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Ypselonia

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Posts posted by Ypselonia

  1. You need the ESL Support for Load Order.

     

    Its true, ESL Files will load as first from Skyrim, But after you start NMM, the ESL will be the Last Place in the Load Order. For Skyrim its ok, but when you will edit an ESP with an ESL as Master, you cant load the ESP because SSEEdit places this at the Last Spot.

     

    So you need do everytime work manually on the Plugin.txt , when you start NMM and the work with SSEEdit.

  2. I have an Problem ...

     

    When i installed an Profile in NMM it works. Now i will switch to another Profile, that works too.

     

    But when i now switch to my Profile with Mass on Mods installed, NMM Crashes after it has copied half of the Mods, and destroy the Mod Installation.

     

    I have this now 3 times, and everytime i must install all of my Mods new ....

     

    I have onlky a German Log File, but it means ..

     

    NMM Can't access Plugin.txt because it used by Another Process.

    Tracing an Unhandled Exception:
    Exception: 
    Message: 
    	Der Prozess kann nicht auf die Datei "C:\Users\ypsel\AppData\Local\Skyrim\plugins.txt" zugreifen, da sie von einem anderen Prozess verwendet wird.
    Full Trace: 
    	System.IO.IOException: Der Prozess kann nicht auf die Datei "C:\Users\ypsel\AppData\Local\Skyrim\plugins.txt" zugreifen, da sie von einem anderen Prozess verwendet wird.
       bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       bei System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
       bei System.IO.StreamReader..ctor(String path, Encoding encoding)
       bei System.IO.File.ReadLines(String path)
       bei Nexus.Client.Games.Gamebryo.PluginManagement.LoadOrder.PluginOrderManager.IsPluginActive(String p_strPlugin)
       bei Nexus.Client.Games.Gamebryo.PluginManagement.GamebryoPluginFactory.CreatePlugin(String p_strPluginPath)
       bei Nexus.Client.PluginManagement.PluginRegistry.TransactionEnlistment.RegisterPlugin(String p_strPluginPath)
       bei Nexus.Client.PluginManagement.PluginManager.AddPlugin(String p_strPluginPath)
       bei Nexus.Client.ModManagement.VirtualModActivator.AddFileLink(IMod p_modMod, String p_strBaseFilePath, String p_strSourceFile, Boolean p_booIsSwitching, Boolean p_booIsRestoring, Boolean p_booHandlePlugin, Int32 p_intPriority)
       bei Nexus.Client.ModManagement.ProfileActivationTask.DoWork(Object[] p_objArgs)
       bei Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
       bei Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)
       bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       bei System.Threading.ThreadHelper.ThreadStart(Object obj)
    
    

    This Error comes not on the Beginning of the Switching, it comes when the Half of my Mods were reinstalled.

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