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wluddy

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  1. Reinstalling is a challenge for me, I download a new version from Nexus and install in NMM, but on reinstallation I do not get the prompt to chose options within the mod, as several of these mods have integrated versions with installer options this is a problem. Would simply manually deleting the mod file from their install folders then redownloading and installing in NMM solve this and enable me to access the options? For OCDecorator, the version I have installed is Ver 1.05 which is listed as an all-in-one install - it supposedly contains both standalone and framework versions. Same deal with Snap n'Build, I am running 1.5b and to confirm that I selected the SK version I have updated multiple times but each time it doesn't let me access the install options within the mod simply shows an update in NMM.
  2. I have the following sub-categories under Resources: WaterFoodStoresMiscNone of these subs have nested categories, there are no planters whatsoever in Food, or anywhere else - pretty sure I've looked in every menu. I also seem to now have TWO Stores menu categories, one at the top level and one under resources (duplicate items in each) My current categories and subs are as follows: SpecialStructuresWoodWood PrefabsWood FloorsWood WallsWood RoofsWood StairsWood WindowsWood MiscMetalMetal PrefabsMetal FloorsMetal WallsMetal RoofsMetal StairsMetal WindowsMetal MiscConcreteConcrete FloorsConcrete WallsConcrete RoofsConcrete StairsConcrete MiscDoorsFencesCatwalksInterior StructuresExterior StructuresMisc StructuresFurnitureBedsChairsContainersCouchCountersShelvesTablesMisc FurnitureDecorationsFloor CoveringsWall DecorationsStatuesClutterVehiclesMisc DecorElectricityGeneratorsConnectors & SwitchesLightsCeiling LightsInteractiveMisc ElectricityDefenseGuard PostsTurretsTrapsRobotsResourcesWaterFoodStoresMisc ResourcesStoresWorkbenchesOCDecoratorHousehold & Personal EffectsKitchen & DiningEntertainmentOffice & LoungeChemistry & MedicalWorkshopSports & FitnessBody PartsSo with the current load order running in NMM, with all mods up-to-date, none overwriting the latest SK, etc. I am not seeing the planters from NX Farm or most of Snap n'Build. Thoughts? Here is my current load order, to be clear: GameMode=Fallout4 Fallout4.esm=1SettlementKeywords.esm=1ArmorKeywords.esm=1SpringCleaning.esm=1Robot Home Defence.esm=1Snap'n Build.esm=1Homemaker.esm=1NX Pro - Farm Core.esp=1NX Pro - Farm Core - No Requirements.esp=1NX Pro - Farm Core - Spring Cleaning.esp=1OCDecorator.esp=1LightDark.esp=1SkjAlert_S+.esp=1LegendaryModification.esp=1Snap'n Build - Capsule Paints.esp=1Snap'n Build - Modules.esp=1EasyHacking.esp=1Simple Intersection.esp=1SC_ExpandedScrapList.esp=1SpringCleaning_GrassDirt.esp=1SpringCleaning_SancConcrete.esp=1Armorsmith Extended.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1OCDispenser.esp=1
  3. @ThomasMcCray Thanks for the advice. I did a little more research and removed Working Planters and added NX Pro. I also made sure the settlements keywords was updated and not overwritten by other mods, I checked to be sure all my mods are current versions. Good news, OC Decorator is now working, bad news is that NX Pro is not. I have tried moving it in the load order, see below for current, to no effect - any ideas? GameMode=Fallout4 Fallout4.esm=1SettlementKeywords.esm=1ArmorKeywords.esm=1SpringCleaning.esm=1Robot Home Defence.esm=1Snap'n Build.esm=1Homemaker.esm=1NX Pro - Farm Core.esp=1OCDecorator.esp=1LightDark.esp=1SkjAlert_S+.esp=1LegendaryModification.esp=1Snap'n Build - Capsule Paints.esp=1Snap'n Build - Modules.esp=1EasyHacking.esp=1Simple Intersection.esp=1SC_ExpandedScrapList.esp=1SpringCleaning_GrassDirt.esp=1SpringCleaning_SancConcrete.esp=1Armorsmith Extended.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1OCDispenser.esp=1NX Pro - Farm Core - No Requirements.esp=1NX Pro - Farm Core - Spring Cleaning.esp=1
  4. Any help would be greatly appreciated. Have been tinkering around with this for a while and can't seem to get these three to work together - I can get Homemaker and Snap n'Build together but not with OCDecorator. Here is my current load order: GameMode=Fallout4 Fallout4.esm=1SettlementKeywords.esm=1Homemaker.esm=1Snap'n Build.esm=1SpringCleaning.esm=1ArmorKeywords.esm=1Robot Home Defence.esm=1OCDecorator.esp=1SkjAlert_S+.esp=1LegendaryModification.esp=1Snap'n Build - Capsule Paints.esp=1Snap'n Build - Modules.esp=1Workshop_Planters.esp=1EasyHacking.esp=1Simple Intersection.esp=1SC_ExpandedScrapList.esp=1SpringCleaning_GrassDirt.esp=1SpringCleaning_SancConcrete.esp=1Armorsmith Extended.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1OCDispenser.esp=1
  5. So, just updated to the latest version. Fallout 4 says there are missing files when I load a game, and horrorshow, all my settlements are borked with missing mods that all show installed in NMM. I tried the restore protocol but apparently the backup file was never generated, would have been nice to get a prompt on install if that was something I was supposed to somehow know to do. Anyone have any advice? This is the second time I have had a problem with NMM that cost me hundreds of game hours in restoring settlements (sorry that is where the fun is for me) and I am now thinking that it isn't worth the risk anymore to use it as it seems to have a very different agenda than providing a stable management platform to enhance my game enjoyment as my problem appears to be with NMM rather than with any of the mods themselves. Is there some install/reinstall protocol I am missing aside from reinstalling all the mods, which I tried but to no avail - still missing content and borked settlements.
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