Hello everyone, I wandered on nexus and I've finally found a workaround for re-activating mods. I know this is a beta and we're not supposed to, but my point isn't there so I would appreciate to skip all the moral lessons that pretty much everyone dispense since the release. That said, I dumped the new survival scripts from Misc.ba2, and I wonder if one of you guys can make a survival mode activator to bypass the one-time activating limit. I guess that it'll be possible to manage it by messing with HC_managerscript, and I've already found some useful methods such as "StartupHardcore()" that is called "onInit", if "(game.GetDifficulty()==6)" is true. However, I'm not a skilled modder (and even more without the GECK), so I'm making a single request: if anyone has time and interest to do this, please go on :) Anyway, thanks for reading, even more thanks if you're making it, and have a good day folks!