Plugin_VagabondArmor_5.esp
SkyRe_Plugin_VanguardArmor_3.esp
SkyRe_Plugin_WarchiefArmor_4.esp
SkyTEST-RealPredators&Animals.esp Active
Note: Obsolete. Update to 1.20+
SMEssentialPlayer.esp Active
Spells Cast Light.esp Active
Uncle Sheo.esp Active
Better Villages.esp
Riverwood Enhanced - Detailed Cities.esp
TRO_BasicNeeds.esp Active
TRO_BasicNeeds_WATERPatch.esp Active
SkyRe_Vampirism.esp
Incompatible with: Belua Sanguinare
Incompatible with: Better Vampires
Incompatible with: Vampire Overhaul
Incompatible with: Vampirism II
Incompatible with: Imp's More Complex Needs
Elementalist.esp
PowerMasterTheTimeAndSpace.esp
Note: Obsolete upgrade to version 1.4
TriRoc Stripper Companion.esp Active
2SecShadowWarrior.esp Active
dovahkiinrelax.esp
DeadlySpellImpacts.esp
DeadlySpellImpacts - Two Fire.esp
ELEMEarthPrison.esp
ElemIceWall.esp
FNISspells.esp
The Dance of Death.esp Active
Duel - Combat Realism.esp
Killmove +.esp
SkyRe_Combat.esp
AP Skyrim.esp Active
SkyRe_Races.esp
Incompatible with: EnhancedCharacterEdit.esp
Incompatible with: DSpSob - Duel Sheath plus Shields on Back (conflicts with skeletons)
Incompatible with: ATT - Armed to the Teeth (Also conflicts with skeletons)
Incompatible with: Gender and Race Heights (Once again, conflicts with skeletons)
skyrimespawn7.esp
skyrimespawn3.esp
skyrimespawn2.esp
skyrimespawn.esp
DynamicTimeScale.esp
WATER.esp Active
WATER - Get Wet.esp Active
GreenWaterFixForWATER.esp
Note: Obsolete upgrade to new version.
GreenWaterFix.esp
Note: Upgrade to vertion 1.1 (For Vanilla water ONLY)
cartographers map markers.esp
Bashed Patch, 0.esp
−Unrecognised Plugins
Reorder these by hand using your favourite mod ordering utility.
LB_MuchAdoSnowElves.esm
Better Forests and Environments.esp
PeacefulMudcrabs.esp
DwemerBombs.esp
For the Brotherhood Daggers.esp
LB_MuchAdoSnowElves_PartI.esp
SpaceWikingGlitchRemovalTool.esp Active
Ultimate Witcher MOD.esp Active
LawnDaveTheDragon.esp
ShreddedTrissHat.esp Active
Why is this forumsystem trolling me? Arent there any "spoiler" plugins? :( nvm
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Sry my bad, I actually meant 8gb DDR3 and not 1gb
They game ran well till I installed skyre, but before skyre I had some random CTDs ( i checked if it was a hardware problem but it wasnt)
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Windows 7
i7 870 @2.93 HD 6870 1 GB version aaand 1gb ram
Game version is 1.6.89 I think
legal
Mods are installed with NMM
First happened to Skyrim when I manually installed SkyRE
I use sometimes SKSE to get rid of the warning in the inventory but most of the time i just ignore this
Crashes to desktop after Logo appears
No error messages, I've fixed my Skyrim lots and lots of times but it was a damn pain and this one seems to be more difficult.
And btw I have a suggestion to your awesome blog: Add some performance tricks/tweaks
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Hi guys, I'm frustrated, all my Bethesda games( Skyrim, FONV and FO3) crash on startup or freeze after loading the game.
Soundsettings are 24bit 48k.
I only have mods for Skyrim( a lot)
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Remove blur fro enbseries.ini
(put it to 0)
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Hi guys, strange problem here:
I've played my modded skyrim for long time but then Diablo 3 released so I played diablo for 9 days or more and then I just wanted to play a bit skyrim again...BOOM CRASH!
The game Crashed after displaying the logo and before displaying the Continue, New game etc options.
I dont think that it has something to do with my mods, I rather suspect my sound settings which are 16bit 44100 khz.
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I'm also having problems with SKES, i dropped the files from 1_04_15 into the correct spot and when i open the loader it just tells me to update my version of skyrim. But i can't find anywhere how to do that or where to get the updated file. (not using the steam version)
how can i tell if the mod requires the update or patch? Most of them don't say anything in their discriptions about it
The nexus mod manager has a little symbol look:http://puu.sh/uROY
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This is my actual shadow interior resolution, pretty insulting for what 2k(shadow reso in skyrimini) is usually meant to be.
What should I change to my ini to make this look better?
PS: Look at the guard
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Tell us which mods you're using
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I managed to fix the problem on my computer. I used http://skyrim.nexusm...file.php?id=89. What I did was I activated the 1 day re-spawn mod first, turned off all autosaving on my settings, then slept for 2 days. Only needed one but I did two to be safe. After that I saved and exited the game. Then I installed http://skyrim.nexusm...ile.php?id=4528 to try and keep my save from building up again. Doing that re-spawn thing dropped my save a few hundred KB right away, so it defiantly cleared some stuff out. Since then I have not crashed once, and have actually noticed the game is a bit smoother with these mods activated. Faster re-spawn on cells, and possessive corpses cleans up the messes. Hope this works for you and anyone else having this issue.
ur links are invalid
http://skyrim.nexusmods.com/downloads/file.php?id=89
http://skyrim.nexusmods.com/downloads/file.php?id=4528
here are the links, i just added the last ID of the url to a random download url from nexus
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We have quite the same problem but the only suspecious mod I see that we two have is cartographer
But I think ypu should disable all house mods ( like levelers tower)
CTD(while loading) after installing new graphics card halp
in Skyrim LE
Posted
FK YES FK YES FKYES SOLVED IT!
I googled the problem with other words and stumbled upon this glorious thread:http://www.overclock.net/t/1239666/skyrim-wont-start-on-newly-installed-7970/10
The solution was to delete the CAP(Catalyst application profiles) and voilà everythign works.
Apparently this happens very often after installing a new Graca