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Falconsflight

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  1. well I am not 100% sure how to proceed in this section but I have a few ideas. Firstly I will be placing everybody in different spots in the start, then I will make it so that some npcs are not hostile to eachother, which will atleast increase the chance that you are left to fight more of them. There will also be a greater focus on things outside of npcs, like traps, other monsters, etc. There are probably several other things I can do to make sure they dont just all kill eachother, I see a ton of testing in the future though.
  2. I was going to say that "As long as you have a valid reason for doing it like this, then it's fine." but now that i think about it, there doesn't seem to be a better way to do it :thumbsup: good job :D Thank you! and yes I have put a decent amount of thought into the mod overall. If you have any other comments, suggestions, or questions please let me know.
  3. I am guessing that I will have a beta ready by around the end of may, will still be quite unfinished though.
  4. wait diablo 3 is coming out in may.... nevermind lol.
  5. My mind is running wild guys. I will definitely have some concept images up by the end of the month along with a ton of documentation, but do not expect too much as I have 4 exams and a vacation before may 1st... -_- I will be focused in may though.
  6. Alright the reason I decided this would be a good idea is because I will be over-riding the opening scene to do my own "cinematic" that will explain why and where you are and how you are chosen to participate in the games. The other reason is that I want to make it possible for players to choose which district they belong to, with a creation screen it is easy to just give you the option to pick one. I am guessing you are against this because you have seen the long skyrim opening scene many times, but this is entirely new and will be much shorter, and once the cinematic part is over you will be placed in your district ready to go. The new opening scene will essentially be the reaping and I am quite tied to this idea, although I may do it differently if enough people say that this is something that they do not want.
  7. It looks like the capitol will be floating above the 12 districts, lemme know what you think.
  8. ya there is a space under sponsors / rewards where I am going to put a full spreadsheet of all the rewards from every district, but I will not include items found around panem. I definetly do want to make a time restriction but I am not sure how long it will be, 5 days was just a random number. It will probably be enough time to visit most of the districts but not all of them so people will ultimatley have to pick and choose somewhat.
  9. Should probably mention that this would be like the 18A version, no teenager stuff.
  10. not 100% sure but I do not think papyrus can alter anything related to interface.
  11. ya I like the idea of creating new ones and altering them. I also wanted to create a mod and disable a few that would literally ruin the experiance, and I realize It should be the players choice and I shouldnt manopolize but I think it would be kinda pointless to use them to just tromp through the mod.
  12. Hey I was just wondering if it is possible to change or disable certain console commands using the creation kit, thanks!
  13. what if I wanted to apply the script to a bed so when someone clicks the bed it teleports them somewhere?
  14. I have tried making this script a few times and I have no clue how to get it too work. It would just be an OnAction event that teleports a player to a specified destination, which you would put on an item. if anyone knows it would be really helpful, thanks.
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