Skyrim is a great game, but the problem is that, although I haven't played Morrowind, it seems to be very linear. For example, try killing off a person related to any important quest - you can't. Try to murder someone in a house with magic and guards will swarm you, which doesn't make sense - you can't hear the storm outside once you're in the house, but the much quieter flame spell will alert everyone in the hold? The player seems to be given a lot of false freedom. You can what you want, as long as you play by the laws of the land. Screw that. My first character was a faithful defender of the law and served the Empire well, but with my second character, a Khajiit thief, I want to be evil, I want to kill whoever I want when I want and be able to do so without everyone telepathically knowing I committed a crime. It's a shame that Bethesda hasn't really changed many things since Oblivion, because I'm sure that, if Skyrim was a game completely unrelated to TES, it would be universally panned for graphics, bugs, AI, but most importantly, failure of engaging with your character and being able to play as you truly want to.