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chknandrice

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  1. Sorry to bother you guys. Another question I want to ask before I attempt. Is it possible for me to put a door to the Thieves Guild in my Riften home? That's where I keep most of my stolen loot.
  2. Well I ditched the house thing and am playing around with some of the codes. I remember reading some posts stating that people wanted dragons for their caves and lairs and whatnots. If anyone is still interested the code "0010FD64" spawns a non-aggressive dragon. Upon spawning he says a single line and after that he goes quiet. He walks around every now and then but doesn't seem to fly (so far...I've only waited a little over a day). He makes breathing noises. He can be killed but carries no loot. He doesn't turn aggressive even upon attacking.
  3. Alright. Thank you. The fact the the buildings don't repair over time really bothers me. It seemed kinda silly that I had to download a mod to rebuild Kvatch for a game that has a functioning sense of time. Hopefully somebody will make a mod like that for Skyrim too. Winterhold, Whiterun, Helgen, and Morthal are some places with destroyed buildings that come to mind. The burnt house in Morthal could become the player house since non-walled cities don't have have player owned homes.
  4. Maybe you guys can help me with this too. I want to play around with building a house. There is a destroyed home near Fort Greymoor just outside of Whiterun. I decided that I wanted to rebuild that. Nothing too complicated, just a 1 room shack. I've deleted the home and placed the inner walls and the inner roof. From the inside it looks like, well, the inside of a house. I've looked through the list (many times) and I cant find outer walls. Or the outer roof. I wanted to get the outside of it done (if it can be done), the door placed, ownership set, etc...before I decorate the inside. I'd prefer a style similar to Whiterun since it's in the Whiterun hold. But it's fine if that isn't possible. Does anybody have the codes for the outer walls and roof?
  5. So right now we can't generate actual bodies of water but we can place certain animations like the waterfalls and splash effects? I'll try and play around with those for a bit. I like what you did with the cave stuff. That's pretty impressive.
  6. I have a problem I'm hoping someone can help me with. I'd like to edit Nightingale Hall. What I'm focusing on now is the back bedroom (the room that has 2 beds and a bed roll in it). I want to turn it into an alchemy garden. What I had in mind is a small pond in the middle surrounded by dirt with plants on the side. I understand basically how to use the commands, through trial and error. I finally found a dirt mound I liked that wasn't covered in snow and ice. My problem is the water. Every time I try to place a body of water the console tells me I have an invalid object. I started trying water IDs I randomly picked and I get the same error. Has anyone gotten bodies of water to work?
  7. Now I love the dragons. The first time I killed a dragon I was amazed by the burning and soul absorbing and such. I still am. But these things always seem to pop up at the worst times. Is there anyway to make them passive. They fly around and look at you but don't necessarily attack unless you attack them. Like Paarthurnax or those two dragons near the portal to Sovngard in Skuldafn Temple. I have more dragon bones, scales, and souls than I need or know what to do with.
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