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demonic790

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  1. Hello! I am trying to get KNG's E3 Native Depth of Field mod to work with the Witcher 3 - GOTY edition on GOG. I cannot for the life of me get the mod to function. I can see the mod in my settings in-game...but the actual DOF effect is not operational! Nothing happens when I adjust the sliders...there is simply no DOF to be found. I have tried version 1.6 standalone and version 1.6 for shared imports (I do have that installed) and nothing works. I am LOSING it. I've been trying to solve this for HOURS. Help please! Please! I refuse to play this game until I can get the mod to work :sad: https://www.nexusmods.com/witcher3/mods/1558?tab=files
  2. Hi, So I've noticed that motion blur distance varies depending on the location you are in. For example, the motion blur in Velen only occurs from a far distance...the motion blur in Kaer Morhen is very close and blurs objects near Geralt as opposed to only objects that are far away (like in Velen). Surely there must be a way to change this. I love motion blur. I think it makes the game look and feel great. And I love the motion blur found in Kaer Morhen. Is there a file I can edit so that I can make the motion blur feel close and consistent in all areas of the game? I found a comment on these forums that says: "1. You can make motion blur consistent across all zones - it's base parameters are in world files (w2w), CGameWorld->environmentParameters->renderSettings, either remove "motionBlurSettings" or make it consistent across zones. Right now Toussaint uses default parameters, while most other zones have very low value of strengthNear." But I can't find this file for the life of me. Where can I find "motionblursettings". Someone please help. I want the blur so bad! Thank you for any future replies.
  3. I do not know what is happening. Ever since two days ago, I have been crashing while playing Skyrim. Skyrim freezes randomly, and if I choose to fast travel (it seems to happen primarily at Riverwood) then the game crashes or stays stuck on the loading screen, and I can't load some of my save's as they too just sit at the loading screen. Somebody, anybody please help me! I have tried everything. Defragmenting cache files, validating integrity of game cache, deleting recent mods (such as the SKYUI, the ENBSeries graphics enhancer, the recent weapon downloads (like the Darksiders and Soul Calibur swords), closing/disabling all data files, replacing texture packs/deleting texture packs, deleting config files with fresh vanilla ones and starting the game with my saves, changing sound settings to 16bit 44100Hz. Nothing works! Please, please help me! It's driving me nuts
  4. Can somebody please help me! I'm getting very aggravated... After installing, "Performance and bugfix ENBSeries 092 Patch 5" (http://skyrimnexus.com/downloads/file.php?id=953) and replacing it with my original file, I started the game and it took away my FXAA mod. So I uninstalled, deleted the files, and replaced them with my old files. Now my game crashes every single time I go to fast travel. What the hell... Does anybody have a solution? -Demonic
  5. FXAA Injector Question: This is a simple question. After looking at the mod on the site, I see an image where the tone of the environment are very warm (sepia). I've tried what I could to make the game sepia-toned, but to no avail. Can anybody help me in figuring out how to make the tones a warm color. Skyrim Enhanced Shaders Question: I download this and place it into my folders (I already have FXAA installed), start the game, but my colors, tones, shadows, contrast, etc don't look anything like the pictures. Actually, when the game launches, everything is of a muted grey color. The settings are so screwed up that the steam icons, etc around the screen are purely white with an outerglow, Is the FXAA Injector blocking this mod from working? Any help would be great!
  6. FXAA Injector Question: This is a simple question. After looking at the mod on the site, I see an image where the tone of the environment are very warm (sepia). I've tried what I could to make the game sepia-toned, but to no avail. Can anybody help me in figuring out how to make the tones a warm color. Skyrim Enhanced Shaders Question: I download this and place it into my folders (I already have FXAA installed), start the game, but my colors, tones, shadows, contrast, etc don't look anything like the pictures. Actually, when the game launches, everything is of a muted grey color. The settings are so screwed up that the steam icons, etc around the screen are purely white with an outerglow, Is this FXAA Injector blocking this mod from working? Any help would be great!
  7. Hello, Just recently I've been noticing a ton of texture pop in from far distances. A lot of the objects are loaded, but the land texture, trees, grass, etc pop in the closer I get to them. It's not object fade of anything like that as I have them all set to max. It only started happening today. I was thinking it might be an issue regarding one of the texture mods I've downloaded. I've been an active member of this site in regards to downloading every mod I see fit. Here is a list of the mods off the top of my head: -Landscape Texture Pack -Lush Environments: 30 saturation -Improved Water -Realistic Rain Ripples -Whiterun Re-textured -Dragon Texture Pack -Improved Faces -No More Blocky Faces -HD Furniture -FXAA Injector -Improved Armor -Enhanced Night Sky -Vurt's Skyrim Flora Overhaul -Enhanced Blood Textures Just to name a few. Does anybody have a solution for me? It's making me very sad, as I don't want to play when I'm experiencing issues that break my immersion. Please help me. Thanks in advance -Demonic
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