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About soereide93

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Skyrim Special Edition
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Sometimes at random intervals a lantern spawns on my character, and i cant seem to figure out how to remove it. The only way has been to reload the savefile and then its gone. I dont have any mod that alters the lanterns as far as i know, and i dont have wearable lanterns in my modlist. Which is why this is even wierder. Anyone here that can help me that knows what this bug is?
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So I had been adjusting my specular values for my body, hands and feet using bodyslide. But with the head mesh i had to use nifskope to edit those values. When loading a savegame my game will crash. Is there an easier way to do this or am i doing it the wrong way? Any replies are greatly appreciated =)
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Questions about HDT-SMP by hydrogensayshdt
soereide93 replied to soereide93's topic in Skyrim's Skyrim LE
I somehow got through, dispite the horrible direct translation. Pure instinct led me to the download button :laugh: -
Questions about HDT-SMP by hydrogensayshdt
soereide93 replied to soereide93's topic in Skyrim's Skyrim LE
Well the HDT-SMP framework is good for a lot of thing. Currently no hair physics are out yet apart for one, which in my opinion isnt that good. But you Artesian Cloaks, who has done great work applying physics to cloaks that are on the nexus. If you just want the breast collision/physics you simply just create the CBBE Body physics and no the special body. You dont wanna have CBP installed or any mod tweaking its settings. Just get rid of those mods. 1. Install CBBE and Bodyslide 2. Download and install the HDT Physics and HDT Framework files 3. Get the SMP Config files from ousnius 4. Build your preferred physics enabled CBBE body I'm sorry but i cant nor can anybody else give you the files from HydrogenSays. -
So it works now? No CTD?
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They arent included in hydrogenssays SMP files. And i dont have those
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Sounds to me like there's a mod conflict. Where did you get these files from? hdtSkinnedMeshPhysics.dll hdtSkyrimMemPatch.dll hdtSkyrimMemPatch.ini
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In my hdtSkinnedMeshConfig folder i have: Boner.xml CBBE.xml defaultBBPs.xml Feet.xml Gauntlets.xml Gloves.xml GlovesLow.xml Hands.xml HeadFemale.xml HeadMale.xml MaleBody.xml MaleGenitals.xml MaleHands.xml penis.xml
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Files that arent in the defaultBBPs.xml isnt getting read. Make a backup folder and move all these .xmls into. Then reinstall CBBE smp config. This way nothing thats not supposed to be in that folder is there. As long as install in this order hdtsseframework - hdtssephysics - CBBE smp config there shouldnt really be any issues
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The most realistic graphics mods for for Skyrim: SE?
soereide93 replied to mikalucard's topic in Skyrim's Skyrim LE
A complicated question. Its so much out there that most of it comes down to your taste really. I couldnt tell you what the beste graphics would be, cause what i think is the best graphics might not suite your liking. When it comes to texture mods its always a combination of a huge amount of texture replacers. And most times its important to install them in a certain order to make sure one overwrite certain parts of one texture replacer with other smaller replacers that has a higher resolution. But then again that also comes down to your hardware. You cant go "nuts" with 4k, 8k textures. Smaller clutter and models should as a rule always be max 2k. Bigger replacers like mountains, trees, water, grass can be 4k-8k. But whatever you do concerning textures make sure you always have some extra GPU capacity to get an ENB/Reshader. You can completely turn your whole game around with and make it almost next-gen without any textures just with the help of a good ENB. Boris's last ENB version is really well made. I currently use Mythical Weathers and Mythical ENB. That combination is really good in my opinion. It creates a really atmospheric fantasy feel to the game. All colors and lights are much warmer and "smoother". If you want super realism Vivid Weathers and Skyrim Re-Engaged ENB/Reshade is really great. You can also use Obsidian Weather with that ENB. But that leans a bit more towards fantasy. For water replacer there really isnt anything else that can compete with Realistic Water Two Whats your specs? -
[Tue Jul 24 18:33:27 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(4,2):VirtualGround is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:27 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(153,3):BaseShapeB is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:27 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(160,2):FeetB is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:30 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(4,2):VirtualGround is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:30 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(153,3):BaseShapeB is not a BSTriShape or doesn't exist, skipped [Tue Jul 24 18:33:30 2018]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\cape.xml(160,2):FeetB is not a BSTriShape or doesn't exist, skipped This here has nothing to do with you having crashes. Its simply is the engine not finding that particulate bone-name and skips it. I have these aswell. What files do you have in Plugins/hdtSkinnedMeshConfigs?
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Hi I'm currently working on some bodyslide conversions for at the time own usage. Once i've finished them i would like to share them here on Nexus. But i dont want to do that without a permission from the author. Issue is i cant seem to find any way of contacting the mod author nor do i know the full name. As far as i know the mod author is called "Raven" The bodyslide conversion in question is "Luxurious Seduction Mashup" If anyone know who has made this armor or know how to contact the person. Any help would be greatly appreciated!!
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Questions about HDT-SMP by hydrogensayshdt
soereide93 replied to soereide93's topic in Skyrim's Skyrim LE
Spot on friend. You wont need the CBBE config files when using UNP or any UNP based body-replacer. Concerning clothing and armors, those would need to be physics enable. Though most clothes are physics enable through the usage of CBBE bones. The way you do this is copying bone-weights to clothing using outfit studio. Im pretty sure its possible to do the same thing with UNP, but i bear little knowledge about this. I dont really see the big issue with not having the belly node physics enabled for clothing. -
Questions about HDT-SMP by hydrogensayshdt
soereide93 replied to soereide93's topic in Skyrim's Skyrim LE
Every body-replacer that has compatible and correct bones/bone-weighting will be affected by physics. So yes, UNP/UNPB etc... will work with SMP ;) -
Questions about HDT-SMP by hydrogensayshdt
soereide93 replied to soereide93's topic in Skyrim's Skyrim LE
thank you for your prestine awarness!! :D